2,253 research outputs found
Out-Of-Place debugging: a debugging architecture to reduce debugging interference
Context. Recent studies show that developers spend most of their programming
time testing, verifying and debugging software. As applications become more and
more complex, developers demand more advanced debugging support to ease the
software development process.
Inquiry. Since the 70's many debugging solutions were introduced. Amongst
them, online debuggers provide a good insight on the conditions that led to a
bug, allowing inspection and interaction with the variables of the program.
However, most of the online debugging solutions introduce \textit{debugging
interference} to the execution of the program, i.e. pauses, latency, and
evaluation of code containing side-effects.
Approach. This paper investigates a novel debugging technique called
\outofplace debugging. The goal is to minimize the debugging interference
characteristic of online debugging while allowing online remote capabilities.
An \outofplace debugger transfers the program execution and application state
from the debugged application to the debugger application, both running in
different processes.
Knowledge. On the one hand, \outofplace debugging allows developers to debug
applications remotely, overcoming the need of physical access to the machine
where the debugged application is running. On the other hand, debugging happens
locally on the remote machine avoiding latency. That makes it suitable to be
deployed on a distributed system and handle the debugging of several processes
running in parallel.
Grounding. We implemented a concrete out-of-place debugger for the Pharo
Smalltalk programming language. We show that our approach is practical by
performing several benchmarks, comparing our approach with a classic remote
online debugger. We show that our prototype debugger outperforms by a 1000
times a traditional remote debugger in several scenarios. Moreover, we show
that the presence of our debugger does not impact the overall performance of an
application.
Importance. This work combines remote debugging with the debugging experience
of a local online debugger. Out-of-place debugging is the first online
debugging technique that can minimize debugging interference while debugging a
remote application. Yet, it still keeps the benefits of online debugging ( e.g.
step-by-step execution). This makes the technique suitable for modern
applications which are increasingly parallel, distributed and reactive to
streams of data from various sources like sensors, UI, network, etc
A Concurrency-Agnostic Protocol for Multi-Paradigm Concurrent Debugging Tools
Today's complex software systems combine high-level concurrency models. Each
model is used to solve a specific set of problems. Unfortunately, debuggers
support only the low-level notions of threads and shared memory, forcing
developers to reason about these notions instead of the high-level concurrency
models they chose.
This paper proposes a concurrency-agnostic debugger protocol that decouples
the debugger from the concurrency models employed by the target application. As
a result, the underlying language runtime can define custom breakpoints,
stepping operations, and execution events for each concurrency model it
supports, and a debugger can expose them without having to be specifically
adapted.
We evaluated the generality of the protocol by applying it to SOMns, a
Newspeak implementation, which supports a diversity of concurrency models
including communicating sequential processes, communicating event loops,
threads and locks, fork/join parallelism, and software transactional memory. We
implemented 21 breakpoints and 20 stepping operations for these concurrency
models. For none of these, the debugger needed to be changed. Furthermore, we
visualize all concurrent interactions independently of a specific concurrency
model. To show that tooling for a specific concurrency model is possible, we
visualize actor turns and message sends separately.Comment: International Symposium on Dynamic Language
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User interface development and software environments : the Chiron-1 system
User interface development systems for software environments have to cope with the broad, extensible and dynamic character of such environments, must support internal and external integration, and should enable various software development strategies. The Chiron-1 system adapts and extends key ideas from current research in user interface development systems to address the particular demands of software environments. Important Chiron-1 concepts are: separation of concerns, dynamism, and open architecture. We discuss the requirements on such user interface development systems, present the Chiron-1 architecture and a scenario of its usage, detail the concepts it embodies, and report on its design and prototype implementation
Model Transformation Testing and Debugging: A Survey
Model transformations are the key technique in Model-Driven Engineering (MDE) to manipulate and construct models. As a consequence, the correctness of software systems built with MDE approaches relies mainly on the correctness of model transformations, and thus, detecting and locating bugs in model transformations have been popular research topics in recent years. This surge of work has led to a vast literature on model transformation testing and debugging, which makes it challenging to gain a comprehensive view of the current state of the art.
This is an obstacle for newcomers to this topic and MDE practitioners to apply these approaches. This paper presents a survey on testing and debugging model transformations based on the analysis of \nPapers~papers on the topics. We explore the trends, advances, and evolution over the years, bringing together previously disparate streams of work and providing a comprehensive view of these thriving areas. In addition, we present a conceptual framework to understand and categorise the different proposals. Finally, we identify several open research challenges and propose specific action points for the model transformation community.This work is partially supported by the European Commission (FEDER) and Junta de Andalucia under projects APOLO (US-1264651) and
EKIPMENT-PLUS (P18-FR-2895), by the Spanish Government (FEDER/Ministerio de Ciencia e Innovación – Agencia Estatal de Investigación) under projects HORATIO (RTI2018-101204-B-C21), COSCA (PGC2018-094905-B-I00) and LOCOSS (PID2020-114615RB-I00), by the Austrian Science Fund (P 28519-N31, P 30525-N31), and by the Austrian Federal Ministry for Digital and Economic Affairs and the National Foundation for Research, Technology and Development (CDG
A gentle transition from Java programming to Web Services using XML-RPC
Exposing students to leading edge vocational areas of relevance such as Web Services can be difficult. We show a lightweight approach by embedding a key component of Web Services within a Level 3 BSc module in Distributed Computing. We present a ready to use collection of lecture slides and student activities based on XML-RPC. In
addition we show that this material addresses the central topics in the context of web services as identified by Draganova (2003)
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