511 research outputs found
Orchestrating Service Migration for Low Power MEC-Enabled IoT Devices
Multi-Access Edge Computing (MEC) is a key enabling technology for Fifth
Generation (5G) mobile networks. MEC facilitates distributed cloud computing
capabilities and information technology service environment for applications
and services at the edges of mobile networks. This architectural modification
serves to reduce congestion, latency, and improve the performance of such edge
colocated applications and devices. In this paper, we demonstrate how reactive
service migration can be orchestrated for low-power MEC-enabled Internet of
Things (IoT) devices. Here, we use open-source Kubernetes as container
orchestration system. Our demo is based on traditional client-server system
from user equipment (UE) over Long Term Evolution (LTE) to the MEC server. As
the use case scenario, we post-process live video received over web real-time
communication (WebRTC). Next, we integrate orchestration by Kubernetes with S1
handovers, demonstrating MEC-based software defined network (SDN). Now, edge
applications may reactively follow the UE within the radio access network
(RAN), expediting low-latency. The collected data is used to analyze the
benefits of the low-power MEC-enabled IoT device scheme, in which end-to-end
(E2E) latency and power requirements of the UE are improved. We further discuss
the challenges of implementing such schemes and future research directions
therein
Real-Time Context-Aware Microservice Architecture for Predictive Analytics and Smart Decision-Making
The impressive evolution of the Internet of Things and the great amount of data flowing through the systems provide us with an inspiring scenario for Big Data analytics and advantageous real-time context-aware predictions and smart decision-making. However, this requires a scalable system for constant streaming processing, also provided with the ability of decision-making and action taking based on the performed predictions. This paper aims at proposing a scalable architecture to provide real-time context-aware actions based on predictive streaming processing of data as an evolution of a previously provided event-driven service-oriented architecture which already permitted the context-aware detection and notification of relevant data. For this purpose, we have defined and implemented a microservice-based architecture which provides real-time context-aware actions based on predictive streaming processing of data. As a result, our architecture has been enhanced twofold: on the one hand, the architecture has been supplied with reliable predictions through the use of predictive analytics and complex event processing techniques, which permit the notification of relevant context-aware information ahead of time. On the other, it has been refactored towards a microservice architecture pattern, highly improving its maintenance and evolution. The architecture performance has been evaluated with an air quality case study
International conference on software engineering and knowledge engineering: Session chair
The Thirtieth International Conference on Software Engineering and Knowledge Engineering (SEKE 2018) will be held at the Hotel Pullman, San Francisco Bay, USA, from July 1 to July 3, 2018. SEKE2018 will also be dedicated in memory of Professor Lofti Zadeh, a great scholar, pioneer and leader in fuzzy sets theory and soft computing.
The conference aims at bringing together experts in software engineering and knowledge engineering to discuss on relevant results in either software engineering or knowledge engineering or both. Special emphasis will be put on the transference of methods between both domains. The theme this year is soft computing in software engineering & knowledge engineering. Submission of papers and demos are both welcome
Microservices-based IoT Applications Scheduling in Edge and Fog Computing: A Taxonomy and Future Directions
Edge and Fog computing paradigms utilise distributed, heterogeneous and
resource-constrained devices at the edge of the network for efficient
deployment of latency-critical and bandwidth-hungry IoT application services.
Moreover, MicroService Architecture (MSA) is increasingly adopted to keep up
with the rapid development and deployment needs of the fast-evolving IoT
applications. Due to the fine-grained modularity of the microservices along
with their independently deployable and scalable nature, MSA exhibits great
potential in harnessing both Fog and Cloud resources to meet diverse QoS
requirements of the IoT application services, thus giving rise to novel
paradigms like Osmotic computing. However, efficient and scalable scheduling
algorithms are required to utilise the said characteristics of the MSA while
overcoming novel challenges introduced by the architecture. To this end, we
present a comprehensive taxonomy of recent literature on microservices-based
IoT applications scheduling in Edge and Fog computing environments.
Furthermore, we organise multiple taxonomies to capture the main aspects of the
scheduling problem, analyse and classify related works, identify research gaps
within each category, and discuss future research directions.Comment: 35 pages, 10 figures, submitted to ACM Computing Survey
ICSEA 2021: the sixteenth international conference on software engineering advances
The Sixteenth International Conference on Software Engineering Advances (ICSEA 2021), held on October 3 - 7, 2021 in Barcelona, Spain, continued a series of events covering a broad spectrum of software-related topics.
