4,601 research outputs found

    A hybrid approach for item collection recommendations : an application to automatic playlist continuation

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    Current recommender systems aim mainly to generate accurate item recommendations, without properly evaluating the multiple dimensions of the recommendation problem. However, in many domains, like in music, where items are rarely consumed in isolation, users would rather need a set of items, designed to work well together, while having some cognitive properties as a whole, related to their perception of quality and satisfaction. In this thesis, a hybrid case-based recommendation approach for item collections is proposed. In particular, an application to automatic playlist continuation, addressing similar cognitive concepts, rather than similar users, is presented. Playlists, that are sets of music items designed to be consumed as a sequence, with a specific purpose and within a specific context, are treated as cases. The proposed recommender system is based on a meta-level hybridization. First, Latent Dirichlet Allocation is applied to the set of past playlists, described as distributions over music styles, to identify their underlying concepts. Then, for a started playlist, its semantic characteristics, like its latent concept and the styles of the included items, are inferred, and Case-Based Reasoning is applied to the set of past playlists addressing the same concept, to construct and recommend a relevant playlist continuation. A graph-based item model is used to overcome the semantic gap between songs’ signal-based descriptions and users’ high-level preferences, efficiently capture the playlists’ structures and the similarity of the music items in those. As the proposed method bases its reasoning on previous playlists, it does not require the construction of complex user profiles to generate accurate recommendations. Furthermore, apart from relevance, support to parameters beyond accuracy, like increased coherence or support to diverse items is provided to deliver a more complete user experience. Experiments on real music datasets have revealed improved results, compared to other state of the art techniques, while achieving a “good trade-off” between recommendations’ relevance, diversity and coherence. Finally, although actually focusing on playlist continuations, the designed approach could be easily adapted to serve other recommendation domains with similar characteristics.Los sistemas de recomendación actuales tienen como objetivo principal generar recomendaciones precisas de artículos, sin evaluar propiamente las múltiples dimensiones del problema de recomendación. Sin embargo, en dominios como la música, donde los artículos rara vez se consumen en forma aislada, los usuarios más bien necesitarían recibir recomendaciones de conjuntos de elementos, diseñados para que se complementaran bien juntos, mientras se cubran algunas propiedades cognitivas, relacionadas con su percepción de calidad y satisfacción. En esta tesis, se propone un sistema híbrido de recomendación meta-nivel, que genera recomendaciones de colecciones de artículos. En particular, el sistema se centra en la generación automática de continuaciones de listas de música, tratando conceptos cognitivos similares, en lugar de usuarios similares. Las listas de reproducción son conjuntos de elementos musicales diseñados para ser consumidos en secuencia, con un propósito específico y dentro de un contexto específico. El sistema propuesto primero aplica el método de Latent Dirichlet Allocation a las listas de reproducción, que se describen como distribuciones sobre estilos musicales, para identificar sus conceptos. Cuando se ha iniciado una nueva lista, se deducen sus características semánticas, como su concepto y los estilos de los elementos incluidos en ella. A continuación, el sistema aplica razonamiento basado en casos, utilizando las listas del mismo concepto, para construir y recomendar una continuación relevante. Se utiliza un grafo que modeliza las relaciones de los elementos, para superar el ?salto semántico? existente entre las descripciones de las canciones, normalmente basadas en características sonoras, y las preferencias de los usuarios, expresadas en características de alto nivel. También se utiliza para calcular la similitud de los elementos musicales y para capturar la estructura de las listas de dichos elementos. Como el método propuesto basa su razonamiento en las listas de reproducción y no en usuarios que las construyeron, no se requiere la construcción de perfiles de usuarios complejos para poder generar recomendaciones precisas. Aparte de la relevancia de las recomendaciones, el sistema tiene en cuenta parámetros más allá de la precisión, como mayor coherencia o soporte a la diversidad de los elementos para enriquecer la experiencia del usuario. Los experimentos realizados en bases de datos reales, han revelado mejores resultados, en comparación con las técnicas utilizadas normalmente. Al mismo tiempo, el algoritmo propuesto logra un "buen equilibrio" entre la relevancia, la diversidad y la coherencia de las recomendaciones generadas. Finalmente, aunque la metodología presentada se centra en la recomendación de continuaciones de listas de reproducción musical, el sistema se puede adaptar fácilmente a otros dominios con características similares.Postprint (published version

    A hybrid recommender system for improving automatic playlist continuation

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    Although widely used, the majority of current music recommender systems still focus on recommendations’ accuracy, userpreferences and isolated item characteristics, without evaluating other important factors, like the joint item selections and the recommendation moment. However, when it comes to playlist recommendations, additional dimensions, as well as the notion of user experience and perception, should be taken into account to improve recommendations’ quality. In this work, HybA, a hybrid recommender system for automatic playlist continuation, that combines Latent Dirichlet Allocation and Case-Based Reasoning, is proposed. This system aims to address “similar concepts” rather than similar users. More than generating a playlist based on user requirements, like automatic playlist generation methods, HybA identifies the semantic characteristics of a started playlist and reuses the most similar past ones, to recommend relevant playlist continuations. In addition, support to beyond accuracy dimensions, like increased coherence or diverse items’ discovery, is provided. To overcome the semantic gap between music descriptions and user preferences, identify playlist structures and capture songs’ similarity, a graph model is used. Experiments on real datasets have shown that the proposed algorithm is able to outperform other state of the art techniques, in terms of accuracy, while balancing between diversity and coherence.This work has been partially supported by the Catalan Agency for Management of University and Research Grants (AGAUR) (2017 SGR 574), by the European Regional Development Fund (ERDF), through the Incentive System to Research and Technological development, within the Portugal2020 Competitiveness and Internationalization Operational Program –COMPETE 2020– (POCI-01-0145-FEDER006961), and by the Portuguese Foundation for Science and Technology (FCT) (UID/EEA/50014/2013).Peer ReviewedPostprint (author's final draft

