5,171 research outputs found

    Machine Learning in Wireless Sensor Networks: Algorithms, Strategies, and Applications

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    Wireless sensor networks monitor dynamic environments that change rapidly over time. This dynamic behavior is either caused by external factors or initiated by the system designers themselves. To adapt to such conditions, sensor networks often adopt machine learning techniques to eliminate the need for unnecessary redesign. Machine learning also inspires many practical solutions that maximize resource utilization and prolong the lifespan of the network. In this paper, we present an extensive literature review over the period 2002-2013 of machine learning methods that were used to address common issues in wireless sensor networks (WSNs). The advantages and disadvantages of each proposed algorithm are evaluated against the corresponding problem. We also provide a comparative guide to aid WSN designers in developing suitable machine learning solutions for their specific application challenges.Comment: Accepted for publication in IEEE Communications Surveys and Tutorial

    Continuous Nearest Neighbor Queries over Sliding Windows

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    Abstract—This paper studies continuous monitoring of nearest neighbor (NN) queries over sliding window streams. According to this model, data points continuously stream in the system, and they are considered valid only while they belong to a sliding window that contains 1) the W most recent arrivals (count-based) or 2) the arrivals within a fixed interval W covering the most recent time stamps (time-based). The task of the query processor is to constantly maintain the result of long-running NN queries among the valid data. We present two processing techniques that apply to both count-based and time-based windows. The first one adapts conceptual partitioning, the best existing method for continuous NN monitoring over update streams, to the sliding window model. The second technique reduces the problem to skyline maintenance in the distance-time space and precomputes the future changes in the NN set. We analyze the performance of both algorithms and extend them to variations of NN search. Finally, we compare their efficiency through a comprehensive experimental evaluation. The skyline-based algorithm achieves lower CPU cost, at the expense of slightly larger space overhead. Index Terms—Location-dependent and sensitive, spatial databases, query processing, nearest neighbors, data streams, sliding windows.

    Towards a Scalable Dynamic Spatial Database System

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    With the rise of GPS-enabled smartphones and other similar mobile devices, massive amounts of location data are available. However, no scalable solutions for soft real-time spatial queries on large sets of moving objects have yet emerged. In this paper we explore and measure the limits of actual algorithms and implementations regarding different application scenarios. And finally we propose a novel distributed architecture to solve the scalability issues.Comment: (2012

    Mobile Location Indexing Based On Synthetic Moving Objects

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    Today, the number of researches based on the data they move known as mobile objects indexing came out from the traditional static one. There are some indexing approaches to handle the complicated moving positions. One of the suitable ideas is pre-ordering these objects before building index structure. In this paper, a structure, a presorted-nearest index tree algorithm is proposed that allowed maintaining, updating, and range querying mobile objects within the desired period. Besides, it gives the advantage of an index structure to easy data access and fast query along with the retrieving nearest locations from a location point in the index structure. A synthetic mobile position dataset is also proposed for performance evaluation so that it is free from location privacy and confidentiality. The detail experimental results are discussed together with the performance evaluation of KDtree-based index structure. Both approaches are similarly efficient in range searching. However, the proposed approach is especially much more save time for the nearest neighbor search within a range than KD tree-based calculation

    Managing motion triggered executables in distributed mobile databases

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    Mobile devices have brought new applications into our daily life. However, ecient man- agement of these objects to support new applications is challenging due to the distributed nature and mobility of mobile objects. This dissertation describes a new type of mobile peer- to-peer (M-P2P) computing, namely geotasking, and presents ecient management of mobile objects to support geotasking. Geotasking mimics human interaction with the physical world. Humans generate information using sensing ability and store information to geographical lo- cations. Humans also retrieve this information from the physical locations. For instance, an installation of a new stop sign at some intersection in town is analogous to an insertion of a new data item into the database. Instead of processing regular data as in traditional data management systems, geotasking manages a collection of geotasks, each dened as a computer program bound to a geographical region. The hardware platform for geotasking consists of popular networked position-aware mobile devices such as cell phones, personal digital assis- tants, and laptops. We design and implement novel system software to facilitate programming and ecient management of geotasks. Such management includes inserts, deletes, updates, retrieval and execution of a geotask triggered by mobile object correlations, geotask mobil- ity, and geotask dependency. Geotasking enables useful applications ranging from warning of dangerous areas for military and search-and-rescue missions to monitoring the population in a certain area for trac management to informing tourists of exciting events in an area and other such applications. Geotasking provides a distributed and unied solution for supporting various types of applications

