16,043 research outputs found

    Fuzzy based obstacle avoidance system for autonomous mobile robot

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    The goal of this research was to develop a fuzzy obstacle avoidance system for an autonomous mobile robot using IR detection sensors. This paper presents implemented control architecture for behavior-based mobile robot. The mobile robot is able to interact with an unknown environment using a reactive strategy determined by sensory information. Current research in robotics aims to build autonomous and intelligent robots, which can plan its motion in a dynamic environment. Autonomous mobile robots are increasingly used in well structured environment such as warehouses, offices and industries. Fuzzy behavior able to make inferences is well suited for mobile robot navigation because of the uncertainty of the environment. A rule-based fuzzy controller with reactive behavior was implemented and tested on a two wheels mobile robot equipped with infrared sensors to perform collision-free navigation. The experimental results have shown that the proposed architecture provides an efficient and flexible solution for small wheeled mobile robots

    Experiments in cooperative human multi-robot navigation

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    In this paper, we consider the problem of a group of autonomous mobile robots and a human moving coordinately in a real-world implementation. The group moves throughout a dynamic and unstructured environment. The key problem to be solved is the inclusion of a human in a real multi-robot system and consequently the multiple robot motion coordination. We present a set of performance metrics (system efficiency and percentage of time in formation) and a novel flexible formation definition whereby a formation control strategy both in simulation and in real-world experiments of a human multi-robot system is presented. The formation control proposed is stable and effective by means of its uniform dispersion, cohesion and flexibility

    New hybrid control architecture for intelligent mobile robot navigation in a manufacturing environment

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    U radu je prikazana nova hibridna upravljačka arhitektura namenjena za eksploataciju i navigaciju inteligentnih mobilnih robota u tehnološkom okruženju. Arhitektura je bazirana na empirijskom upravljanju i implementaciji koncepta mašinskog učenja u vidu razvoja sistema veštačkih neuronskih mreža za potrebe generisanja inteligentnog ponašanja mobilnog robota. Za razliku od konvencionalne metodologije razvoja inteligentnih mobilnih robota, predložena arhitektura je razvijena na temeljima eksperimentalnog procesa i implementacije sistema veštačkih neuronskih mreža za potrebe generisanja inteligentnog ponašanja. Predložena metodologija razvoja i implementacije inteligentnih mobilnih robota treba da omogući nesmetanu i pouzdanu eksploataciju ali i robustnost u pogledu generisane upravljačke komande, kao odgovora robota na trenutno stanje tehnološkog okruženja.This paper presents a new hybrid control architecture for Intelligent Mobile Robot navigation based on implementation of Artificial Neural Networks for behavior generation. The architecture is founded on the use of Artificial Neural Networks for assemblage of fast reacting behaviors, obstacle detection and module for action selection based on environment classification. In contrast to standard formulation of robot behaviors, in proposed architecture there will be no explicit modeling of robot behaviors. Instead, the use of empirical data gathered in experimental process and Artificial Neural Networks should insure proper generation of particular behavior. In this way, the overall architectural response should be flexible and robust to failures, and consequently provide reliableness in exploitation. These issues are important especially if one takes under consideration that this particular architecture is being developed for mobile robot operating in manufacturing environment as a component of Intelligent Manufacturing System

    Lifelong Federated Reinforcement Learning: A Learning Architecture for Navigation in Cloud Robotic Systems

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    This paper was motivated by the problem of how to make robots fuse and transfer their experience so that they can effectively use prior knowledge and quickly adapt to new environments. To address the problem, we present a learning architecture for navigation in cloud robotic systems: Lifelong Federated Reinforcement Learning (LFRL). In the work, We propose a knowledge fusion algorithm for upgrading a shared model deployed on the cloud. Then, effective transfer learning methods in LFRL are introduced. LFRL is consistent with human cognitive science and fits well in cloud robotic systems. Experiments show that LFRL greatly improves the efficiency of reinforcement learning for robot navigation. The cloud robotic system deployment also shows that LFRL is capable of fusing prior knowledge. In addition, we release a cloud robotic navigation-learning website based on LFRL

