5,204 research outputs found
A framework for hull form reverse engineering and geometry integration into numerical simulations
The thesis presents a ship hull form specific reverse engineering and CAD integration framework. The reverse engineering part proposes three alternative suitable reconstruction approaches namely curves network, direct surface fitting, and triangulated surface reconstruction. The CAD integration part includes surface healing, region identification, and domain preparation strategies which used to adapt the CAD model to downstream application requirements. In general, the developed framework bridges a point cloud and a CAD model obtained from IGES and STL file into downstream applications
A Concept For Surface Reconstruction From Digitised Data
Reverse engineering and in particular the reconstruction of surfaces from digitized
data is an important task in industry. With the development of new digitizing technologies
such as laser or photogrammetry, real objects can be measured or digitized
quickly and cost effectively. The result of the digitizing process is a set of discrete
3D sample points. These sample points have to be converted into a mathematical,
continuous surface description, which can be further processed in different computer
applications. The main goal of this work is to develop a concept for such a computer
aided surface generation tool, that supports the new scanning technologies and meets
the requirements in industry towards such a product.
Therefore first, the requirements to be met by a surface reconstruction tool are
determined. This marketing study has been done by analysing different departments
of several companies. As a result, a catalogue of requirements is developed. The
number of tasks and applications shows the importance of a fast and precise computer
aided reconstruction tool in industry. The main result from the analysis is, that
many important applications such as stereolithographie, copy milling etc. are based
on triangular meshes or they are able to handle these polygonal surfaces.
Secondly the digitizer, currently available on the market and used in industry are
analysed. Any scanning system has its strength and weaknesses. A typical problem
in digitizing is, that some areas of a model cannot be digitized due to occlusion or
obstruction. The systems are also different in terms of accuracy, flexibility etc. The
analysis of the systems leads to a second catalogue of requirements and tasks, which
have to be solved in order to provide a complete and effective software tool. The analysis
also shows, that the reconstruction problem cannot be solved fully automatically
due to many limitations of the scanning technologies.
Based on the two requirements, a concept for a software tool in order to process digitized data is developed and presented. The concept is restricted to the generation
of polygonal surfaces. It combines automatic processes, such as the generation of
triangular meshes from digitized data, as well as user interactive tools such as the
reconstruction of sharp corners or the compensation of the scanning probe radius in
tactile measured data.
The most difficult problem in this reconstruction process is the automatic generation
of a surface from discrete measured sample points. Hence, an algorithm for
generating triangular meshes from digitized data has been developed. The algorithm
is based on the principle of multiple view combination. The proposed approach is able
to handle large numbers of data points (examples with up to 20 million data points
were processed). Two pre-processing algorithm for triangle decimation and surface
smoothing are also presented and part of the mesh generation process. Several practical
examples, which show the effectiveness, robustness and reliability of the algorithm
are presented
The effect of pose variability and repeated reliability of segmental centres of mass acquisition when using 3D photonic scanning
Three-dimensional (3D) photonic scanning is an emerging technique to acquire accurate body segment parameter data. This study established the repeated reliability of segmental centres of mass when using 3D photonic scanning (3DPS). Seventeen male participants were scanned twice by a 3D whole-body laser scanner. The same operators conducted the reconstruction and segmentation processes to obtain segmental meshes for calculating the segmental centres of mass. The segmental centres of mass obtained from repeated 3DPS were compared by relative technical error of measurement (TEM). Hypothesis tests were conducted to determine the size of change required for each segment to be determined a true variation. The relative TEMs for all segments were less than 5%. The relative changes in centres of mass at ±1.5% for most segments can be detected (p < 0.05). The arm segments which are difficult to keep in the same scanning pose generated more error than other segments
Virtuaalse proovikabiini 3D kehakujude ja roboti juhtimisalgoritmide uurimine