    Session Based Music Recommendation using Singular Value Decomposition (SVD)

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    Technology in the modern world has over-simplified the access to information. At a click of a button we have volumes of music accessible on the Internet. Paradoxically, the abundance of available options has only made music discovery and recommendations a complex problem to solve. With huge collections of songs in the online digital libraries, finding a song or an artist is not a problem. However, an actual problem is what to look for that will intuitively satisfy a user’s need. There exists multitude of recommendation algorithms, but many of them do not consider the contextual information in which a user listens to a song. This information is not quantifiable, but it needs to be extracted by some methods so as to provide an additional facet to music recommendations. There is active research in music recommendation to identify various factors that can influence the choice of a song. Songs that are often played together have some inherent correlations between them which at first, does not seem obvious. Thus, an approach is proposed that can extract information using a linear algebraic approach and generate context- aware music recommendations

    Trialing project-based learning in a new EAP ESP course: A collaborative reflective practice of three college English teachers

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    Currently in many Chinese universities, the traditional College English course is facing the risk of being ‘marginalized’, replaced or even removed, and many hours previously allocated to the course are now being taken by EAP or ESP. At X University in northern China, a curriculum reform as such is taking place, as a result of which a new course has been created called ‘xue ke’ English. Despite the fact that ‘xue ke’ means subject literally, the course designer has made it clear that subject content is not the target, nor is the course the same as EAP or ESP. This curriculum initiative, while possibly having been justified with a rationale of some kind (e.g. to meet with changing social and/or academic needs of students and/or institutions), this is posing a great challenge for, as well as considerable pressure on, a number of College English teachers who have taught this single course for almost their entire teaching career. In such a context, three teachers formed a peer support group in Semester One this year, to work collaboratively co-tackling the challenge, and they chose Project-Based Learning (PBL) for the new course. This presentation will report on the implementation of this project, including the overall designing, operational procedure, and the teachers’ reflections. Based on discussion, pre-agreement was reached on the purpose and manner of collaboration as offering peer support for more effective teaching and learning and fulfilling and pleasant professional development. A WeChat group was set up as the chief platform for messaging, idea-sharing, and resource-exchanging. Physical meetings were supplementary, with sound agenda but flexible time, and venues. Mosoteach cloud class (lan mo yun ban ke) was established as a tool for virtual learning, employed both in and after class. Discussions were held at the beginning of the semester which determined only brief outlines for PBL implementation and allowed space for everyone to autonomously explore in their own way. Constant further discussions followed, which generated a great deal of opportunities for peer learning and lesson plan modifications. A reflective journal, in a greater or lesser detailed manner, was also kept by each teacher to record the journey of the collaboration. At the end of the semester, it was commonly recognized that, although challenges existed, the collaboration was overall a success and they were all willing to continue with it and endeavor to refine it to be a more professional and productive approach

    Enabling large-scale asynchronous audio discussions on mobile devices

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    Thesis (S.M.)--Massachusetts Institute of Technology, School of Architecture and Planning, Program in Media Arts and Sciences, 2006.Includes bibliographical references (p. 61-63).Current mobile technology works well to connect individuals together at any time or place. However, general focus on one-to-one conversations has overlooked the potential of always-on group and community links. I hypothesize that asynchronous persistent audio is a superior medium to support scalable always-on group communication for mobile devices. To evaluate this claim, one must first have an adequate interaction design before its possible to investigate the qualities and usage patterns over the long-term. This design does not exist for mobile devices. This thesis takes the first step in this direction by creating and evaluating an initial design called RadioActive. RadioActive is a technological and interaction design for persistent mobile audio chat spaces, focusing on the key issue of navigating asynchronous audio. If RadioActive is shown to be a good design in the long-term, I hope to prove with additional studies the value of asynchronous persistent audio. In this thesis I examine related work, describe RadioActive from a methodologically constrained bottom-up approach, discuss the theoretical rationale behind the design, what seems to work, what doesn't, and suggestions for the future.Aaron Zinman.S.M

    Modeling User Preferences in Recommender Systems: A Classification Framework for Explicit and Implicit User Feedback

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    Recommender systems are firmly established as a standard technology for assisting users with their choices; however, little attention has been paid to the application of the user model in recommender systems, particularly the variability and noise that are an intrinsic part of human behavior and activity. To enable recommender systems to suggest items that are useful to a particular user, it can be essential to understand the user and his or her interactions with the system. These interactions typically manifest themselves as explicit and implicit user feedback that provides the key indicators for modeling users' preferences for items and essential information for personalizing recommendations. In this article, we propose a classification framework for the use of explicit and implicit user feedback in recommender systems based on a set of distinct properties that include Cognitive Effort, UserModel, Scale of Measurement, and Domain Relevance.We develop a set of comparison criteria for explicit and implicit user feedback to emphasize the key properties. Using our framework, we provide a classification of recommender systems that have addressed questions about user feedback, and we review state-of-the-art techniques to improve such user feedback and thereby improve the performance of the recommender system. Finally, we formulate challenges for future research on improvement of user feedback. © 2014 ACM
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