3,123 research outputs found
A middleware service for coordinated adaptation of communication services in groups of devices
AbstractâRecent research in pervasive computing has shown that context-awareness and dynamic adaptation are fundamental requirements of mobile distributed applications. However, most approaches that focus on context-aware dynamic adaptation use only the context information available at the mobile device to trigger a local adaptation. However, for distributed collaborative applications this is clearly insufficient, since a same adaptation has to be done, in synch, at all mobile devices of the group, and hence should also be based on a commonly agreed context. Therefore, for such kinds of applications one requires mechanisms and protocols to exchange the context information among the devices and to coordinate of the adaptation operations at a group of mobile device. In this paper we present a middleware service for coordinated adaptation of communication services in groups of devices. At each device this adaptation is achieved with minimal disruption for the applicationâs remote interactions. This middleware service is based on the notion of global context and a generic protocol for global context election and synchronization of the adaptation steps, which we called Moratus. Our middleware service was implemented using JGroups and evaluated for groups of up to 30 devices, showing acceptable latency for groups of such size. I
The simplicity project: easing the burden of using complex and heterogeneous ICT devices and services
As of today, to exploit the variety of different "services", users need to configure each of their devices by using different procedures and need to explicitly select among heterogeneous access technologies and protocols. In addition to that, users are authenticated and charged by different means. The lack of implicit human computer interaction, context-awareness and standardisation places an enormous burden of complexity on the shoulders of the final users. The IST-Simplicity project aims at leveraging such problems by: i) automatically creating and customizing a user communication space; ii) adapting services to user terminal characteristics and to users preferences; iii) orchestrating network capabilities. The aim of this paper is to present the technical framework of the IST-Simplicity project. This paper is a thorough analysis and qualitative evaluation of the different technologies, standards and works presented in the literature related to the Simplicity system to be developed
Cognitively-inspired Agent-based Service Composition for Mobile & Pervasive Computing
Automatic service composition in mobile and pervasive computing faces many
challenges due to the complex and highly dynamic nature of the environment.
Common approaches consider service composition as a decision problem whose
solution is usually addressed from optimization perspectives which are not
feasible in practice due to the intractability of the problem, limited
computational resources of smart devices, service host's mobility, and time
constraints to tailor composition plans. Thus, our main contribution is the
development of a cognitively-inspired agent-based service composition model
focused on bounded rationality rather than optimality, which allows the system
to compensate for limited resources by selectively filtering out continuous
streams of data. Our approach exhibits features such as distributedness,
modularity, emergent global functionality, and robustness, which endow it with
capabilities to perform decentralized service composition by orchestrating
manifold service providers and conflicting goals from multiple users. The
evaluation of our approach shows promising results when compared against
state-of-the-art service composition models.Comment: This paper will appear on AIMS'19 (International Conference on
Artificial Intelligence and Mobile Services) on June 2
An Efficient Transport Protocol for delivery of Multimedia An Efficient Transport Protocol for delivery of Multimedia Content in Wireless Grids
A grid computing system is designed for solving complicated scientific and
commercial problems effectively,whereas mobile computing is a traditional
distributed system having computing capability with mobility and adopting
wireless communications. Media and Entertainment fields can take advantage from
both paradigms by applying its usage in gaming applications and multimedia data
management. Multimedia data has to be stored and retrieved in an efficient and
effective manner to put it in use. In this paper, we proposed an application
layer protocol for delivery of multimedia data in wireless girds i.e.
multimedia grid protocol (MMGP). To make streaming efficient a new video
compression algorithm called dWave is designed and embedded in the proposed
protocol. This protocol will provide faster, reliable access and render an
imperceptible QoS in delivering multimedia in wireless grid environment and
tackles the challenging issues such as i) intermittent connectivity, ii) device
heterogeneity, iii) weak security and iv) device mobility.Comment: 20 pages, 15 figures, Peer Reviewed Journa
A Role-Based Approach for Orchestrating Emergent Configurations in the Internet of Things
The Internet of Things (IoT) is envisioned as a global network of connected
things enabling ubiquitous machine-to-machine (M2M) communication. With
estimations of billions of sensors and devices to be connected in the coming
years, the IoT has been advocated as having a great potential to impact the way
we live, but also how we work. However, the connectivity aspect in itself only
accounts for the underlying M2M infrastructure. In order to properly support
engineering IoT systems and applications, it is key to orchestrate
heterogeneous 'things' in a seamless, adaptive and dynamic manner, such that
the system can exhibit a goal-directed behaviour and take appropriate actions.
