186 research outputs found

    Converged digital TV services: the role of middleware and future directions of interactive television

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    The subject of the future of the interactive Television medium has become a topic of great interest to the academic and industrial communities particularly since in the recent years there has been a dramatic increase in the pace of innovation of convergence of digital TV systems and services. The purpose of this paper is to provide a brief overview of what we know as digital TV converged services, to present and categorise the digital Television middleware technologies that contributed to it, and to present possible future trends and directions. A new Television era of converged wireless and mobile content delivery, user-authored content, multimodal interaction, intelligent personalisation, smart space awareness, and 3D content sensations is foreseen, creating ambient and immersive experiences

    Semi-automated mobile television interactive application generation based on XHTML and Java ME

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    Mobile Digital TV (MDTV), the hybrid of Digital Television (DTV) and mobile devices (such as mobile phones), has introduced a new way for people to watch DTV and has brought new opportunities for development in the DTV industry. Nowadays, the development of the next generation MDTV service has progressed in terms of both hardware layers and software, with interactive services/applications becoming one of the future MDTV service trends. However, current MDTV interactive services still lack in terms of attracting the consumers and the service creation and implementation process relies too much on commercial solutions, resulting in most parts of the process being proprietary. In addition, this has increased the technical demands for developers as well as has increased substantially the cost of producing and maintaining MDTV services. In light of the aforementioned situation, the Thesis has contributed to this field, by proposing an innovative MDTV service creation and consumption system based on XHTML and Java ME. On the head-end it introduces a semi-automatic creation mechanism to facilitate a less technical and more efficient interactive service creation process. This enables designers and creative individuals to be actively involved in the MDTV service creation process and to develop interactive-rich MDTV service. On the client-end it employs an open-source software environment as the interactive service MDTV consumption platform, rendering the MDTV service implementation process as less proprietary as possible. Furthermore, the Thesis offers a discussion on the different MDTV interactive application models currently used and based on the proposed software, a novel MDTV service presentation method is further introduced and adopted instead of the Rich Media and ECMAScript based methods. Finally, a series of qualitative testing procedures have been implemented with regards to conducting an essential evaluation on the operability of the proposed software system.EThOS - Electronic Theses Online ServiceGBUnited Kingdo

    Semi-automated mobile television interactive application generation based on XHTML and Java ME

    Get PDF
    Mobile Digital TV (MDTV), the hybrid of Digital Television (DTV) and mobile devices (such as mobile phones), has introduced a new way for people to watch DTV and has brought new opportunities for development in the DTV industry. Nowadays, the development of the next generation MDTV service has progressed in terms of both hardware layers and software, with interactive services/applications becoming one of the future MDTV service trends. However, current MDTV interactive services still lack in terms of attracting the consumers and the service creation and implementation process relies too much on commercial solutions, resulting in most parts of the process being proprietary. In addition, this has increased the technical demands for developers as well as has increased substantially the cost of producing and maintaining MDTV services. In light of the aforementioned situation, the Thesis has contributed to this field, by proposing an innovative MDTV service creation and consumption system based on XHTML and Java ME. On the head-end it introduces a semi-automatic creation mechanism to facilitate a less technical and more efficient interactive service creation process. This enables designers and creative individuals to be actively involved in the MDTV service creation process and to develop interactive-rich MDTV service. On the client-end it employs an open-source software environment as the interactive service MDTV consumption platform, rendering the MDTV service implementation process as less proprietary as possible. Furthermore, the Thesis offers a discussion on the different MDTV interactive application models currently used and based on the proposed software, a novel MDTV service presentation method is further introduced and adopted instead of the Rich Media and ECMAScript based methods. Finally, a series of qualitative testing procedures have been implemented with regards to conducting an essential evaluation on the operability of the proposed software system.EThOS - Electronic Theses Online ServiceGBUnited Kingdo

