39 research outputs found

    Virtual Machine Lifecycle Management in Grid and Cloud Computing

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    Virtualisierungstechnologie ist die Grundlage für zwei wichtige Konzepte: Virtualized Grid Computing und Cloud Computing. Ersteres ist eine Erweiterung des klassischen Grid Computing. Es hat zum Ziel, die Anforderungen kommerzieller Nutzer des Grid hinsichtlich der Isolation von gleichzeitig ausgeführten Batch-Jobs und der Sicherheit der zugehörigen Daten zu erfüllen. Dabei werden Anwendungen in virtuellen Maschinen ausgeführt, um sie voneinander zu isolieren und die von ihnen verarbeiteten Daten vor anderen Nutzern zu schützen. Darüber hinaus löst Virtualized Grid Computing das Problem der Softwarebereitstellung, eines der bestehenden Probleme des klassischen Grid Computing. Cloud Computing ist ein weiteres Konzept zur Verwendung von entfernten Ressourcen. Der Fokus dieser Dissertation bezüglich Cloud Computing liegt auf dem “Infrastructure as a Service Modell”, das Ideen des (Virtualized) Grid Computing mit einem neuartigen Geschäftsmodell kombiniert. Dieses besteht aus der Bereitstellung von virtuellen Maschinen auf Abruf und aus einem Tarifmodell, bei dem lediglich die tatsächliche Nutzung berechnet wird. Der Einsatz von Virtualisierungstechnologie erhöht die Auslastung der verwendeten (physischen) Rechnersysteme und vereinfacht deren Administration. So ist es beispielsweise möglich, eine virtuelle Maschine zu klonen oder einen Snapshot einer virtuellen Maschine zu erstellen, um zu einem definierten Zustand zurückkehren zu können. Jedoch sind noch nicht alle Probleme im Zusammenhang mit der Virtualisierungstechnologie gelöst. Insbesondere entstehen durch den Einsatz in den sehr dynamischen Umgebungen des Virtualized Grid Computing und des Cloud Computing neue Herausforderungen für die Virtualisierungstechnologie. Diese Dissertation befasst sich mit verschiedenen Aspekten des Einsatzes von Virtualisierungstechnologie in Virtualized Grid und Cloud Computing Umgebungen. Zunächst wird der Lebenszyklus von virtuellen Maschinen in diesen Umgebungen untersucht, und es werden Modelle dieses Lebenszyklus entwickelt. Anhand der entwickelten Modelle werden Probleme identifiziert und Lösungen für diese Probleme entwickelt. Der Fokus liegt dabei auf den Bereichen Speicherung, Bereitstellung und Ausführung von virtuellen Maschinen. Virtuelle Maschinen werden üblicherweise in so genannten Disk Images, also Abbildern von virtuellen Festplatten, gespeichert. Dieses Format hat nicht nur Einfluss auf die Speicherung von größeren Mengen virtueller Maschinen, sondern auch auf deren Bereitstellung. In den untersuchten Umgebungen hat es zwei konkrete Nachteile: es verschwendet Speicherplatz und es verhindert eine effiziente Bereitstellung von virtuellen Maschinen. Maßnahmen zur Steigerung der Sicherheit von virtuellen Maschinen haben auf alle drei genannten Bereiche Einfluss. Beispielsweise sollte vor der Bereitstellung einer virtuellen Maschine geprüft werden, ob die darin installierte Software noch aktuell ist. Weiterhin sollte die Ausführungsumgebung Möglichkeiten bereitstellen, um die virtuelle Infrastruktur wirksam zu überwachen. Die erste in dieser Dissertation vorgestellte Lösung ist das Konzept der Image Composition. Es beschreibt die Komposition eines kombinierten Disk Images aus mehreren Schichten. Dadurch können Teile der einzelnen Schichten, die von mehreren virtuellen Maschinen verwendet werden, zwischen diesen geteilt und somit der Speicherbedarf für die Gesamtheit der virtuellen Maschinen reduziert werden. Der Marvin Image Compositor ist die Umsetzung dieses Konzepts. Die zweite Lösung ist der Marvin Image Store, ein Speichersystem für virtuelle Maschinen, das nicht auf den traditionell genutzten Disk Images basiert, sondern die darin enthaltenen Daten und Metadaten auf eine effiziente Weise getrennt voneinander speichert. Weiterhin werden vier Lösungen vorgestellt, die die Sicherheit von virtuellen Maschine verbessern können: Der Update Checker ist eine Lösung, die es ermöglicht, veraltete Software in virtuellen Maschinen zu identifizieren. Dabei spielt es keine Rolle, ob die jeweilige virtuelle Maschine gerade ausgeführt wird oder nicht. Die zweite Sicherheitslösung ermöglicht es, mehrere virtuelle Maschinen, die auf dem Konzept der Image Composition basieren, zentral zu aktualisieren. Das bedeutet, dass die einmalige Installation einer neuen Softwareversion ausreichend ist, um mehrere virtuelle Maschinen auf den neuesten Stand zu bringen. Die dritte Sicherheitslösung namens Online Penetration Suite ermöglicht es, virtuelle Maschinen automatisiert nach Schwachstellen zu durchsuchen. Die Überwachung der virtuellen Infrastruktur auf allen Ebenen ist der Zweck der vierten Sicherheitslösung. Zusätzlich zur Überwachung ermöglicht diese Lösung auch eine automatische Reaktion auf sicherheitsrelevante Ereignisse. Schließlich wird ein Verfahren zur Migration von virtuellen Maschinen vorgestellt, welches auch ohne ein zentrales Speichersystem eine effiziente Migration ermöglicht

