752 research outputs found

    Enabling Social Applications via Decentralized Social Data Management

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    An unprecedented information wealth produced by online social networks, further augmented by location/collocation data, is currently fragmented across different proprietary services. Combined, it can accurately represent the social world and enable novel socially-aware applications. We present Prometheus, a socially-aware peer-to-peer service that collects social information from multiple sources into a multigraph managed in a decentralized fashion on user-contributed nodes, and exposes it through an interface implementing non-trivial social inferences while complying with user-defined access policies. Simulations and experiments on PlanetLab with emulated application workloads show the system exhibits good end-to-end response time, low communication overhead and resilience to malicious attacks.Comment: 27 pages, single ACM column, 9 figures, accepted in Special Issue of Foundations of Social Computing, ACM Transactions on Internet Technolog

    CHORUS Deliverable 2.2: Second report - identification of multi-disciplinary key issues for gap analysis toward EU multimedia search engines roadmap

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    After addressing the state-of-the-art during the first year of Chorus and establishing the existing landscape in multimedia search engines, we have identified and analyzed gaps within European research effort during our second year. In this period we focused on three directions, notably technological issues, user-centred issues and use-cases and socio- economic and legal aspects. These were assessed by two central studies: firstly, a concerted vision of functional breakdown of generic multimedia search engine, and secondly, a representative use-cases descriptions with the related discussion on requirement for technological challenges. Both studies have been carried out in cooperation and consultation with the community at large through EC concertation meetings (multimedia search engines cluster), several meetings with our Think-Tank, presentations in international conferences, and surveys addressed to EU projects coordinators as well as National initiatives coordinators. Based on the obtained feedback we identified two types of gaps, namely core technological gaps that involve research challenges, and “enablers”, which are not necessarily technical research challenges, but have impact on innovation progress. New socio-economic trends are presented as well as emerging legal challenges

    Trust and reputation management in decentralized systems

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    In large, open and distributed systems, agents are often used to represent users and act on their behalves. Agents can provide good or bad services or act honestly or dishonestly. Trust and reputation mechanisms are used to distinguish good services from bad ones or honest agents from dishonest ones. My research is focused on trust and reputation management in decentralized systems. Compared with centralized systems, decentralized systems are more difficult and inefficient for agents to find and collect information to build trust and reputation. In this thesis, I propose a Bayesian network-based trust model. It provides a flexible way to present differentiated trust and combine different aspects of trust that can meet agents’ different needs. As a complementary element, I propose a super-agent based approach that facilitates reputation management in decentralized networks. The idea of allowing super-agents to form interest-based communities further enables flexible reputation management among groups of agents. A reward mechanism creates incentives for super-agents to contribute their resources and to be honest. As a single package, my work is able to promote effective, efficient and flexible trust and reputation management in decentralized systems

    MORE: Merged Opinions Reputation Model

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    Reputation is generally defined as the opinion of a group on an aspect of a thing. This paper presents a reputation model that follows a probabilistic modelling of opinions based on three main concepts: (1) the value of an opinion decays with time, (2) the reputation of the opinion source impacts the reliability of the opinion, and (3) the certainty of the opinion impacts its weight with respect to other opinions. Furthermore, the model is flexible with its opinion sources: it may use explicit opinions or implicit opinions that can be extracted from agent behavior in domains where explicit opinions are sparse. We illustrate the latter with an approach to extract opinions from behavioral information in the sports domain, focusing on football in particular. One of the uses of a reputation model is predicting behavior. We take up the challenge of predicting the behavior of football teams in football matches, which we argue is a very interesting yet difficult approach for evaluating the model.Comment: 12th European Conference on Multi-Agent Systems (EUMAS 2014

    CHORUS Deliverable 2.1: State of the Art on Multimedia Search Engines

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    Based on the information provided by European projects and national initiatives related to multimedia search as well as domains experts that participated in the CHORUS Think-thanks and workshops, this document reports on the state of the art related to multimedia content search from, a technical, and socio-economic perspective. The technical perspective includes an up to date view on content based indexing and retrieval technologies, multimedia search in the context of mobile devices and peer-to-peer networks, and an overview of current evaluation and benchmark inititiatives to measure the performance of multimedia search engines. From a socio-economic perspective we inventorize the impact and legal consequences of these technical advances and point out future directions of research

    The Pudding of Trust

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    Trust - "reliance on the integrity, ability, or character of a person or thing" - is pervasive in social systems. We constantly apply it in interactions between people, organizations, animals, and even artifacts. We use it instinctively and implicitly in closed and static systems, or consciously and explicitly in open or dynamic systems. An epitome for the former case is a small village, where everybody knows everybody, and the villagers instinctively use their knowledge or stereotypes to trust or distrust their neighbors. A big city exemplifies the latter case, where people use explicit rules of behavior in diverse trust relationships. We already use trust in computing systems extensively, although usually subconsciously. The challenge for exploiting trust in computing lies in extending the use of trust-based solutions, first to artificial entities such as software agents or subsystems, then to human users' subconscious choices
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