    Continuous Spatial Query Processing:A Survey of Safe Region Based Techniques

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    In the past decade, positioning system-enabled devices such as smartphones have become most prevalent. This functionality brings the increasing popularity of location-based services in business as well as daily applications such as navigation, targeted advertising, and location-based social networking. Continuous spatial queries serve as a building block for location-based services. As an example, an Uber driver may want to be kept aware of the nearest customers or service stations. Continuous spatial queries require updates to the query result as the query or data objects are moving. This poses challenges to the query efficiency, which is crucial to the user experience of a service. A large number of approaches address this efficiency issue using the concept of safe region . A safe region is a region within which arbitrary movement of an object leaves the query result unchanged. Such a region helps reduce the frequency of query result update and hence improves query efficiency. As a result, safe region-based approaches have been popular for processing various types of continuous spatial queries. Safe regions have interesting theoretical properties and are worth in-depth analysis. We provide a comparative study of safe region-based approaches. We describe how safe regions are computed for different types of continuous spatial queries, showing how they improve query efficiency. We compare the different safe region-based approaches and discuss possible further improvements

    Query Processing In Location-based Services

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    With the advances in wireless communication technology and advanced positioning systems, a variety of Location-Based Services (LBS) become available to the public. Mobile users can issue location-based queries to probe their surrounding environments. One important type of query in LBS is moving monitoring queries over mobile objects. Due to the high frequency in location updates and the expensive cost of continuous query processing, server computation capacity and wireless communication bandwidth are the two limiting factors for large-scale deployment of moving object database systems. To address both of the scalability factors, distributed computing has been considered. These schemes enable moving objects to participate as a peer in query processing to substantially reduce the demand on server computation, and wireless communications associated with location updates. In the first part of this dissertation, we propose a distributed framework to process moving monitoring queries over moving objects in a spatial network environment. In the second part of this dissertation, in order to reduce the communication cost, we leverage both on-demand data access and periodic broadcast to design a new hybrid distributed solution for moving monitoring queries in an open space environment. Location-based services make our daily life more convenient. However, to receive the services, one has to reveal his/her location and query information when issuing locationbased queries. This could lead to privacy breach if these personal information are possessed by some untrusted parties. In the third part of this dissertation, we introduce a new privacy protection measure called query l-diversity, and provide two cloaking algorithms to achieve both location kanonymity and query l-diversity to better protect user privacy. In the fourth part of this dissertation, we design a hybrid three-tier architecture to help reduce privacy exposure. In the fifth part of this dissertation, we propose to use Road Network Embedding technique to process privacy protected queries

    Energy Efficient Rectangular Indexing for Mobile Peer-to-Peer Environment

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    Now a days in wireless environment there are many challenges. One of them which is need to be addressed in mobile Peer-to-Peer environment is getting the information of interest quickly and efficiently. Wherein whenever the node tries to get the desired data it has to wait too long or have to contact to unnecessary nodes which are not having their data of interest. This causes the node to waste the limited power resources and incurs more cost in terms of energy wastage. Here we proposed an energy efficient rectangular indexing called PMBR (Peer-to-Peer Minimum Bounding Rectangle) which allows the user to get the information of interest in energy efficient manner. We proposed algorithms namely PMBR_DSS, PMBR_HB and PMBR_CP and processed Nearest Neighbor & Range type queries. The experimental results carried out shows that the proposed algorithm PMBR_CP provides the efficient, quick and assured access to information of interest by saving the scarce power resources
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