Yet, this form of interaction between things needs to take a user-centric
approach and by no means elude the users' requirements. To this end,
contextualisation is an important feature of the system, allowing it to infer
user activities and prompt the user with relevant information and interactions
even in the absence of intentional commands. In this work we propose a
role-based model for emergent configurations of connected systems as a means to
model, manage, and reason about IoT systems including the user's interaction
with them. We put a special focus on integrating the user perspective in order
to guide the emergent configurations such that systems goals are aligned with
the users' intentions. We discuss related scientific and technical challenges
and provide several uses cases outlining the concept of emergent
configurations.Comment: In Proceedings of the Second International Workshop on the Internet
of Agents @AAMAS201
On-Demand Composition of Smart Service Systems in Decentralized Environments
The increasing number of smart systems inevitably leads to a huge number of systems that potentially provide independently designed, autonomously operating services. In near-future smart computing systems, such as smart cities, smart grids or smart mobility, independently developed and heterogeneous services need to be dynamically interconnected in order to develop their full potential in a rather complex collaboration with others. Since the services are developed independently, it is challenging to integrate them on-the-fly at run time. Due to the increasing degree of distribution, such systems operate in a decentralized and volatile environment, where central management is infeasible. Conversely, the increasing computational power of such systems also supersedes the need for central management. The four identified key problems of adaptable, collaborative Smart Service Systems are on-demand composition of complex service structures in decentralized environments, the absence of a comprehensive, serendipity-aware specification, a discontinuity from design-time specification to run-time execution, and the lack of a development methodology that separates the development of a service from that of its role essential to a collaboration.
This approach utilizes role-based models, which have a collaborative nature, for automated, on-demand service composition. A rigorous two-phase development methodology is proposed in order to demarcate the development of the services from that of their role essential to a collaboration. Therein, a collaboration designer specifies the collaboration including its abstract functionality using the proposed role-based collaboration specification for Smart Service Systems. Thereof, a partial implementation is derived, which is complemented by services developed in the second phase. The proposed middleware architecture provides run-time support and bridges the gap between design and run time. It implements a protocol for coordinated, role-based composition and adaptation of Smart Service Systems. The approach is quantitatively and qualitatively evaluated by means of a case study and a performance evaluation in order to identify limitations of complex service structures and the trade-off of employing the concept of roles for composition and adaptation of Smart Service Systems.:1 Introduction
1.1 Motivation
1.2 Terminology
1.3 Problem Statement
1.4 Requirements Analysis
1.5 Research Questions and Hypothesis
1.6 Focus and Limitations
1.7 Outline
2 The Role Concept in Computer Science
2.1 What is a Role in Computer Science?
2.2 Roles in RoleDiSCo
3 State of the Art & Related Work
3.1 Role-based Modeling Abstractions for Software Systems
3.1.1 Classification
3.1.2 Approaches
3.1.3 Summary
3.2 Role-based Run-Time Systems
3.2.1 Classification
3.2.2 Approaches
3.2.3 Summary
3.3 Spontaneously Collaborating Run-Time Systems
3.3.1 Classification
3.3.2 Approaches
3.3.3 Summary
3.4 Summary
4 On-Demand Composition and Adaptation of Smart Service Systems
4.1 RoleDiSCo Development Methodology
4.1.1 Role-based Collaboration Specification for Smart Service Systems
4.1.2 Derived Partial Implementation
4.1.3 Player & Context Provision
4.2 RoleDiSCo Middleware Architecture for Smart Service Systems
4.2.1 Infrastructure Abstraction Layer
4.2.2 Context Management
4.2.3 Local Repositories & Knowledge
4.2.4 Discovery
4.2.5 Dispatcher
4.3 Coordinated Composition and Subsequent Adaptation
4.3.1 Initialization and Planning
4.3.2 Composition: Coordinating Subsystem
4.3.3 Composition: Non-Coordinating Subsystem
4.3.4 Competing Collaborations & Negotiation
4.3.5 Subsequent Adaptation
4.3.6 Terminating a Pervasive Collaboration
4.4 Summary
5 Implementing RoleDiSCo
5.1 RoleDiSCo Development Support
5.2 RoleDiSCo Middleware
5.2.1 Infrastructure Abstraction Layer
5.2.2 Knowledge Repositories and Local Class Discovery
5.2.3 Planner
6 Evaluation
6.1 Case Study: Distributed Slideshow
6.1.1 Scenario
6.1.2 Phase 1: Collaboration Design
6.1.3 Phase 2: Player Complementation
6.1.4 Coordinated Composition and Adaptation at Run Time
6.2 Runtime Evaluation
6.2.1 General Testbed Setup and Scenarios
6.2.2 Discovery Time
6.2.3 Composition Time
6.2.4 Discussion
6.3 The âșRoleâč of Roles
6.4 Summary
7 Conclusion
7.1 Summary
7.2 Research Results
7.3 Future Wor
Forum Session at the First International Conference on Service Oriented Computing (ICSOC03)
The First International Conference on Service Oriented Computing (ICSOC) was held in Trento, December 15-18, 2003. The focus of the conference ---Service Oriented Computing (SOC)--- is the new emerging paradigm for distributed computing and e-business processing that has evolved from object-oriented and component computing to enable building agile networks of collaborating business applications distributed within and across organizational boundaries. Of the 181 papers submitted to the ICSOC conference, 10 were selected for the forum session which took place on December the 16th, 2003. The papers were chosen based on their technical quality, originality, relevance to SOC and for their nature of being best suited for a poster presentation or a demonstration. This technical report contains the 10 papers presented during the forum session at the ICSOC conference. In particular, the last two papers in the report ere submitted as industrial papers
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