Väitekirja elektrooniline versioon ei sisalda publikatsiooneVirtuaalne riiete proovimine on üks põhilistest teenustest, mille pakkumine võib suurendada rõivapoodide edukust, sest tänu sellele lahendusele väheneb füüsilise töö vajadus proovimise faasis ning riiete proovimine muutub kasutaja jaoks mugavamaks. Samas pole enamikel varem välja pakutud masinnägemise ja graafika meetoditel õnnestunud inimkeha realistlik modelleerimine, eriti terve keha 3D modelleerimine, mis vajab suurt kogust andmeid ja palju arvutuslikku ressurssi. Varasemad katsed on ebaõnnestunud põhiliselt seetõttu, et ei ole suudetud korralikult arvesse võtta samaaegseid muutusi keha pinnal. Lisaks pole varasemad meetodid enamasti suutnud kujutiste liikumisi realistlikult reaalajas visualiseerida. Käesolev projekt kavatseb kõrvaldada eelmainitud puudused nii, et rahuldada virtuaalse proovikabiini vajadusi. Välja pakutud meetod seisneb nii kasutaja keha kui ka riiete skaneerimises, analüüsimises, modelleerimises, mõõtmete arvutamises, orientiiride paigutamises, mannekeenidelt võetud 3D visuaalsete andmete segmenteerimises ning riiete mudeli paigutamises ja visualiseerimises kasutaja kehal. Selle projekti käigus koguti visuaalseid andmeid kasutades 3D laserskannerit ja Kinecti optilist kaamerat ning koostati nendest andmebaas. Neid andmeid kasutati välja töötatud algoritmide testimiseks, mis peamiselt tegelevad riiete realistliku visuaalse kujutamisega inimkehal ja suuruse pakkumise süsteemi täiendamisega virtuaalse proovikabiini kontekstis.Virtual fitting constitutes a fundamental element of the developments expected to rise the commercial prosperity of online garment retailers to a new level, as it is expected to reduce the load of the manual labor and physical efforts required. Nevertheless, most of the previously proposed computer vision and graphics methods have failed to accurately and realistically model the human body, especially, when it comes to the 3D modeling of the whole human body. The failure is largely related to the huge data and calculations required, which in reality is caused mainly by inability to properly account for the simultaneous variations in the body surface. In addition, most of the foregoing techniques cannot render realistic movement representations in real-time. This project intends to overcome the aforementioned shortcomings so as to satisfy the requirements of a virtual fitting room. The proposed methodology consists in scanning and performing some specific analyses of both the user's body and the prospective garment to be virtually fitted, modeling, extracting measurements and assigning reference points on them, and segmenting the 3D visual data imported from the mannequins. Finally, superimposing, adopting and depicting the resulting garment model on the user's body. The project is intended to gather sufficient amounts of visual data using a 3D laser scanner and the Kinect optical camera, to manage it in form of a usable database, in order to experimentally implement the algorithms devised. The latter will provide a realistic visual representation of the garment on the body, and enhance the size-advisor system in the context of the virtual fitting room under study
Consistent Density Scanning and Information Extraction From Point Clouds of Building Interiors
Over the last decade, 3D range scanning systems have improved considerably enabling the designers to capture large and complex domains such as building interiors. The captured point cloud is processed to extract specific Building Information Models, where the main research challenge is to simultaneously handle huge and cohesive point clouds representing multiple objects, occluded features and vast geometric diversity. These domain characteristics increase the data complexities and thus make it difficult to extract accurate information models from the captured point clouds.
The research work presented in this thesis improves the information extraction pipeline with the development of novel algorithms for consistent density scanning and information extraction automation for building interiors. A restricted density-based, scan planning methodology computes the number of scans to cover large linear domains while ensuring desired data density and reducing rigorous post-processing of data sets.
The research work further develops effective algorithms to transform the captured data into information models in terms of domain features (layouts), meaningful data clusters (segmented data) and specific shape attributes (occluded boundaries) having better practical utility. Initially, a direct point-based simplification and layout extraction algorithm is presented that can handle the cohesive point clouds by adaptive simplification and an accurate layout extraction approach without generating an intermediate model.
Further, three information extraction algorithms are presented that transforms point clouds into meaningful clusters. The novelty of these algorithms lies in the fact that they work directly on point clouds by exploiting their inherent characteristic. First a rapid data clustering algorithm is presented to quickly identify objects in the scanned scene using a robust hue, saturation and value (H S V) color model for better scene understanding.
A hierarchical clustering algorithm is developed to handle the vast geometric diversity ranging from planar walls to complex freeform objects. The shape adaptive parameters help to segment planar as well as complex interiors whereas combining color and geometry based segmentation criterion improves clustering reliability and identifies unique clusters from geometrically similar regions. Finally, a progressive scan line based, side-ratio constraint algorithm is presented to identify occluded boundary data points by investigating their spatial discontinuity
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