2,837 research outputs found

    State-of-the-art on evolution and reactivity

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    This report starts by, in Chapter 1, outlining aspects of querying and updating resources on the Web and on the Semantic Web, including the development of query and update languages to be carried out within the Rewerse project. From this outline, it becomes clear that several existing research areas and topics are of interest for this work in Rewerse. In the remainder of this report we further present state of the art surveys in a selection of such areas and topics. More precisely: in Chapter 2 we give an overview of logics for reasoning about state change and updates; Chapter 3 is devoted to briefly describing existing update languages for the Web, and also for updating logic programs; in Chapter 4 event-condition-action rules, both in the context of active database systems and in the context of semistructured data, are surveyed; in Chapter 5 we give an overview of some relevant rule-based agents frameworks

    State-based and process-based value passing

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    State-based and process-based formalisms each come with their own distinct set of assumptions and properties. To combine them in a useful way it is important to be sure of these assumptions in order that the formalisms are combined in ways which have, or which allow, the intended combined properties. Consequently we cannot necessarily expect to take on state-based formalism and one process-based formalism and combine them and get something sensible, especially since the act of combining can have subtle consequences. Here we concentrate on value-passing, how it is treated in each formalism, and how the formalisms can be combined so as to preserve certain properties. Specifically, the aim is to take from the many process-based formalisms definitions that will best fit with our chosen stat-based formalism, namely Z, so that the fit is simple, has no unintended consequences and is as elegant as possible

    Symbolic semantics and bisimulation for full LOTOS

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    Bisimulations for concurrency

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    Process algebra for performance evaluation

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    This paper surveys the theoretical developments in the field of stochastic process algebras, process algebras where action occurrences may be subject to a delay that is determined by a random variable. A huge class of resource-sharing systems – like large-scale computers, client–server architectures, networks – can accurately be described using such stochastic specification formalisms. The main emphasis of this paper is the treatment of operational semantics, notions of equivalence, and (sound and complete) axiomatisations of these equivalences for different types of Markovian process algebras, where delays are governed by exponential distributions. Starting from a simple actionless algebra for describing time-homogeneous continuous-time Markov chains, we consider the integration of actions and random delays both as a single entity (like in known Markovian process algebras like TIPP, PEPA and EMPA) and as separate entities (like in the timed process algebras timed CSP and TCCS). In total we consider four related calculi and investigate their relationship to existing Markovian process algebras. We also briefly indicate how one can profit from the separation of time and actions when incorporating more general, non-Markovian distributions

    Process algebra modelling styles for biomolecular processes

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    We investigate how biomolecular processes are modelled in process algebras, focussing on chemical reactions. We consider various modelling styles and how design decisions made in the definition of the process algebra have an impact on how a modelling style can be applied. Our goal is to highlight the often implicit choices that modellers make in choosing a formalism, and illustrate, through the use of examples, how this can affect expressability as well as the type and complexity of the analysis that can be performed

    Full abstraction for fair testing in CCS

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    In previous work with Pous, we defined a semantics for CCS which may both be viewed as an innocent presheaf semantics and as a concurrent game semantics. It is here proved that a behavioural equivalence induced by this semantics on CCS processes is fully abstract for fair testing equivalence. The proof relies on a new algebraic notion called playground, which represents the 'rule of the game'. From any playground, two languages, equipped with labelled transition systems, are derived, as well as a strong, functional bisimulation between them.Comment: 15 pages, to appear in CALCO '13. To appear Lecture notes in computer science (2013
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