348 research outputs found

    Complexity Analysis Of Next-Generation VVC Encoding and Decoding

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    While the next generation video compression standard, Versatile Video Coding (VVC), provides a superior compression efficiency, its computational complexity dramatically increases. This paper thoroughly analyzes this complexity for both encoder and decoder of VVC Test Model 6, by quantifying the complexity break-down for each coding tool and measuring the complexity and memory requirements for VVC encoding/decoding. These extensive analyses are performed for six video sequences of 720p, 1080p, and 2160p, under Low-Delay (LD), Random-Access (RA), and All-Intra (AI) conditions (a total of 320 encoding/decoding). Results indicate that the VVC encoder and decoder are 5x and 1.5x more complex compared to HEVC in LD, and 31x and 1.8x in AI, respectively. Detailed analysis of coding tools reveals that in LD on average, motion estimation tools with 53%, transformation and quantization with 22%, and entropy coding with 7% dominate the encoding complexity. In decoding, loop filters with 30%, motion compensation with 20%, and entropy decoding with 16%, are the most complex modules. Moreover, the required memory bandwidth for VVC encoding/decoding are measured through memory profiling, which are 30x and 3x of HEVC. The reported results and insights are a guide for future research and implementations of energy-efficient VVC encoder/decoder.Comment: IEEE ICIP 202

    Steered mixture-of-experts for light field images and video : representation and coding

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    Research in light field (LF) processing has heavily increased over the last decade. This is largely driven by the desire to achieve the same level of immersion and navigational freedom for camera-captured scenes as it is currently available for CGI content. Standardization organizations such as MPEG and JPEG continue to follow conventional coding paradigms in which viewpoints are discretely represented on 2-D regular grids. These grids are then further decorrelated through hybrid DPCM/transform techniques. However, these 2-D regular grids are less suited for high-dimensional data, such as LFs. We propose a novel coding framework for higher-dimensional image modalities, called Steered Mixture-of-Experts (SMoE). Coherent areas in the higher-dimensional space are represented by single higher-dimensional entities, called kernels. These kernels hold spatially localized information about light rays at any angle arriving at a certain region. The global model consists thus of a set of kernels which define a continuous approximation of the underlying plenoptic function. We introduce the theory of SMoE and illustrate its application for 2-D images, 4-D LF images, and 5-D LF video. We also propose an efficient coding strategy to convert the model parameters into a bitstream. Even without provisions for high-frequency information, the proposed method performs comparable to the state of the art for low-to-mid range bitrates with respect to subjective visual quality of 4-D LF images. In case of 5-D LF video, we observe superior decorrelation and coding performance with coding gains of a factor of 4x in bitrate for the same quality. At least equally important is the fact that our method inherently has desired functionality for LF rendering which is lacking in other state-of-the-art techniques: (1) full zero-delay random access, (2) light-weight pixel-parallel view reconstruction, and (3) intrinsic view interpolation and super-resolution

    Optimal coding unit decision for early termination in high efficiency video coding using enhanced whale optimization algorithm

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    Video compression is an emerging research topic in the field of block based video encoders. Due to the growth of video coding technologies, high efficiency video coding (HEVC) delivers superior coding performance. With the increased encoding complexity, the HEVC enhances the rate-distortion (RD) performance. In the video compression, the out-sized coding units (CUs) have higher encoding complexity. Therefore, the computational encoding cost and complexity remain vital concerns, which need to be considered as an optimization task. In this manuscript, an enhanced whale optimization algorithm (EWOA) is implemented to reduce the computational time and complexity of the HEVC. In the EWOA, a cosine function is incorporated with the controlling parameter A and two correlation factors are included in the WOA for controlling the position of whales and regulating the movement of search mechanism during the optimization and search processes. The bit streams in the Luma-coding tree block are selected using EWOA that defines the CU neighbors and is used in the HEVC. The results indicate that the EWOA achieves best bit rate (BR), time saving, and peak signal to noise ratio (PSNR). The EWOA showed 0.006-0.012 dB higher PSNR than the existing models in the real-time videos

    HEVC-based 3D holoscopic video coding using self-similarity compensated prediction

