6,843 research outputs found

    Virtual Audio - Three-Dimensional Audio in Virtual Environments

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    Three-dimensional interactive audio has a variety ofpotential uses in human-machine interfaces. After lagging seriously behind the visual components, the importance of sound is now becoming increas-ingly accepted. This paper mainly discusses background and techniques to implement three-dimensional audio in computer interfaces. A case study of a system for three-dimensional audio, implemented by the author, is described in great detail. The audio system was moreover integrated with a virtual reality system and conclusions on user tests and use of the audio system is presented along with proposals for future work at the end of the paper. The thesis begins with a definition of three-dimensional audio and a survey on the human auditory system to give the reader the needed knowledge of what three-dimensional audio is and how human auditory perception works

    Room electromagnetics in an industrial workshop

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    Indoor wireless communications and applications

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    Chapter 3 addresses challenges in radio link and system design in indoor scenarios. Given the fact that most human activities take place in indoor environments, the need for supporting ubiquitous indoor data connectivity and location/tracking service becomes even more important than in the previous decades. Specific technical challenges addressed in this section are(i), modelling complex indoor radio channels for effective antenna deployment, (ii), potential of millimeter-wave (mm-wave) radios for supporting higher data rates, and (iii), feasible indoor localisation and tracking techniques, which are summarised in three dedicated sections of this chapter
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