29,691 research outputs found

    Separation of line drawings based on split faces for 3D object reconstruction

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    © 2014 IEEE. Reconstructing 3D objects from single line drawings is often desirable in computer vision and graphics applications. If the line drawing of a complex 3D object is decomposed into primitives of simple shape, the object can be easily reconstructed. We propose an effective method to conduct the line drawing separation and turn a complex line drawing into parametric 3D models. This is achieved by recursively separating the line drawing using two types of split faces. Our experiments show that the proposed separation method can generate more basic and simple line drawings, and its combination with the example-based reconstruction can robustly recover wider range of complex parametric 3D objects than previous methods.This work was supported by grants from Science, Industry, Trade, and Information Technology Commission of Shenzhen Municipality (No. JC201005270378A), Guangdong Innovative Research Team Program (No. 201001D0104648280), Shenzhen Basic Research Program (JCYJ20120617114614438, JC201005270350A, JCYJ20120903092050890), Scientific Research Fund of Hunan Provincial Education Department (No. 13C073), Industrial Technology Research and Development Program of Hengyang Science and Technology Bureau (No.2013KG75), and the Construct Program of the Key Discipline in Hunan Provinc

    Flat Foldings of Plane Graphs with Prescribed Angles and Edge Lengths

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    When can a plane graph with prescribed edge lengths and prescribed angles (from among {0,180,360\{0,180^\circ, 360^\circ\}) be folded flat to lie in an infinitesimally thin line, without crossings? This problem generalizes the classic theory of single-vertex flat origami with prescribed mountain-valley assignment, which corresponds to the case of a cycle graph. We characterize such flat-foldable plane graphs by two obviously necessary but also sufficient conditions, proving a conjecture made in 2001: the angles at each vertex should sum to 360360^\circ, and every face of the graph must itself be flat foldable. This characterization leads to a linear-time algorithm for testing flat foldability of plane graphs with prescribed edge lengths and angles, and a polynomial-time algorithm for counting the number of distinct folded states.Comment: 21 pages, 10 figure

    Exploring local regularities for 3D object recognition

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    In order to find better simplicity measurements for 3D object recognition, a new set of local regularities is developed and tested in a stepwise 3D reconstruction method, including localized minimizing standard deviation of angles(L-MSDA), localized minimizing standard deviation of segment magnitudes(L-MSDSM), localized minimum standard deviation of areas of child faces (L-MSDAF), localized minimum sum of segment magnitudes of common edges (L-MSSM), and localized minimum sum of areas of child face (L-MSAF). Based on their effectiveness measurements in terms of form and size distortions, it is found that when two local regularities: L-MSDA and L-MSDSM are combined together, they can produce better performance. In addition, the best weightings for them to work together are identified as 10% for L-MSDSM and 90% for L-MSDA. The test results show that the combined usage of L-MSDA and L-MSDSM with identified weightings has a potential to be applied in other optimization based 3D recognition methods to improve their efficacy and robustness

    Data-Driven Shape Analysis and Processing

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    Data-driven methods play an increasingly important role in discovering geometric, structural, and semantic relationships between 3D shapes in collections, and applying this analysis to support intelligent modeling, editing, and visualization of geometric data. In contrast to traditional approaches, a key feature of data-driven approaches is that they aggregate information from a collection of shapes to improve the analysis and processing of individual shapes. In addition, they are able to learn models that reason about properties and relationships of shapes without relying on hard-coded rules or explicitly programmed instructions. We provide an overview of the main concepts and components of these techniques, and discuss their application to shape classification, segmentation, matching, reconstruction, modeling and exploration, as well as scene analysis and synthesis, through reviewing the literature and relating the existing works with both qualitative and numerical comparisons. We conclude our report with ideas that can inspire future research in data-driven shape analysis and processing.Comment: 10 pages, 19 figure

    Diagrams Based on Structured Object Perception

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    Most diagrams, particularly those used in software engineering, are line drawings consisting of nodes drawn as rectangles or circles, and edges drawn as lines linking them. In the present paper we review some of the literature on human perception to develop guidelines for effective diagram drawing. Particular attention is paid to structural object recognition theory. According to this theory as objects are perceived they are decomposed into 3D set of primitives called geons, together with the skeleton structure connecting them. We present a set of guidelines for drawing variations on node-link diagrams using geon-like primitives, and provide some examples. Results from three experiments are reported that evaluate 3D geon diagrams in comparison with 2D UML (Unified Modeling Language) diagrams. The first experiment measures the time and accuracy for a subject to recognize a sub-structure of a diagram represented either using geon primitives or UML primitives. The second and third experiments compare the accuracy of recalling geon vs. UML diagrams. The results of these experiments show that geon diagrams can be visually analyzed more rapidly, with fewer errors, and can be remembered better in comparison with equivalent UML diagrams

    An Iterative Co-Saliency Framework for RGBD Images

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    As a newly emerging and significant topic in computer vision community, co-saliency detection aims at discovering the common salient objects in multiple related images. The existing methods often generate the co-saliency map through a direct forward pipeline which is based on the designed cues or initialization, but lack the refinement-cycle scheme. Moreover, they mainly focus on RGB image and ignore the depth information for RGBD images. In this paper, we propose an iterative RGBD co-saliency framework, which utilizes the existing single saliency maps as the initialization, and generates the final RGBD cosaliency map by using a refinement-cycle model. Three schemes are employed in the proposed RGBD co-saliency framework, which include the addition scheme, deletion scheme, and iteration scheme. The addition scheme is used to highlight the salient regions based on intra-image depth propagation and saliency propagation, while the deletion scheme filters the saliency regions and removes the non-common salient regions based on interimage constraint. The iteration scheme is proposed to obtain more homogeneous and consistent co-saliency map. Furthermore, a novel descriptor, named depth shape prior, is proposed in the addition scheme to introduce the depth information to enhance identification of co-salient objects. The proposed method can effectively exploit any existing 2D saliency model to work well in RGBD co-saliency scenarios. The experiments on two RGBD cosaliency datasets demonstrate the effectiveness of our proposed framework.Comment: 13 pages, 13 figures, Accepted by IEEE Transactions on Cybernetics 2017. Project URL: https://rmcong.github.io/proj_RGBD_cosal_tcyb.htm

    Feature Lines for Illustrating Medical Surface Models: Mathematical Background and Survey

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    This paper provides a tutorial and survey for a specific kind of illustrative visualization technique: feature lines. We examine different feature line methods. For this, we provide the differential geometry behind these concepts and adapt this mathematical field to the discrete differential geometry. All discrete differential geometry terms are explained for triangulated surface meshes. These utilities serve as basis for the feature line methods. We provide the reader with all knowledge to re-implement every feature line method. Furthermore, we summarize the methods and suggest a guideline for which kind of surface which feature line algorithm is best suited. Our work is motivated by, but not restricted to, medical and biological surface models.Comment: 33 page

    New program with new approach for spectral data analysis

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    This article presents a high-throughput computer program, called EasyDD, for batch processing, analyzing and visualizing of spectral data; particularly those related to the new generation of synchrotron detectors and X-ray powder diffraction applications. This computing tool is designed for the treatment of large volumes of data in reasonable time with affordable computational resources. A case study in which this program was used to process and analyze powder diffraction data obtained from the ESRF synchrotron on an alumina-based nickel nanoparticle catalysis system is also presented for demonstration. The development of this computing tool, with the associated protocols, is inspired by a novel approach in spectral data analysis.Comment: 20 pages and 4 figure
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