    ULOGA NOVIH GENERACIJA HIBRIDNIH TV TEHNOLOGIJA U OBRAZOVANJU

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    In this paper, is carried out systematic information and communication analysis of role of implementing hybrid television technologies in the process of e-education technology, which is possible because of technological future of new TV generation. The authors suggest that the development of new television technologies is in constant communication progress and it is correlated with technological changes (transition from black and white to color, the introduction of stereo / surround sound, and the possibility of new high-resolution image technology which is offered by new generation television receivers and video on demand) that in the technological and communicational terms have not yet been completed. At the present stage of technological and media development of the global world, more than 400 million citizens have direct access to the Internet with a broadband Internet connection (10 Mbps to 100 Mbps), which allows to citizens delivering of media content in high-tech resolution (720p or 1080p). For these reasons, traditional television "providers" respond to the challenges of hybrid television technology with new development and investment deals. Today the media "providers" in education are developing new customer services and media services for the provision and delivery of the new educational video content via Internet Protocol (IP technology) as well as other videos ("tablet") which are mounted on mobile devices of the citizens. Providers of educational media ("high-definition educational contents") are in the front of new communicational, educational and technological challenges. The authors, based on the set of theoretical assumptions and empirical research about the place and role of hybrid technology in a new generation of TV in E-education, give a scientific formulation of implementing new features and models of education that are provided by a new hybrid television technology through a new generation of television receivers. In conclusion, on the basis of the genetic-structural and functional analysis of the convergence of media, the authors explicate the historical value of television technology and propose new educational opportunities (video on demand) which provide a hybrid television technology with unlimited social, hardware and software and technological values and communication capabilities of the new generation TV in the future of E-education.U radu se provodi sustavna informacijska i komunikacijska analiza uloge implementacijskih hibridnih televizijskih tehnologija u procesu E- obrazovanja koje nam omogućuje tehnološka budućnost nove TV-generacije. Autori ukazuju kako je razvoj novih televizijskih tehnologija u stalnom komunikacijskom napretku i korelaciji s tehnološkim promijenama (prijelaz iz crno bijele boje u kolor, uvođenje stereo / surround zvuka, te nove mogućnosti visoke tehnološke razlučivosti slike koje nam pružaju nove generacije televizijskih prijemnika i videa na zahtjev) koje u tehnološkom i komunikološkom smislu još nisu završene. Na današnjem stupnju tehnološkog i medijskog razvoja globalnog svijeta, više od 400 milijuna građana ima direktan pristup Internetu s širokopojasnom internetskom vezom (od 10 Mbps i do 100 Mbps) koja omogućuje građanima isporuku medijskih sadržaja visoke tehnološke rezolucije (od 720p ili 1080p). Iz tih razloga tradicionalni televizijski »provideri« reagiraju na izazove hibridnih televizijskih tehnologija s novim razvojnim investicijama i ponudama. Danas medijski »provideri« u području obrazovanja razvijaju nove korisničke usluge i medijske servise za pružanje i dostavljanje građanima novih obrazovnih video sadržaje putem internetskih protokola (IP tehnologije) kao i drugih videa (»tableta«) koji su ugrađeni na mobilnim uređajima građana. Pružatelji obrazovnih medijskih sadržaja (»high-definition obrazovni sadržaji«) su pred novim komunikološkim, tehnološkim i obrazovnim izazovima. Autori u radu, na temelju postavljenih teorijskih postavki te provedenih empirijskih istraživanja o mjestu i ulozi hibridnih tehnologija nove TV generacije u E-obrazovanju, znanstveno formuliraju nove implementacijske mogućnosti i modele obrazovanja koje nam pružaju nove hibridne televizijske tehnologije putem televizijskih prijemnika nove generacije. U zaključku, na temelju provedene genetsko-strukturalne i funkcionalne konvergentne medijske analize, autori ekspliciraju povijesne vrijednosti televizijskih tehnologija te predlažu nove obrazovne mogućnosti (videa na zahtjev) koje nam pružaju hibridne televizijske tehnologije s neograničenim društvenim, hardwerskom, softwerskim i tehnološkim vrijednosnim komunikacijskim mogućnostima nove TV generacije u budućnosti E- obrazovanja

