9,311 research outputs found
Adaptive primal-dual genetic algorithms in dynamic environments
This article is placed here with permission of IEEE - Copyright @ 2010 IEEERecently, there has been an increasing interest in applying genetic algorithms (GAs) in dynamic environments. Inspired by the complementary and dominance mechanisms in nature, a primal-dual GA (PDGA) has been proposed for dynamic optimization problems (DOPs). In this paper, an important operator in PDGA, i.e., the primal-dual mapping (PDM) scheme, is further investigated to improve the robustness and adaptability of PDGA in dynamic environments. In the improved scheme, two different probability-based PDM operators, where the mapping probability of each allele in the chromosome string is calculated through the statistical information of the distribution of alleles in the corresponding gene locus over the population, are effectively combined according to an adaptive Lamarckian learning mechanism. In addition, an adaptive dominant replacement scheme, which can probabilistically accept inferior chromosomes, is also introduced into the proposed algorithm to enhance the diversity level of the population. Experimental results on a series of dynamic problems generated from several stationary benchmark problems show that the proposed algorithm is a good optimizer for DOPs.This work was supported in part by the National Nature Science Foundation of China (NSFC) under Grant 70431003 and Grant
70671020, by the National Innovation Research Community Science Foundation
of China under Grant 60521003, by the National Support Plan of China under Grant 2006BAH02A09, by the Engineering and Physical Sciences
Research Council (EPSRC) of U.K. under Grant EP/E060722/1, and by the
Hong Kong Polytechnic University Research Grants under Grant G-YH60
Incorporating characteristics of human creativity into an evolutionary art algorithm
A perceived limitation of evolutionary art and design algorithms is that they rely on human intervention; the artist selects the most aesthetically pleasing variants of one generation to produce the next. This paper discusses how computer generated art and design can become more creatively human-like with respect to both process and outcome. As an example of a step in this direction, we present an algorithm that overcomes the above limitation by employing an automatic fitness function. The goal is to evolve abstract portraits of Darwin, using our 2nd generation fitness function which rewards genomes that not just produce a likeness of Darwin but exhibit certain strategies characteristic of human artists. We note that in human creativity, change is less choosing amongst randomly generated variants and more capitalizing on the associative structure of a conceptual network to hone in on a vision. We discuss how to achieve this fluidity algorithmically
Self-Adaptive Surrogate-Assisted Covariance Matrix Adaptation Evolution Strategy
This paper presents a novel mechanism to adapt surrogate-assisted
population-based algorithms. This mechanism is applied to ACM-ES, a recently
proposed surrogate-assisted variant of CMA-ES. The resulting algorithm,
saACM-ES, adjusts online the lifelength of the current surrogate model (the
number of CMA-ES generations before learning a new surrogate) and the surrogate
hyper-parameters. Both heuristics significantly improve the quality of the
surrogate model, yielding a significant speed-up of saACM-ES compared to the
ACM-ES and CMA-ES baselines. The empirical validation of saACM-ES on the
BBOB-2012 noiseless testbed demonstrates the efficiency and the scalability
w.r.t the problem dimension and the population size of the proposed approach,
that reaches new best results on some of the benchmark problems.Comment: Genetic and Evolutionary Computation Conference (GECCO 2012) (2012
Incorporating characteristics of human creativity into an evolutionary art algorithm (journal article)
A perceived limitation of evolutionary art and design algorithms is that they rely on human intervention; the artist selects the most aesthetically pleasing variants of one generation to produce the next. This paper discusses how computer generated art and design can become more creatively human-like with respect to both process and outcome. As an example of a step in this direction, we present an algorithm that overcomes the above limitation by employing an automatic fitness function. The goal is to evolve abstract portraits of Darwin, using our 2nd generation fitness function which rewards genomes that not just produce a likeness of Darwin but exhibit certain strategies characteristic of human artists. We note that in human creativity, change is less choosing amongst randomly generated variants and more capitalizing on the associative structure of a conceptual network to hone in on a vision. We discuss how to achieve this fluidity algorithmically
Optimisation of Mobile Communication Networks - OMCO NET
The mini conference âOptimisation of Mobile Communication Networksâ focuses on advanced methods for search and optimisation applied to wireless communication networks. It is sponsored by Research & Enterprise Fund Southampton Solent University.
The conference strives to widen knowledge on advanced search methods capable of optimisation of wireless communications networks. The aim is to provide a forum for exchange of recent knowledge, new ideas and trends in this progressive and challenging area. The conference will popularise new successful approaches on resolving hard tasks such as minimisation of transmit power, cooperative and optimal routing
Evolutionary Dynamic Optimization and Machine Learning
Evolutionary Computation (EC) has emerged as a powerful field of Artificial
Intelligence, inspired by nature's mechanisms of gradual development. However,
EC approaches often face challenges such as stagnation, diversity loss,
computational complexity, population initialization, and premature convergence.
To overcome these limitations, researchers have integrated learning algorithms
with evolutionary techniques. This integration harnesses the valuable data
generated by EC algorithms during iterative searches, providing insights into
the search space and population dynamics. Similarly, the relationship between
evolutionary algorithms and Machine Learning (ML) is reciprocal, as EC methods
offer exceptional opportunities for optimizing complex ML tasks characterized
by noisy, inaccurate, and dynamic objective functions. These hybrid techniques,
known as Evolutionary Machine Learning (EML), have been applied at various
stages of the ML process. EC techniques play a vital role in tasks such as data
balancing, feature selection, and model training optimization. Moreover, ML
tasks often require dynamic optimization, for which Evolutionary Dynamic
Optimization (EDO) is valuable. This paper presents the first comprehensive
exploration of reciprocal integration between EDO and ML. The study aims to
stimulate interest in the evolutionary learning community and inspire
innovative contributions in this domain
- âŠ