24,106 research outputs found

    Learning Parallel Computations with ParaLab

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    In this paper, we present the ParaLab teachware system, which can be used for learning the parallel computation methods. ParaLab provides the tools for simulating the multiprocessor computational systems with various network topologies, for carrying out the computational experiments in the simulation mode, and for evaluating the efficiency of the parallel computation methods. The visual presentation of the parallel computations taking place in the computational experiments is the key feature of the system. ParaLab can be used for the laboratory training within various teaching courses in the field of parallel, distributed, and supercomputer computations

    Two research contributions in 64-bit computing: Testing and Applications

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    Following the release of Windows 64-bit and Redhat Linux 64-bit operating systems (OS) in late April 2005, this is the one of the first 64-bit OS research project completed in a British university. The objective is to investigate (1) the increase/decrease in performance compared to 32-bit computing; (2) the techniques used to develop 64-bit applications; and (3) how 64-bit computing should be used in IT and research organizations to improve their work. This paper summarizes research discoveries for this investigation, including two major research contributions in (1) testing and (2) application development. The first contribution includes performance, stress, application, multiplatform, JDK and compatibility testing for AMD and Intel models. Comprehensive testing results reveal that 64-bit computing has a better performance in application performance, system performance and stress testing, but a worse performance in compatibility testing than the traditional 32-bit computing. A 64-bit dual-core processor has been tested and the results show that it performs better than a 64-bit single-core processor, but only in application that requires very high demands of CPU and memory consumption. The second contribution is .NET 1.1 64-bit implementations. Without additional troubleshooting, .NET 1.1 does not work on 64-bit Windows operating systems in stable ways. After stabilizing .NET environment, the next step is the application development, which is a dynamic repository with functions such as registration, download, login-logout, product submissions, database storage and statistical reports. The technology is based on Visual Studio .NET 2003, .NET 1.1 Framework with Service Pack 1, SQL Server 2000 with Service Pack 4 and IIS Server 6.0 on the Windows Server 2003 Enterprise x64 platform with Service Pack 1

    Identification of Design Principles

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    This report identifies those design principles for a (possibly new) query and transformation language for the Web supporting inference that are considered essential. Based upon these design principles an initial strawman is selected. Scenarios for querying the Semantic Web illustrate the design principles and their reflection in the initial strawman, i.e., a first draft of the query language to be designed and implemented by the REWERSE working group I4

    PyCUDA and PyOpenCL: A Scripting-Based Approach to GPU Run-Time Code Generation

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    High-performance computing has recently seen a surge of interest in heterogeneous systems, with an emphasis on modern Graphics Processing Units (GPUs). These devices offer tremendous potential for performance and efficiency in important large-scale applications of computational science. However, exploiting this potential can be challenging, as one must adapt to the specialized and rapidly evolving computing environment currently exhibited by GPUs. One way of addressing this challenge is to embrace better techniques and develop tools tailored to their needs. This article presents one simple technique, GPU run-time code generation (RTCG), along with PyCUDA and PyOpenCL, two open-source toolkits that support this technique. In introducing PyCUDA and PyOpenCL, this article proposes the combination of a dynamic, high-level scripting language with the massive performance of a GPU as a compelling two-tiered computing platform, potentially offering significant performance and productivity advantages over conventional single-tier, static systems. The concept of RTCG is simple and easily implemented using existing, robust infrastructure. Nonetheless it is powerful enough to support (and encourage) the creation of custom application-specific tools by its users. The premise of the paper is illustrated by a wide range of examples where the technique has been applied with considerable success.Comment: Submitted to Parallel Computing, Elsevie
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