285 research outputs found
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Survey of partitioning techniques in silicon compilation
In the silicon compilation design process, partitioning is usually the first problem to be investigated because partitioning algorithms form the backbone of many algorithms including: system synthesis, processor synthesis, floorplanning, and placement. In this survey, several partitioning techniques will be examined. In addition, this paper will review the partitioning algorithms used by synthesis systems at different design levels
Graphics Processing Unit-Based Computer-Aided Design Algorithms for Electronic Design Automation
The electronic design automation (EDA) tools are a specific set of software that play important roles in modern integrated circuit (IC) design. These software automate the design processes of IC with various stages. Among these stages, two important EDA design tools are the focus of this research: floorplanning and global routing. Specifically, the goal of this study is to parallelize these two tools such that their execution time can be significantly shortened on modern multi-core and graphics processing unit (GPU) architectures. The GPU hardware is a massively parallel architecture, enabling thousands of independent threads to execute concurrently. Although a small set of EDA tools can benefit from using GPU to accelerate their speed, most algorithms in this field are designed with the single-core paradigm in mind. The floorplanning and global routing algorithms are among the latter, and difficult to render any speedup on the GPU due to their inherent sequential nature.
This work parallelizes the floorplanning and global routing algorithm through a novel approach and results in significant speedups for both tools implemented on the GPU hardware. Specifically, with a complete overhaul of solution space and design space exploration, a GPU-based floorplanning algorithm is able to render 4-166X speedup, while achieving similar or improved solutions compared with the sequential algorithm. The GPU-based global routing algorithm is shown to achieve significant speedup against existing state-of-the-art routers, while delivering competitive solution quality. Importantly, this parallel model for global routing renders a stable solution that is independent from the level of parallelism. In summary, this research has shown that through a design paradigm overhaul, sequential algorithms can also benefit from the massively parallel architecture. The findings of this study have a positive impact on the efficiency and design quality of modern EDA design flow
Two-dimensional placement compaction using an evolutionary approach: a study
The placement problem of two-dimensional objects over planar surfaces optimizing
given utility functions is a combinatorial optimization problem. Our main drive is that of
surveying genetic algorithms and hybrid metaheuristics in terms of final positioning area
compaction of the solution. Furthermore, a new hybrid evolutionary approach, combining
a genetic algorithm merged with a non-linear compaction method is introduced and
compared with referenced literature heuristics using both randomly generated instances
and benchmark problems. A wide variety of experiments is made, and the respective
results and discussions are presented. Finally, conclusions are drawn, and future research
is defined
3D IC optimal layout design. A parallel and distributed topological approach
The task of 3D ICs layout design involves the assembly of millions of
components taking into account many different requirements and constraints such
as topological, wiring or manufacturability ones. It is a NP-hard problem that
requires new non-deterministic and heuristic algorithms. Considering the time
complexity, the commonly applied Fiduccia-Mattheyses partitioning algorithm is
superior to any other local search method. Nevertheless, it can often miss to
reach a quasi-optimal solution in 3D spaces. The presented approach uses an
original 3D layout graph partitioning heuristics implemented with use of the
extremal optimization method. The goal is to minimize the total wire-length in
the chip. In order to improve the time complexity a parallel and distributed
Java implementation is applied. Inside one Java Virtual Machine separate
optimization algorithms are executed by independent threads. The work may also
be shared among different machines by means of The Java Remote Method
Invocation system.Comment: 26 pages, 9 figure
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Automatic synthesis of analog layout : a survey
A review of recent research in the automatic synthesis of physical geometry for analog integrated circuits is presented. On introduction, an explanation of the difficulties involved in analog layout as opposed to digital layout is covered. Review of the literature then follows. Emphasis is placed on the exposition of general methods for addressing problems specific to analog layout, with the details of specific systems only being given when they surve to illustrate these methods well. The conclusion discusses problems remaining and offers a prediction as to how technology will evolve to solve them. It is argued that although progress has been and will continue to be made in the automation of analog IC layout, due to fundamental differences in the nature of analog IC design as opposed to digital design, it should not be expected that the level of automation of the former will reach that of the latter any time soon
TSV placement optimization for liquid cooled 3D-ICs with emerging NVMs
Three dimensional integrated circuits (3D-ICs) are a promising solution to the performance bottleneck in planar integrated circuits. One of the salient features of 3D-ICs is their ability to integrate heterogeneous technologies such as emerging non-volatile memories (NVMs) in a single chip. However, thermal management in 3D-ICs is a significant challenge, owing to the high heat flux (~ 250 W/cm2). Several research groups have focused either on run-time or design-time mechanisms to reduce the heat flux and did not consider 3D-ICs with heterogeneous stacks. The goal of this work is to achieve a balanced thermal gradient in 3D-ICs, while reducing the peak temperatures. In this research, placement algorithms for design-time optimization and choice of appropriate cooling mechanisms for run-time modulation of temperature are proposed. Specifically, an architectural framework which introduce weight-based simulated annealing (WSA) algorithm for thermal-aware placement of through silicon vias (TSVs) with inter-tier liquid cooling is proposed for design-time. In addition, integrating a dedicated stack of emerging NVMs such as RRAM, PCRAM and STTRAM, a run-time simulation framework is developed to analyze the thermal and performance impact of these NVMs in 3D-MPSoCs with inter-tier liquid cooling. Experimental results of WSA algorithm implemented on MCNC91 and GSRC benchmarks demonstrate up to 11 K reduction in the average temperature across the 3D-IC chip. In addition, power density arrangement in WSA improved the uniformity by 5%. Furthermore, simulation results of PARSEC benchmarks with NVM L2 cache demonstrates a temperature reduction of 12.5 K (RRAM) compared to SRAM in 3D-ICs. Especially, RRAM has proved to be thermally efficient replacement for SRAM with 34% lower energy delay product (EDP) and 9.7 K average temperature reduction
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