1,110 research outputs found
Optimal Scanning Bandwidth Strategy Incorporating Uncertainty about Adversary's Characteristics
In this paper we investigate the problem of designing a spectrum scanning
strategy to detect an intelligent Invader who wants to utilize spectrum
undetected for his/her unapproved purposes. To deal with this problem we model
the situation as two games, between a Scanner and an Invader, and solve them
sequentially. The first game is formulated to design the optimal (in maxmin
sense) scanning algorithm, while the second one allows one to find the optimal
values of the parameters for the algorithm depending on parameters of the
network. These games provide solutions for two dilemmas that the rivals face.
The Invader's dilemma consists of the following: the more bandwidth the Invader
attempts to use leads to a larger payoff if he is not detected, but at the same
time also increases the probability of being detected and thus fined.
Similarly, the Scanner faces a dilemma: the wider the bandwidth scanned, the
higher the probability of detecting the Invader, but at the expense of
increasing the cost of building the scanning system. The equilibrium strategies
are found explicitly and reveal interesting properties. In particular, we have
found a discontinuous dependence of the equilibrium strategies on the network
parameters, fine and the type of the Invader's award. This discontinuity of the
fine means that the network provider has to take into account a human/social
factor since some threshold values of fine could be very sensible for the
Invader, while in other situations simply increasing the fine has minimal
deterrence impact. Also we show how incomplete information about the Invader's
technical characteristics and reward (e.g. motivated by using different type of
application, say, video-streaming or downloading files) can be incorporated
into scanning strategy to increase its efficiency.Comment: This is the last draft version of the paper. Revised version of the
paper was published in EAI Endorsed Transactions on Mobile Communications and
Applications, Vol. 14, Issue 5, 2014, doi=10.4108/mca.2.5.e6. arXiv admin
note: substantial text overlap with arXiv:1310.724
Intrusion Detection in Mobile Adhoc Network with Bayesian model based MAC Identification
Mobile Ad-hoc Networks (MANETs) are a collection of heterogeneous, infrastructure less, self-organizing and battery powered mobile nodes with different resources availability and computational capabilities. The dynamic and distributed nature of MANETs makes them suitable for deployment in extreme and volatile environmental conditions. They have found applications in diverse domains such as military operations, environmental monitoring, rescue operations etc. Each node in a MANET is equipped with a wireless transmitter and receiver, which enables it to communicate with other nodes within its wireless transmission range. However, due to limited wireless communication range and node mobility, nodes in MANET must cooperate with each other to provide networking services among themselves. Therefore, each node in a MANET acts both as a host and a router. Present Intrusion Detection Systems (IDSs) for MANETs require continuous monitoring which leads to rapid depletion of a node?s battery life. To avoid this issue we propose a system to prevent intrusion in MANET using Bayesian model based MAC Identification from multiple nodes in network. Using such system we can provide lightweight burden to nodes hence improving energy efficiency
Game Theory Approaches in Taxonomy of Intrusion Detection for MANETs
MANETs are self configuring networks that are formed by a set of wireless mobile nodes and have no fixed network infrastructure nor administrative support. Since transmission range of wireless network interfaces is limited, forwarding hosts may be needed. Each node in a wireless ad hoc network functions is as both a host and a router. Due to their communication type and resources constraint, MANETs are vulnerable to diverse types of attacks and intrusions so, security is a critical issue. Network security is usually provided in the three phases: intrusion prevention, intrusion detection and intrusion tolerance phase. However, the network security problem is far from completely solved. Researchers have been exploring the applicability of game theory approaches to address the network security issues. This paper reviews some existing game theory solutions which are designed to enhance network security in the intrusion detection phase. Keywords: Mobile Ad hoc Network (MANET), Intrusion detection system (IDS), Cluster head, host based, Game theory
Markov Decision Processes with Applications in Wireless Sensor Networks: A Survey
Wireless sensor networks (WSNs) consist of autonomous and resource-limited
devices. The devices cooperate to monitor one or more physical phenomena within
an area of interest. WSNs operate as stochastic systems because of randomness
in the monitored environments. For long service time and low maintenance cost,
WSNs require adaptive and robust methods to address data exchange, topology
formulation, resource and power optimization, sensing coverage and object
detection, and security challenges. In these problems, sensor nodes are to make
optimized decisions from a set of accessible strategies to achieve design
goals. This survey reviews numerous applications of the Markov decision process
(MDP) framework, a powerful decision-making tool to develop adaptive algorithms
and protocols for WSNs. Furthermore, various solution methods are discussed and
compared to serve as a guide for using MDPs in WSNs
Intrusion Detection in Mobile Ad-Hoc Networks using Bayesian Game Methodology
The dynamic and distributed nature of MANETs make them vulnerable to various types of attacks like black hole attack, traffic distortion, IP spoofing, DoS attack etc. Malicious nodes can launch attacks against other normal nodes and deteriorate the overall performance of the entire network [1�3]. Unlike in wired networks, there are no fixed checkpoints like router and switches in MANETs, where the Intrusion Detection System (IDS) can be deployed .However, due to limited wireless communication range and node mobility, nodes in MANET must cooperate with each other to provide networking services among themselves. Therefore, each node in a MANET acts both as a host and a router. Present Intrusion Detection Systems (IDSs) for MANETs require continuous monitoring which leads to rapid depletion of a node�s battery life. To avoid this issue we propose a system to prevent intrusion in MANET using Bayesian model based MAC Identification from multiple nodes in network. Using such system we can provide lightweight burden to nodes hence improving energy efficiency. Simulated results shows improvement in estimated delay and average bits transfer parameter
Manifestation and mitigation of node misbehaviour in adhoc networks
Mobile adhoc network is signified as a boon for advance and future wireless
communication system. Owing to its self-establishing network features and decentralization, the
system can actually establish a wireless communication with vast range of connectivity with the other
nodes. However, the system of MANET is also beheld with various technical impediments owing to its
inherent dynamic topologies. Although there are abundant volume of research work, but very few have
been able to effectively address the node misbehavior problems in MANET. The paper initially tries to
draw a line between different types of nodes in MANETs based on their behavior characteristics, then
reviews some of the significant contribution of the prior researches for addressing node misbehavior
issues. A major emphasis is laid on is the researches which use game theory as a tool to study and
address the misbehavior problems. The manuscript is developed considering some of the latest and
standard evidences of past 5 years and finally discusses the open issues related to the problems
A novel multi-agent and multilayered game formulation for Intrusion Detection in Internet of Things (IoT)
The current era of smart computing and enabling technologies encompasses the Internet of Things (IoT) as a network of connected, intelligent objects where objects range from sensors to smartphones and wearables. Here, nodes or objects cooperate during communication scenarios to accomplish effective throughput performance. Despite the deployment of large-scale infrastructure-based communications with faster access technologies, IoT communication layers can still be affected with security vulnerabilities if
nodes/objects do not cooperate and intend to take advantage of other nodes for fulfilling their malevolent interest. Therefore, it is essential to formulate an intrusion detection/prevention system that can effectively identify the malicious node and restrict it from further communication activities—thus, the throughput, and energy performance can be maximized to a significant extent. This study introduces a combined multi-agent and multilayered game formulation where it incorporates a trust model to assess each node/object, which is participating in IoT communications from a security perspective. The experimental test scenarios are numerically evaluated, where it is observed that the proposed approach attains significantly improves intrusion detection accuracy, delay, and throughput performance as compared to the existing baseline approaches
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