107 research outputs found

    Modified Linear Programming and Class 0 Bounds for Graph Pebbling

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    Given a configuration of pebbles on the vertices of a connected graph GG, a \emph{pebbling move} removes two pebbles from some vertex and places one pebble on an adjacent vertex. The \emph{pebbling number} of a graph GG is the smallest integer kk such that for each vertex vv and each configuration of kk pebbles on GG there is a sequence of pebbling moves that places at least one pebble on vv. First, we improve on results of Hurlbert, who introduced a linear optimization technique for graph pebbling. In particular, we use a different set of weight functions, based on graphs more general than trees. We apply this new idea to some graphs from Hurlbert's paper to give improved bounds on their pebbling numbers. Second, we investigate the structure of Class 0 graphs with few edges. We show that every nn-vertex Class 0 graph has at least 53n113\frac53n - \frac{11}3 edges. This disproves a conjecture of Blasiak et al. For diameter 2 graphs, we strengthen this lower bound to 2n52n - 5, which is best possible. Further, we characterize the graphs where the bound holds with equality and extend the argument to obtain an identical bound for diameter 2 graphs with no cut-vertex.Comment: 19 pages, 8 figure

    Domination Cover Pebbling: Structural Results

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    This paper continues the results of "Domination Cover Pebbling: Graph Families." An almost sharp bound for the domination cover pebbling (DCP) number for graphs G with specified diameter has been computed. For graphs of diameter two, a bound for the ratio between the cover pebbling number of G and the DCP number of G has been computed. A variant of domination cover pebbling, called subversion DCP is introducted, and preliminary results are discussed.Comment: 15 page

    Approximating Cumulative Pebbling Cost Is Unique Games Hard

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    The cumulative pebbling complexity of a directed acyclic graph GG is defined as cc(G)=minPiPi\mathsf{cc}(G) = \min_P \sum_i |P_i|, where the minimum is taken over all legal (parallel) black pebblings of GG and Pi|P_i| denotes the number of pebbles on the graph during round ii. Intuitively, cc(G)\mathsf{cc}(G) captures the amortized Space-Time complexity of pebbling mm copies of GG in parallel. The cumulative pebbling complexity of a graph GG is of particular interest in the field of cryptography as cc(G)\mathsf{cc}(G) is tightly related to the amortized Area-Time complexity of the Data-Independent Memory-Hard Function (iMHF) fG,Hf_{G,H} [AS15] defined using a constant indegree directed acyclic graph (DAG) GG and a random oracle H()H(\cdot). A secure iMHF should have amortized Space-Time complexity as high as possible, e.g., to deter brute-force password attacker who wants to find xx such that fG,H(x)=hf_{G,H}(x) = h. Thus, to analyze the (in)security of a candidate iMHF fG,Hf_{G,H}, it is crucial to estimate the value cc(G)\mathsf{cc}(G) but currently, upper and lower bounds for leading iMHF candidates differ by several orders of magnitude. Blocki and Zhou recently showed that it is NP\mathsf{NP}-Hard to compute cc(G)\mathsf{cc}(G), but their techniques do not even rule out an efficient (1+ε)(1+\varepsilon)-approximation algorithm for any constant ε>0\varepsilon>0. We show that for any constant c>0c > 0, it is Unique Games hard to approximate cc(G)\mathsf{cc}(G) to within a factor of cc. (See the paper for the full abstract.)Comment: 28 pages, updated figures and corrected typo

    Completeness Results for Parameterized Space Classes

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    The parameterized complexity of a problem is considered "settled" once it has been shown to lie in FPT or to be complete for a class in the W-hierarchy or a similar parameterized hierarchy. Several natural parameterized problems have, however, resisted such a classification. At least in some cases, the reason is that upper and lower bounds for their parameterized space complexity have recently been obtained that rule out completeness results for parameterized time classes. In this paper, we make progress in this direction by proving that the associative generability problem and the longest common subsequence problem are complete for parameterized space classes. These classes are defined in terms of different forms of bounded nondeterminism and in terms of simultaneous time--space bounds. As a technical tool we introduce a "union operation" that translates between problems complete for classical complexity classes and for W-classes.Comment: IPEC 201

    A linear optimization technique for graph pebbling

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    Graph pebbling is a network model for studying whether or not a given supply of discrete pebbles can satisfy a given demand via pebbling moves. A pebbling move across an edge of a graph takes two pebbles from one endpoint and places one pebble at the other endpoint; the other pebble is lost in transit as a toll. It has been shown that deciding whether a supply can meet a demand on a graph is NP-complete. The pebbling number of a graph is the smallest t such that every supply of t pebbles can satisfy every demand of one pebble. Deciding if the pebbling number is at most k is \Pi_2^P-complete. In this paper we develop a tool, called the Weight Function Lemma, for computing upper bounds and sometimes exact values for pebbling numbers with the assistance of linear optimization. With this tool we are able to calculate the pebbling numbers of much larger graphs than in previous algorithms, and much more quickly as well. We also obtain results for many families of graphs, in many cases by hand, with much simpler and remarkably shorter proofs than given in previously existing arguments (certificates typically of size at most the number of vertices times the maximum degree), especially for highly symmetric graphs. Here we apply the Weight Function Lemma to several specific graphs, including the Petersen, Lemke, 4th weak Bruhat, Lemke squared, and two random graphs, as well as to a number of infinite families of graphs, such as trees, cycles, graph powers of cycles, cubes, and some generalized Petersen and Coxeter graphs. This partly answers a question of Pachter, et al., by computing the pebbling exponent of cycles to within an asymptotically small range. It is conceivable that this method yields an approximation algorithm for graph pebbling

    A linear optimization technique for graph pebbling

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    Graph pebbling is a network model for studying whether or not a given supply of discrete pebbles can satisfy a given demand via pebbling moves. A pebbling move across an edge of a graph takes two pebbles from one endpoint and places one pebble at the other endpoint; the other pebble is lost in transit as a toll. It has been shown that deciding whether a supply can meet a demand on a graph is NP-complete. The pebbling number of a graph is the smallest t such that every supply of t pebbles can satisfy every demand of one pebble. Deciding if the pebbling number is at most k is NP 2 -complete. In this paper we develop a tool, called theWeight Function Lemma, for computing upper bounds and sometimes exact values for pebbling numbers with the assistance of linear optimization. With this tool we are able to calculate the pebbling numbers of much larger graphs than in previous algorithms, and much more quickly as well. We also obtain results for many families of graphs, in many cases by hand, with much simpler and remarkably shorter proofs than given in previously existing arguments (certificates typically of size at most the number of vertices times the maximum degree), especially for highly symmetric graphs. Here we apply theWeight Function Lemma to several specific graphs, including the Petersen, Lemke, 4th weak Bruhat, Lemke squared, and two random graphs, as well as to a number of infinite families of graphs, such as trees, cycles, graph powers of cycles, cubes, and some generalized Petersen and Coxeter graphs. This partly answers a question of Pachter, et al., by computing the pebbling exponent of cycles to within an asymptotically small range. It is conceivable that this method yields an approximation algorithm for graph pebbling
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