3,280 research outputs found
From Keyword Search to Exploration: How Result Visualization Aids Discovery on the Web
A key to the Web's success is the power of search. The elegant way in which search results are returned is usually remarkably effective. However, for exploratory search in which users need to learn, discover, and understand novel or complex topics, there is substantial room for improvement. Human computer interaction researchers and web browser designers have developed novel strategies to improve Web search by enabling users to conveniently visualize, manipulate, and organize their Web search results. This monograph offers fresh ways to think about search-related cognitive processes and describes innovative design approaches to browsers and related tools. For instance, while key word search presents users with results for specific information (e.g., what is the capitol of Peru), other methods may let users see and explore the contexts of their requests for information (related or previous work, conflicting information), or the properties that associate groups of information assets (group legal decisions by lead attorney). We also consider the both traditional and novel ways in which these strategies have been evaluated. From our review of cognitive processes, browser design, and evaluations, we reflect on the future opportunities and new paradigms for exploring and interacting with Web search results
NNVA: Neural Network Assisted Visual Analysis of Yeast Cell Polarization Simulation
Complex computational models are often designed to simulate real-world
physical phenomena in many scientific disciplines. However, these simulation
models tend to be computationally very expensive and involve a large number of
simulation input parameters which need to be analyzed and properly calibrated
before the models can be applied for real scientific studies. We propose a
visual analysis system to facilitate interactive exploratory analysis of
high-dimensional input parameter space for a complex yeast cell polarization
simulation. The proposed system can assist the computational biologists, who
designed the simulation model, to visually calibrate the input parameters by
modifying the parameter values and immediately visualizing the predicted
simulation outcome without having the need to run the original expensive
simulation for every instance. Our proposed visual analysis system is driven by
a trained neural network-based surrogate model as the backend analysis
framework. Surrogate models are widely used in the field of simulation sciences
to efficiently analyze computationally expensive simulation models. In this
work, we demonstrate the advantage of using neural networks as surrogate models
for visual analysis by incorporating some of the recent advances in the field
of uncertainty quantification, interpretability and explainability of neural
network-based models. We utilize the trained network to perform interactive
parameter sensitivity analysis of the original simulation at multiple
levels-of-detail as well as recommend optimal parameter configurations using
the activation maximization framework of neural networks. We also facilitate
detail analysis of the trained network to extract useful insights about the
simulation model, learned by the network, during the training process.Comment: Published at IEEE Transactions on Visualization and Computer Graphic
Performance and Power Analysis of HPC Workloads on Heterogenous Multi-Node Clusters
Performance analysis tools allow application developers to identify and characterize the inefficiencies that cause performance degradation in their codes, allowing for application optimizations. Due to the increasing interest in the High Performance Computing (HPC) community towards energy-efficiency issues, it is of paramount importance to be able to correlate performance and power figures within the same profiling and analysis tools. For this reason, we present a performance and energy-efficiency study aimed at demonstrating how a single tool can be used to collect most of the relevant metrics. In particular, we show how the same analysis techniques can be applicable on different architectures, analyzing the same HPC application on a high-end and a low-power cluster. The former cluster embeds Intel Haswell CPUs and NVIDIA K80 GPUs, while the latter is made up of NVIDIA Jetson TX1 boards, each hosting an Arm Cortex-A57 CPU and an NVIDIA Tegra X1 Maxwell GPU.The research leading to these results has received funding from the European Community’s Seventh Framework Programme [FP7/2007-2013] and Horizon 2020 under the Mont-Blanc projects [17], grant agreements n. 288777, 610402 and 671697. E.C. was partially founded by “Contributo 5 per mille assegnato all’Università degli Studi di Ferrara-dichiarazione dei redditi dell’anno 2014”. We thank the University of Ferrara and INFN Ferrara for the access to the COKA Cluster. We warmly thank the BSC tools group, supporting us for the smooth integration and test of our setup within Extrae and Paraver.Peer ReviewedPostprint (published version
On the Scalability of Data Reduction Techniques in Current and Upcoming HPC Systems from an Application Perspective
We implement and benchmark parallel I/O methods for the fully-manycore driven
particle-in-cell code PIConGPU. Identifying throughput and overall I/O size as
a major challenge for applications on today's and future HPC systems, we
present a scaling law characterizing performance bottlenecks in
state-of-the-art approaches for data reduction. Consequently, we propose,
implement and verify multi-threaded data-transformations for the I/O library
ADIOS as a feasible way to trade underutilized host-side compute potential on
heterogeneous systems for reduced I/O latency.Comment: 15 pages, 5 figures, accepted for DRBSD-1 in conjunction with ISC'1
Artifact-Based Rendering: Harnessing Natural and Traditional Visual Media for More Expressive and Engaging 3D Visualizations
We introduce Artifact-Based Rendering (ABR), a framework of tools,
algorithms, and processes that makes it possible to produce real, data-driven
3D scientific visualizations with a visual language derived entirely from
colors, lines, textures, and forms created using traditional physical media or
found in nature. A theory and process for ABR is presented to address three
current needs: (i) designing better visualizations by making it possible for
non-programmers to rapidly design and critique many alternative data-to-visual
mappings; (ii) expanding the visual vocabulary used in scientific
visualizations to depict increasingly complex multivariate data; (iii) bringing
a more engaging, natural, and human-relatable handcrafted aesthetic to data
visualization. New tools and algorithms to support ABR include front-end
applets for constructing artifact-based colormaps, optimizing 3D scanned meshes
for use in data visualization, and synthesizing textures from artifacts. These
are complemented by an interactive rendering engine with custom algorithms and
interfaces that demonstrate multiple new visual styles for depicting point,
line, surface, and volume data. A within-the-research-team design study
provides early evidence of the shift in visualization design processes that ABR
is believed to enable when compared to traditional scientific visualization
systems. Qualitative user feedback on applications to climate science and brain
imaging support the utility of ABR for scientific discovery and public
communication.Comment: Published in IEEE VIS 2019, 9 pages of content with 2 pages of
references, 12 figure
Approximated and User Steerable tSNE for Progressive Visual Analytics
Progressive Visual Analytics aims at improving the interactivity in existing
analytics techniques by means of visualization as well as interaction with
intermediate results. One key method for data analysis is dimensionality
reduction, for example, to produce 2D embeddings that can be visualized and
analyzed efficiently. t-Distributed Stochastic Neighbor Embedding (tSNE) is a
well-suited technique for the visualization of several high-dimensional data.
tSNE can create meaningful intermediate results but suffers from a slow
initialization that constrains its application in Progressive Visual Analytics.
We introduce a controllable tSNE approximation (A-tSNE), which trades off speed
and accuracy, to enable interactive data exploration. We offer real-time
visualization techniques, including a density-based solution and a Magic Lens
to inspect the degree of approximation. With this feedback, the user can decide
on local refinements and steer the approximation level during the analysis. We
demonstrate our technique with several datasets, in a real-world research
scenario and for the real-time analysis of high-dimensional streams to
illustrate its effectiveness for interactive data analysis
Real-time visualization of parallel simulations in CERN material design
This work presents the implementation of the in situ visualization module
for multiscale-multiphysics simulation code FEMOCS and demonstrates its behavior in
the simulation of vacuum breakdown. The visualization module makes it possible to observe
in real-time the course of the simulation in FEMOCS and makes it more straightforward
to set up a new simulation or develop additional features into the code. The first and second chapters briefly introduce the vacuum breakdown phenomenon and describe general aspects of numerical simulations. The third chapter describes the
in situ method as a way of improving FEMOCS. The fourth and fifth chapters present the
final solution and the impact of the solution on the overall running time of the simulation
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