The conference covered fundamentals on designing, implementing, testing, validating and maintaining various kinds of software. The tracks treated the topics from theory to practice, in terms of methodologies, design, implementation, testing, use cases, tools, and lessons learnt. The conference topics covered classical and advanced methodologies, open source, agile software, as well as software deployment and software economics and education.
The conference had the following tracks:
Advances in fundamentals for software development
Advanced mechanisms for software development
Advanced design tools for developing software
Software engineering for service computing (SOA and Cloud)
Advanced facilities for accessing software
Software performance
Software security, privacy, safeness
Advances in software testing
Specialized software advanced applications
Web Accessibility
Open source software
Agile and Lean approaches in software engineering
Software deployment and maintenance
Software engineering techniques, metrics, and formalisms
Software economics, adoption, and education
Business technology
Improving productivity in research on software engineering
Trends and achievements
Similar to the previous edition, this event continued to be very competitive in its selection process and very well perceived by the international software engineering community. As such, it is attracting excellent contributions and active participation from all over the world. We were very pleased to receive a large amount of top quality contributions.
We take here the opportunity to warmly thank all the members of the ICSEA 2021 technical program committee as well as the numerous reviewers. The creation of such a broad and high quality conference program would not have been possible without their involvement. We also kindly thank all the authors that dedicated much of their time and efforts to contribute to the ICSEA 2021. We truly believe that thanks to all these efforts, the final conference program consists of top quality contributions.
This event could also not have been a reality without the support of many individuals, organizations and sponsors. We also gratefully thank the members of the ICSEA 2021 organizing committee for their help in handling the logistics and for their work that is making this professional meeting a success.
We hope the ICSEA 2021 was a successful international forum for the exchange of ideas and results between academia and industry and to promote further progress in software engineering research
Optimization and Disruption in Physical Retail Shopping Environment
Every year, queues cost brick-and-mortar retailers billions in lost revenues, and
consumers are growing more impatient about standing in line. To survive the
competition from e-commerce, stores need new innovations that can help kill
queues (Worldline, 2020).
If you have ever waited in a long line at the grocery store, for luggage at an
airport etc. then you have an image of it and you know the pain it brings when
you have to wait for someone.
Hence from these we understand that it is important to optimize checkout
at retail environment(store or complex) and for this to be 100% efficient, the
system to be proposed needs to be efficient and effective.
Bringing us to this research that we decide to conducted, which we shall solve
it by applying our main theory which is the Queuing Theory. From these
theory we decided to bring out two methods in other to solve this, firstly we
will need to synchronise the result of our research (i.e. The System) with the
retail environment for this optimization to be optimal, but from our research
we also discovered that there are cases where the retail environment will not
collaborate with us, hence looking at this situation, we decided to implement a
digital disruptive system for it to be used at retail environment.
The slight difference here is that, the retail environment(store or complex) will
not be in collaboration with us and hence we needed our system to be scalable
and adaptable for it to provide the ability to the system to work without the
needs of collaborating with the retail environment(store or complex).
Doing both of these cases, it will help us to increase the optimization of shopping
in retail environment (store or complex).
The main aims of our research was to Optimize Queue in Retail Environment
both in Rwanda and Norway since many people are still doing their shopping
physically hence we did research on 4 theory which help us through out our
research. Namely:
1. Queuing Theory
2. Microservices Theory
3. Software Design Theory
4. Qualitative Research Theor
Crowd-sensing our Smart Cities: a Platform for Noise Monitoring and Acoustic Urban Planning
Environmental pollution and the corresponding control measurements put in place to tackle it play a significant role in determining the actual quality of life in modern cities. Amongst the several pollutant that have to be faced on a daily basis, urban noise represent one of the most widely known for its already ascertained health-related issues. However, no systematic noise management and control activities are performed in the majority of European cities due to a series of limiting factors (e.g., expensive monitoring equipment, few available technician, scarce awareness of the problem in city managers). The recent advances in the Smart City model, which is being progressively adopted in many cities, nowadays offer multiple possibilities to improve the effectiveness in this area. The Mobile Crowd Sensing paradigm allows collecting data streams from smartphone built-in sensors on large geographical scales at no cost and without involving expert data captors, provided that an adequate IT infrastructure has been implemented to manage properly the gathered measurements. In this paper, we present an improved version of a MCS-based platform, named City Soundscape, which allows exploiting any Android-based device as a portable acoustic monitoring station and that offers city managers an effective and straightforward tool for planning Noise Reduction Interventions (NRIs) within their cities. The platform also now offers a new logical microservices architecture
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