    A Unified Multi-Functional Dynamic Spectrum Access Framework: Tutorial, Theory and Multi-GHz Wideband Testbed

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    Dynamic spectrum access is a must-have ingredient for future sensors that are ideally cognitive. The goal of this paper is a tutorial treatment of wideband cognitive radio and radar—a convergence of (1) algorithms survey, (2) hardware platforms survey, (3) challenges for multi-function (radar/communications) multi-GHz front end, (4) compressed sensing for multi-GHz waveforms—revolutionary A/D, (5) machine learning for cognitive radio/radar, (6) quickest detection, and (7) overlay/underlay cognitive radio waveforms. One focus of this paper is to address the multi-GHz front end, which is the challenge for the next-generation cognitive sensors. The unifying theme of this paper is to spell out the convergence for cognitive radio, radar, and anti-jamming. Moore’s law drives the system functions into digital parts. From a system viewpoint, this paper gives the first comprehensive treatment for the functions and the challenges of this multi-function (wideband) system. This paper brings together the inter-disciplinary knowledge

    Vehicular Dynamic Spectrum Access: Using Cognitive Radio for Automobile Networks

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    Vehicular Dynamic Spectrum Access (VDSA) combines the advantages of dynamic spectrum access to achieve higher spectrum efficiency and the special mobility pattern of vehicle fleets. This dissertation presents several noval contributions with respect to vehicular communications, especially vehicle-to-vehicle communications. Starting from a system engineering aspect, this dissertation will present several promising future directions for vehicle communications, taking into consideration both the theoretical and practical aspects of wireless communication deployment. This dissertation starts with presenting a feasibility analysis using queueing theory to model and estimate the performance of VDSA within a TV whitespace environment. The analytical tool uses spectrum measurement data and vehicle density to find upper bounds of several performance metrics for a VDSA scenario in TVWS. Then, a framework for optimizing VDSA via artificial intelligence and learning, as well as simulation testbeds that reflect realistic spectrum sharing scenarios between vehicle networks and heterogeneous wireless networks including wireless local area networks and wireless regional area networks. Detailed experimental results justify the testbed for emulating a mobile dynamic spectrum access environment composed of heterogeneous networks with four dimensional mutual interference. Vehicular cooperative communication is the other proposed technique that combines the cooperative communication technology and vehicle platooning, an emerging concept that is expected to both increase highway utilization and enhance both driver experience and safety. This dissertation will focus on the coexistence of multiple vehicle groups in shared spectrum, where intra-group cooperation and inter-group competition are investigated in the aspect of channel access. Finally, a testbed implementation VDSA is presented and a few applications are developed within a VDSA environment, demonstrating the feasibility and benefits of some features in a future transportation system

    MediaSync: Handbook on Multimedia Synchronization

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    This book provides an approachable overview of the most recent advances in the fascinating field of media synchronization (mediasync), gathering contributions from the most representative and influential experts. Understanding the challenges of this field in the current multi-sensory, multi-device, and multi-protocol world is not an easy task. The book revisits the foundations of mediasync, including theoretical frameworks and models, highlights ongoing research efforts, like hybrid broadband broadcast (HBB) delivery and users' perception modeling (i.e., Quality of Experience or QoE), and paves the way for the future (e.g., towards the deployment of multi-sensory and ultra-realistic experiences). Although many advances around mediasync have been devised and deployed, this area of research is getting renewed attention to overcome remaining challenges in the next-generation (heterogeneous and ubiquitous) media ecosystem. Given the significant advances in this research area, its current relevance and the multiple disciplines it involves, the availability of a reference book on mediasync becomes necessary. This book fills the gap in this context. In particular, it addresses key aspects and reviews the most relevant contributions within the mediasync research space, from different perspectives. Mediasync: Handbook on Multimedia Synchronization is the perfect companion for scholars and practitioners that want to acquire strong knowledge about this research area, and also approach the challenges behind ensuring the best mediated experiences, by providing the adequate synchronization between the media elements that constitute these experiences
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