    Reusable Software Components for Robots Using Fuzzy Abstractions

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    Mobile robots today, while varying greatly in design, often have a large number of similarities in terms of their tasks and goals. Navigation, obstacle avoidance, and vision are all examples. In turn, robots of similar design, but with varying configurations, should be able to share the bulk of their controlling software. Any changes required should be minimal and ideally only to specify new hardware configurations. However, it is difficult to achieve such flexibility, mainly due to the enormous variety of robot hardware available and the huge number of possible configurations. Monolithic controllers that can handle such variety are impossible to build. This paper will investigate these portability problems, as well as techniques to manage common abstractions for user-designed components. The challenge is in creating new methods for robot software to support a diverse variety of robots, while also being easily upgraded and extended. These methods can then provide new ways to support the operational and functional reuse of the same high-level components across a variety of robots

    A mosaic of eyes

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    Autonomous navigation is a traditional research topic in intelligent robotics and vehicles, which requires a robot to perceive its environment through onboard sensors such as cameras or laser scanners, to enable it to drive to its goal. Most research to date has focused on the development of a large and smart brain to gain autonomous capability for robots. There are three fundamental questions to be answered by an autonomous mobile robot: 1) Where am I going? 2) Where am I? and 3) How do I get there? To answer these basic questions, a robot requires a massive spatial memory and considerable computational resources to accomplish perception, localization, path planning, and control. It is not yet possible to deliver the centralized intelligence required for our real-life applications, such as autonomous ground vehicles and wheelchairs in care centers. In fact, most autonomous robots try to mimic how humans navigate, interpreting images taken by cameras and then taking decisions accordingly. They may encounter the following difficulties

    An Idiotypic Immune Network as a Short Term Learning Architecture for Mobile Robots

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    A combined Short-Term Learning (STL) and Long-Term Learning (LTL) approach to solving mobile robot navigation problems is presented and tested in both real and simulated environments. The LTL consists of rapid simulations that use a Genetic Algorithm to derive diverse sets of behaviours. These sets are then transferred to an idiotypic Artificial Immune System (AIS), which forms the STL phase, and the system is said to be seeded. The combined LTL-STL approach is compared with using STL only, and with using a handdesigned controller. In addition, the STL phase is tested when the idiotypic mechanism is turned off. The results provide substantial evidence that the best option is the seeded idiotypic system, i.e. the architecture that merges LTL with an idiotypic AIS for the STL. They also show that structurally different environments can be used for the two phases without compromising transferabilityComment: 13 pages, 5 tables, 4 figures, 7th International Conference on Artificial Immune Systems (ICARIS2008), Phuket, Thailan

    A short curriculum of the robotics and technology of computer lab

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    Our research Lab is directed by Prof. Anton Civit. It is an interdisciplinary group of 23 researchers that carry out their teaching and researching labor at the Escuela Politécnica Superior (Higher Polytechnic School) and the Escuela de Ingeniería Informática (Computer Engineering School). The main research fields are: a) Industrial and mobile Robotics, b) Neuro-inspired processing using electronic spikes, c) Embedded and real-time systems, d) Parallel and massive processing computer architecture, d) Information Technologies for rehabilitation, handicapped and elder people, e) Web accessibility and usability In this paper, the Lab history is presented and its main publications and research projects over the last few years are summarized.Nuestro grupo de investigación está liderado por el profesor Civit. Somos un grupo multidisciplinar de 23 investigadores que realizan su labor docente e investigadora en la Escuela Politécnica Superior y en Escuela de Ingeniería Informática. Las principales líneas de investigaciones son: a) Robótica industrial y móvil. b) Procesamiento neuro-inspirado basado en pulsos electrónicos. c) Sistemas empotrados y de tiempo real. d) Arquitecturas paralelas y de procesamiento masivo. e) Tecnología de la información aplicada a la discapacidad, rehabilitación y a las personas mayores. f) Usabilidad y accesibilidad Web. En este artículo se reseña la historia del grupo y se resumen las principales publicaciones y proyectos que ha conseguido en los últimos años
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