640 research outputs found

    A review of daylighting design and implementation in buildings

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    Daylight and Architectural Simulation of the Egebjerg School (Denmark): Sustainable Features of a New Type of Skylight

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    This article discusses the performance of a new skylight for standard classrooms at the Egebjerg School (Denmark), which was built ca. 1970. This building underwent important reforms under a European project to which the authors contributed. This research aimed to create a new skylight prototype that is useful for several schools in the vicinity, since there is a lack of educational facilities. The former skylights consisted of plastic pyramids that presented serious disadvantages in terms of sustainability matters. During the design process, the priority changed to studying the factors that correlate daylighting with energy and other environmental aspects in a holistic and evocative approach. Accordingly, the new skylight features promote the admittance and di usion of solar energy through adroit guidance systems. In order to simulate di erent scenarios, we employed our own simulation tool, Diana X. This research-oriented software works with the e ects of direct solar energy that are mostly avoided in conventional programs. By virtue of Lambert’s reciprocity theorem, our procedure, which was based on innovative equations of radiative transfer, converts the energy received by di usive surfaces into luminous exitance for all types of architectural elements. Upon completion of the skylights, we recorded onsite measurements, which roughly coincided with the simulation data. Thus, conditions throughout the year improved

    An evaluation study of miniature dielectric crossed compound parabolic concentrator (dCCPC) panel as skylights in building energy simulation

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    The potential of miniature dielectric crossed compound parabolic concentrator (dCCPC) panel as skylights for daylighting control has drawn a considerable research attention in the recent years, owing to its feature of variable transmittance according to the sun position, but the viability of using it as skylights in buildings has not been explored yet comprehensively. This paper aims to study the feasibility of utilizing miniature dCCPC panel as skylight in different locations under various climates in terms of energy saving potential besides its daylighting control function. The transmittance of dCCPC panel varies at every moment according to the sky condition and sun position. Due to this specific property, this study novelly implemented a polynomial formula of the dCCPC transmittance in the Grasshopper platform, from which EnergyPlus weather data can be called to calculate the hourly transmittance data of dCCPC skylight panel throughout the whole year. An hourly schedule of transmittance is generated according to the hourly sky condition determined by the daylight simulation through Radiance and Daysim, and is then input to EnergyPlus simulation to predict the energy consumption of a building with dCCPC skylight. Fourteen locations around the world are therefore compared to find the most appropriate place for using miniature dCCPC panel as skylights. The energy saving in cooling, heating and lighting with use of dCCPC skylight panel are investigated and compared with low-E and normal double glazing. The results show that the dCCPC skylight panel can reduce cooling load by mitigating solar heat gain effectively although its performance is affected by several criteria such as sky conditions and local climates. It is generally more suitable for the locations with longer hot seasons, e.g., Log Angeles, Miami, Bangkok and Manila, in which dCCPC could provide up to 13% reduction in annual energy consumption of building. For the locations having temperate and continental climates like Beijing, Rome, Istanbul and Hong Kong, a small annual energy saving from 1% to 5% could be obtained by using dCCPC skylight panel

    Simulation of Daylighting Conditions in a Virtual Underground City

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    From the Piranesi fantastic architectures to the animation movies and video games of the last thirty years, a new design approach has been introduced and developed: the design of the virtual space. Designing the "virtual" means experiencing a multidisciplinary approach where architecture, engineering, and urban planning meet the new horizons of information and communication technology. This study is focused on virtual space, which is an underground city. Mankind have always made and used underground environments: the possibilities of unlimited spaces to potential development, the reduced needs for raw materials for the construction and the protection from outdoor weather are some of the reasons that prompted humans to the realization of underground spaces in the past. These reasons and the availability of innovative technologies could encourage a breakthrough in the realization of new underground environments. A recent example is represented by the Underground City of Montreal (RÉSO). We present the architectural design of a virtual underground city, which is called Arch[ane], and its evaluation. The underground city is modular and the studied module is composed of eight floors with a total depth of 400 m and dimensions of 800 m × 800 m. The study comprises the evaluation of the effect of sunlight on each eight floors of the city. Daylighting simulations were performed considering different cities at different latitudes, days, and hours. The results have shown that the particular design of the underground city with skylights gives significant values of illuminance at a certain depth. Furthermore, the simulation results show how huge can be the potentialities of software to simulate extremely big environments

    Lost Shadows

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    There are thousands of pages of technical argumentation on lighting. We could say that there is already a legacy of technical lighting. It is the result of the activity of technically oriented people. In the 1900, CIE was founded to research oil socks and their properties. Standardization got a huge boost in 1931 when CIE introduced international trichromatic colorimetry system, known as “CIE System”. Engineers became active in illumination engineering societies. Sadly, the more visual skills of the lighting designer started to ebb. The lighting design work shifted from the hands of visually oriented people to the hands of technically oriented people. Engineers have done a good job as far as the quantity and distribution of light, but lighting design is at the same time unbalanced and skewed. Because of this, projects also look technical and often suffer from lack of visual beauty. It is good to look at and study lighting with open eyes, and to not judge earlier activities, solutions, norms or recommendations. It is also good to carefully study existing solutions and their connection to technical lighting recommendations. It opens doors for better architectural lighting design solutions. Recommendations are really only recommendations, not solutions for lighting design projects. They are only one tool, which must be used very carefully. Projects late in this thesis work are good examples to help to understand recommendations and put them in the right perspective as a helping tool. This thesis work is focusing on finding back the tools for beautiful architectural lighting solutions. It is not easy task after decades in darkness and under the influence of strong technical lighting eras. Thesis is divided in 2 parts. Part 1 is the core of my Thesis in nutshell and Part 2 has more detailed information for readers who want to learn more on architectural lighting design

    Parameterisation of the Four Half-Day Daylight Situations

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    Authenticity of the Light Environment of the Pennsylvania Academy of the Fine Arts

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    Daylight is one of the essential elements in the human experience of architectural space, and this is especially the case with the historic buildings that predate the wide-spread use of electric light. With a historic building, the architect’s original design intent for daylighting may be diminished by a variety of factors: environmental context, replacement of glazing material, soiling, window treatments, introduction of artificial light, interventions for the improvement of energy efficiency, and removal or abandonment of external shading devices such as shutters. By operating computational simulation of the indoor daylight environment on a chosen historic building, the Pennsylvania Academy of the Fine Arts, this thesis is to estimate how light quality has altered over time and how it has changed the viewer’s appreciation of a space
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