33 research outputs found

    A Localization Method Avoiding Flip Ambiguities for micro-UAVs with Bounded Distance Measurement Errors

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    Localization is a fundamental function in cooperative control of micro unmanned aerial vehicles (UAVs), but is easily affected by flip ambiguities because of measurement errors and flying motions. This study proposes a localization method that can avoid the occurrence of flip ambiguities in bounded distance measurement errors and constrained flying motions; to demonstrate its efficacy, the method is implemented on bilateration and trilateration. For bilateration, an improved bi-boundary model based on the unit disk graph model is created to compensate for the shortage of distance constraints, and two boundaries are estimated as the communication range constraint. The characteristic of the intersections of the communication range and distance constraints is studied to present a unique localization criterion which can avoid the occurrence of flip ambiguities. Similarly, for trilateration, another unique localization criterion for avoiding flip ambiguities is proposed according to the characteristic of the intersections of three distance constraints. The theoretical proof shows that these proposed criteria are correct. A localization algorithm is constructed based on these two criteria. The algorithm is validated using simulations for different scenarios and parameters, and the proposed method is shown to provide excellent localization performance in terms of average estimated error. Our code can be found at: https://github.com/QingbeiGuo/AFALA.git.Comment: 14 pages, 8 figures, IEEE Transactions on Mobile Computing(Accepted

    Internet of Unmanned Aerial Vehicles: QoS Provisioning in Aerial Ad-Hoc Networks

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    Aerial ad-hoc networks have the potential to enable smart services while maintaining communication between the ground system and unmanned aerial vehicles (UAV). Previous research has focused on enabling aerial data-centric smart services while integrating the benefits of aerial objects such as UAVs in hostile and non-hostile environments. Quality of service (QoS) provisioning in UAV-assisted communication is a challenging research theme in aerial ad-hoc networks environments. Literature on aerial ad hoc networks lacks cooperative service-oriented modeling for distributed network environments, relying on costly static base station-oriented centralized network environments. Towards this end, this paper proposes a quality of service provisioning framework for a UAV-assisted aerial ad hoc network environment (QSPU) focusing on reliable aerial communication. The UAV’s aerial mobility and service parameters are modelled considering highly dynamic aerial ad-hoc environments. UAV-centric mobility models are utilized to develop a complete aerial routing framework. A comparative performance evaluation demonstrates the benefits of the proposed aerial communication framework. It is evident that QSPU outperforms the state-of-the-art techniques in terms of a number of service-oriented performance metrics in a UAV-assisted aerial ad-hoc network environment

    A multi-hypothesis approach for range-only simultaneous localization and mapping with aerial robots

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    Los sistemas de Range-only SLAM (o RO-SLAM) tienen como objetivo la construcción de un mapa formado por la posición de un conjunto de sensores de distancia y la localización simultánea del robot con respecto a dicho mapa, utilizando únicamente para ello medidas de distancia. Los sensores de distancia son dispositivos capaces de medir la distancia relativa entre cada par de dispositivos. Estos sensores son especialmente interesantes para su applicación a vehículos aéreos debido a su reducido tamaño y peso. Además, estos dispositivos son capaces de operar en interiores o zonas con carencia de señal GPS y no requieren de una línea de visión directa entre cada par de dispositivos a diferencia de otros sensores como cámaras o sensores laser, permitiendo así obtener una lectura de datos continuada sin oclusiones. Sin embargo, estos sensores presentan un modelo de observación no lineal con una deficiencia de rango debido a la carencia de información de orientación relativa entre cada par de sensores. Además, cuando se incrementa la dimensionalidad del problema de 2D a 3D para su aplicación a vehículos aéreos, el número de variables ocultas del modelo aumenta haciendo el problema más costoso computacionalmente especialmente ante implementaciones multi-hipótesis. Esta tesis estudia y propone diferentes métodos que permitan la aplicación eficiente de estos sistemas RO-SLAM con vehículos terrestres o aéreos en entornos reales. Para ello se estudia la escalabilidad del sistema en relación al número de variables ocultas y el número de dispositivos a posicionar en el mapa. A diferencia de otros métodos descritos en la literatura de RO-SLAM, los algoritmos propuestos en esta tesis tienen en cuenta las correlaciones existentes entre cada par de dispositivos especialmente para la integración de medidas estÃa˛ticas entre pares de sensores del mapa. Además, esta tesis estudia el ruido y las medidas espúreas que puedan generar los sensores de distancia para mejorar la robustez de los algoritmos propuestos con técnicas de detección y filtración. También se proponen métodos de integración de medidas de otros sensores como cámaras, altímetros o GPS para refinar las estimaciones realizadas por el sistema RO-SLAM. Otros capítulos estudian y proponen técnicas para la integración de los algoritmos RO-SLAM presentados a sistemas con múltiples robots, así como el uso de técnicas de percepción activa que permitan reducir la incertidumbre del sistema ante trayectorias con carencia de trilateración entre el robot y los sensores de destancia estáticos del mapa. Todos los métodos propuestos han sido validados mediante simulaciones y experimentos con sistemas reales detallados en esta tesis. Además, todos los sistemas software implementados, así como los conjuntos de datos registrados durante la experimentación han sido publicados y documentados para su uso en la comunidad científica

    Efficient 3D Segmentation, Registration and Mapping for Mobile Robots

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    Sometimes simple is better! For certain situations and tasks, simple but robust methods can achieve the same or better results in the same or less time than related sophisticated approaches. In the context of robots operating in real-world environments, key challenges are perceiving objects of interest and obstacles as well as building maps of the environment and localizing therein. The goal of this thesis is to carefully analyze such problem formulations, to deduce valid assumptions and simplifications, and to develop simple solutions that are both robust and fast. All approaches make use of sensors capturing 3D information, such as consumer RGBD cameras. Comparative evaluations show the performance of the developed approaches. For identifying objects and regions of interest in manipulation tasks, a real-time object segmentation pipeline is proposed. It exploits several common assumptions of manipulation tasks such as objects being on horizontal support surfaces (and well separated). It achieves real-time performance by using particularly efficient approximations in the individual processing steps, subsampling the input data where possible, and processing only relevant subsets of the data. The resulting pipeline segments 3D input data with up to 30Hz. In order to obtain complete segmentations of the 3D input data, a second pipeline is proposed that approximates the sampled surface, smooths the underlying data, and segments the smoothed surface into coherent regions belonging to the same geometric primitive. It uses different primitive models and can reliably segment input data into planes, cylinders and spheres. A thorough comparative evaluation shows state-of-the-art performance while computing such segmentations in near real-time. The second part of the thesis addresses the registration of 3D input data, i.e., consistently aligning input captured from different view poses. Several methods are presented for different types of input data. For the particular application of mapping with micro aerial vehicles where the 3D input data is particularly sparse, a pipeline is proposed that uses the same approximate surface reconstruction to exploit the measurement topology and a surface-to-surface registration algorithm that robustly aligns the data. Optimization of the resulting graph of determined view poses then yields globally consistent 3D maps. For sequences of RGBD data this pipeline is extended to include additional subsampling steps and an initial alignment of the data in local windows in the pose graph. In both cases, comparative evaluations show a robust and fast alignment of the input data

    Optimal control and approximations

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    Optimal control and approximations

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