    Energy-efficient Transitional Near-* Computing

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    Studies have shown that communication networks, devices accessing the Internet, and data centers account for 4.6% of the worldwide electricity consumption. Although data centers, core network equipment, and mobile devices are getting more energy-efficient, the amount of data that is being processed, transferred, and stored is vastly increasing. Recent computer paradigms, such as fog and edge computing, try to improve this situation by processing data near the user, the network, the devices, and the data itself. In this thesis, these trends are summarized under the new term near-* or near-everything computing. Furthermore, a novel paradigm designed to increase the energy efficiency of near-* computing is proposed: transitional computing. It transfers multi-mechanism transitions, a recently developed paradigm for a highly adaptable future Internet, from the field of communication systems to computing systems. Moreover, three types of novel transitions are introduced to achieve gains in energy efficiency in near-* environments, spanning from private Infrastructure-as-a-Service (IaaS) clouds, Software-defined Wireless Networks (SDWNs) at the edge of the network, Disruption-Tolerant Information-Centric Networks (DTN-ICNs) involving mobile devices, sensors, edge devices as well as programmable components on a mobile System-on-a-Chip (SoC). Finally, the novel idea of transitional near-* computing for emergency response applications is presented to assist rescuers and affected persons during an emergency event or a disaster, although connections to cloud services and social networks might be disturbed by network outages, and network bandwidth and battery power of mobile devices might be limited

    Separating Information Protection from Resource Management.

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    Securing information in a computer system is becoming an intractable problem. Exacerbating the situation is the current paradigm of trusting an operating system for both security and resource management. One solution to this problem is to separate the role of protecting information from managing resources. This thesis studies the design and implementation of a system architecture called Software-Privacy Preserving Platform (SP3). SP3 creates a new layer that is more privileged than the operating system and responsible for providing information secrecy to user applications. SP3 provides page-granular memory secrecy protection by augmenting memory paging and interrupt mechanisms of a computer system in such a way that physical memory pages for user applications are rendered encrypted to the operating system. The resulting SP3 system therefore provides secrecy protection for the information contained in the memory of user applications. SP3 is implemented by modifying a hypervisor, which efficiently emulates the augmented semantics of paging and interrupt mechanism introduced by SP3. The modified hypervisor employs a couple of optimization techniques to reduce the number of costly page-wide block cipher operations. In the page-frame replication technique, the hypervisor internally keeps both encrypted and decrypted images of a page and relies on shadow page table redirection to map the correct page. In the lazy synchronization technique, the needed synchronization between the replicated images of the page is deferred as long as possible so that the synchronization happens not when an image is modified, but when the other image is actually accessed. This thesis further explores the challenges and solutions in the new programming environment introduced by SP3. This thesis also presents an SP3-based digital rights-management solution that can protect both the copy-protected multimedia contents and a trusted multimedia player program without limiting the end-users' freedom. In conclusion, this thesis demonstrates the feasibility of separating information protection from resource management in systems software. This separation greatly reduces the size and complexity of the trusted part for information protection, resulting in a more resilient system that can tolerate a compromise in the operating system.Ph.D.Computer Science & EngineeringUniversity of Michigan, Horace H. Rackham School of Graduate Studieshttp://deepblue.lib.umich.edu/bitstream/2027.42/75886/1/jisooy_1.pd

