11,236 research outputs found
Perspectives for proof unwinding by programming languages techniques
In this chapter, we propose some future directions of work, potentially
beneficial to Mathematics and its foundations, based on the recent import of
methodology from the theory of programming languages into proof theory. This
scientific essay, written for the audience of proof theorists as well as the
working mathematician, is not a survey of the field, but rather a personal view
of the author who hopes that it may inspire future and fellow researchers
Towards possibilistic fuzzy answer set programming
Fuzzy answer set programming (FASP) is a generalization of answer set programming to continuous domains. As it can not readily take uncertainty into account, however, FASP is not suitable as a basis for approximate reasoning and cannot easily be used to derive conclusions from imprecise information. To cope with this, we propose an extension of FASP based on possibility theory. The resulting framework allows us to reason about uncertain information in continuous domains, and thus also about information that is imprecise or vague. We propose a syntactic procedure, based on an immediate consequence operator, and provide a characterization in terms of minimal models, which allows us to straightforwardly implement our framework using existing FASP solvers
Applications of Intuitionistic Logic in Answer Set Programming
We present some applications of intermediate logics in the field of Answer
Set Programming (ASP). A brief, but comprehensive introduction to the answer
set semantics, intuitionistic and other intermediate logics is given. Some
equivalence notions and their applications are discussed. Some results on
intermediate logics are shown, and applied later to prove properties of answer
sets. A characterization of answer sets for logic programs with nested
expressions is provided in terms of intuitionistic provability, generalizing a
recent result given by Pearce.
It is known that the answer set semantics for logic programs with nested
expressions may select non-minimal models. Minimal models can be very important
in some applications, therefore we studied them; in particular we obtain a
characterization, in terms of intuitionistic logic, of answer sets which are
also minimal models. We show that the logic G3 characterizes the notion of
strong equivalence between programs under the semantic induced by these models.
Finally we discuss possible applications and consequences of our results. They
clearly state interesting links between ASP and intermediate logics, which
might bring research in these two areas together.Comment: 30 pages, Under consideration for publication in Theory and Practice
of Logic Programmin
Rewriting recursive aggregates in answer set programming: back to monotonicity
Aggregation functions are widely used in answer set programming for representing and reasoning on knowledge involving sets of objects collectively. Current implementations simplify the structure of programs in order to optimize the overall performance. In particular, aggregates are rewritten into simpler forms known as monotone aggregates. Since the evaluation of normal programs with monotone aggregates is in general on a lower complexity level than the evaluation of normal programs with arbitrary aggregates, any faithful translation function must introduce disjunction in rule heads in some cases. However, no function of this kind is known. The paper closes this gap by introducing a polynomial, faithful, and modular translation for rewriting common aggregation functions into the simpler form accepted by current solvers. A prototype system allows for experimenting with arbitrary recursive aggregates, which are also supported in the recent version 4.5 of the grounder gringo, using the methods presented in this paper
Sketched Answer Set Programming
Answer Set Programming (ASP) is a powerful modeling formalism for
combinatorial problems. However, writing ASP models is not trivial. We propose
a novel method, called Sketched Answer Set Programming (SkASP), aiming at
supporting the user in resolving this issue. The user writes an ASP program
while marking uncertain parts open with question marks. In addition, the user
provides a number of positive and negative examples of the desired program
behaviour. The sketched model is rewritten into another ASP program, which is
solved by traditional methods. As a result, the user obtains a functional and
reusable ASP program modelling her problem. We evaluate our approach on 21 well
known puzzles and combinatorial problems inspired by Karp's 21 NP-complete
problems and demonstrate a use-case for a database application based on ASP.Comment: 15 pages, 11 figures; to appear in ICTAI 201
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