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    Holoscopic imaging, also known as integral, light field, and plenoptic imaging, is an appealing technology for glassless 3D video systems, which has recently emerged as a prospective candidate for future image and video applications, such as 3D television. However, to successfully introduce 3D holoscopic video applications into the market, adequate coding tools that can efficiently handle 3D holoscopic video are necessary. In this context, this paper discusses the requirements and challenges for 3D holoscopic video coding, and presents an efficient 3D holoscopic coding scheme based on High Efficiency Video Coding (HEVC). The proposed 3D holoscopic codec makes use of the self-similarity (SS) compensated prediction concept to efficiently explore the inherent correlation of the 3D holoscopic content in Intra- and Inter-coded frames, as well as a novel vector prediction scheme to take advantage of the peculiar characteristics of the SS prediction data. Extensive experiments were conducted, and have shown that the proposed solution is able to outperform HEVC as well as other coding solutions proposed in the literature. Moreover, a consistently better performance is also observed for a set of different quality metrics proposed in the literature for 3D holoscopic content, as well as for the visual quality of views synthesized from decompressed 3D holoscopic content.info:eu-repo/semantics/submittedVersio

    Low-Complexity and Hardware-Friendly H.265/HEVC Encoder for Vehicular Ad-Hoc Networks

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    Real-time video streaming over vehicular ad-hoc networks (VANETs) has been considered as a critical challenge for road safety applications. The purpose of this paper is to reduce the computation complexity of high efficiency video coding (HEVC) encoder for VANETs. Based on a novel spatiotemporal neighborhood set, firstly the coding tree unit depth decision algorithm is presented by controlling the depth search range. Secondly, a Bayesian classifier is used for the prediction unit decision for inter-prediction, and prior probability value is calculated by Gibbs Random Field model. Simulation results show that the overall algorithm can significantly reduce encoding time with a reasonably low loss in encoding efficiency. Compared to HEVC reference software HM16.0, the encoding time is reduced by up to 63.96%, while the Bjontegaard delta bit-rate is increased by only 0.76–0.80% on average. Moreover, the proposed HEVC encoder is low-complexity and hardware-friendly for video codecs that reside on mobile vehicles for VANETs

    Algorithms and methods for video transcoding.

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    Video transcoding is the process of dynamic video adaptation. Dynamic video adaptation can be defined as the process of converting video from one format to another, changing the bit rate, frame rate or resolution of the encoded video, which is mainly necessitated by the end user requirements. H.264 has been the predominantly used video compression standard for the last 15 years. HEVC (High Efficiency Video Coding) is the latest video compression standard finalised in 2013, which is an improvement over H.264 video compression standard. HEVC performs significantly better than H.264 in terms of the Rate-Distortion performance. As H.264 has been widely used in the last decade, a large amount of video content exists in H.264 format. There is a need to convert H.264 video content to HEVC format to achieve better Rate-Distortion performance and to support legacy video formats on newer devices. However, the computational complexity of HEVC encoder is 2-10 times higher than that of H.264 encoder. This makes it necessary to develop low complexity video transcoding algorithms to transcode from H.264 to HEVC format. This research work proposes low complexity algorithms for H.264 to HEVC video transcoding. The proposed algorithms reduce the computational complexity of H.264 to HEVC video transcoding significantly, with negligible loss in Rate-Distortion performance. This work proposes three different video transcoding algorithms. The MV-based mode merge algorithm uses the block mode and MV variances to estimate the split/non-split decision as part of the HEVC block prediction process. The conditional probability-based mode mapping algorithm models HEVC blocks of sizes 16×16 and lower as a function of H.264 block modes, H.264 and HEVC Quantisation Parameters (QP). The motion-compensated MB residual-based mode mapping algorithm makes the split/non-split decision based on content-adaptive classification models. With a combination of the proposed set of algorithms, the computational complexity of the HEVC encoder is reduced by around 60%, with negligible loss in Rate-Distortion performance, outperforming existing state-of-art algorithms by 20-25% in terms of computational complexity. The proposed algorithms can be used in computation-constrained video transcoding applications, to support video format conversion in smart devices, migration of large-scale H.264 video content from host servers to HEVC, cloud computing-based transcoding applications, and also to support high quality videos over bandwidth-constrained networks
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