    Service introduction in an active network

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    Thesis (Ph.D.)--Massachusetts Institute of Technology, Dept. of Electrical Engineering and Computer Science, February 1999.Includes bibliographical references (p. 151-157).by David J. Wetherall.Ph.D

    Software architecture for modeling and distributing virtual environments

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    History of Computer Art

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    A large text presents the history of Computer Art. The history of the artistic uses of computers and computing processes is reconstructed from its beginnings in the fifties to its present state. It points out hypertextual, modular and generative modes to use computing processes in Computer Art and features examples of early developments in media like cybernetic sculptures, video tools, computer graphics and animation (including music videos and demos), video and computer games, pervasive games, reactive installations, virtual reality, evolutionary art and net art. The functions of relevant art works are explained more detailed than is usual in such histories. From October 2011 to December 2012 the chapters have been published successively in German (The English translation started in August 2013 and was completed in June 2014)

    Advanced software techniques for data management systems. Volume 1: Study of software aspects of the phase B space shuttle avionics system

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    An overview of the executive system design task is presented. The flight software executive system, software verification, phase B baseline avionics system review, higher order languages and compilers, and computer hardware features are also discussed

    Virtual Machine Image Management for Elastic Resource Usage in Grid Computing

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    Grid Computing has evolved from an academic concept to a powerful paradigm in the area of high performance computing (HPC). Over the last few years, powerful Grid computing solutions were developed that allow the execution of computational tasks on distributed computing resources. Grid computing has recently attracted many commercial customers. To enable commercial customers to be able to execute sensitive data in the Grid, strong security mechanisms must be put in place to secure the customers' data. In contrast, the development of Cloud Computing, which entered the scene in 2006, was driven by industry: it was designed with respect to security from the beginning. Virtualization technology is used to separate the users e.g., by putting the different users of a system inside a virtual machine, which prevents them from accessing other users' data. The use of virtualization in the context of Grid computing has been examined early and was found to be a promising approach to counter the security threats that have appeared with commercial customers. One main part of the work presented in this thesis is the Image Creation Station (ICS), a component which allows users to administer their virtual execution environments (virtual machines) themselves and which is responsible for managing and distributing the virtual machines in the entire system. In contrast to Cloud computing, which was designed to allow even inexperienced users to execute their computational tasks in the Cloud easily, Grid computing is much more complex to use. The ICS makes it easier to use the Grid by overcoming traditional limitations like installing needed software on the compute nodes that users use to execute the computational tasks. This allows users to bring commercial software to the Grid for the first time, without the need for local administrators to install the software to computing nodes that are accessible by all users. Moreover, the administrative burden is shifted from the local Grid site's administrator to the users or experienced software providers that allow the provision of individually tailored virtual machines to each user. But the ICS is not only responsible for enabling users to manage their virtual machines themselves, it also ensures that the virtual machines are available on every site that is part of the distributed Grid system. A second aspect of the presented solution focuses on the elasticity of the system by automatically acquiring free external resources depending on the system's current workload. In contrast to existing systems, the presented approach allows the system's administrator to add or remove resource sets during runtime without needing to restart the entire system. Moreover, the presented solution allows users to not only use existing Grid resources but allows them to scale out to Cloud resources and use these resources on-demand. By ensuring that unused resources are shut down as soon as possible, the computational costs of a given task are minimized. In addition, the presented solution allows each user to specify which resources can be used to execute a particular job. This is useful when a job processes sensitive data e.g., that is not allowed to leave the company. To obtain a comparable function in today's systems, a user must submit her computational task to a particular resource set, losing the ability to automatically schedule if more than one set of resources can be used. In addition, the proposed solution prioritizes each set of resources by taking different metrics into account (e.g. the level of trust or computational costs) and tries to schedule the job to resources with the highest priority first. It is notable that the priority often mimics the physical distance from the resources to the user: a locally available Cluster usually has a higher priority due to the high level of trust and the computational costs, that are usually lower than the costs of using Cloud resources. Therefore, this scheduling strategy minimizes the costs of job execution by improving security at the same time since data is not necessarily transferred to remote resources and the probability of attacks by malicious external users is minimized. Bringing both components together results in a system that adapts automatically to the current workload by using external (e.g., Cloud) resources together with existing locally available resources or Grid sites and provides individually tailored virtual execution environments to the system's users
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