849 research outputs found

    A Review of Physical Human Activity Recognition Chain Using Sensors

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    In the era of Internet of Medical Things (IoMT), healthcare monitoring has gained a vital role nowadays. Moreover, improving lifestyle, encouraging healthy behaviours, and decreasing the chronic diseases are urgently required. However, tracking and monitoring critical cases/conditions of elderly and patients is a great challenge. Healthcare services for those people are crucial in order to achieve high safety consideration. Physical human activity recognition using wearable devices is used to monitor and recognize human activities for elderly and patient. The main aim of this review study is to highlight the human activity recognition chain, which includes, sensing technologies, preprocessing and segmentation, feature extractions methods, and classification techniques. Challenges and future trends are also highlighted.

    Drone-Driven Running:Exploring the Opportunities for Drones to Support Running Well-being through a Review of Running and Drone Interaction Technologies

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    There is an underexplored interaction space for drones that can be utilised as running interaction technology, distinct from human drone interaction that warrants foregrounding. This paper consolidates the current state of art in running interaction technology through a review of relevant studies and commercial technologies in a framework positioned using dimensions related to the form of interaction as identified in the sports ITECH framework. Our analysis highlights the unmet opportunities in running interaction technology and presents the potential of drones to further support runners. The potential of drones to support various forms of interaction are supported using exemplar research done in human-drone interaction. Through our findings, we hope to inform and expedite future research and practice in the field of running interaction technology and runner drone interaction by supporting researchers in defining and situating their contributions.</p

    PhysioVR: a novel mobile virtual reality framework for physiological computing

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    Virtual Reality (VR) is morphing into a ubiquitous technology by leveraging of smartphones and screenless cases in order to provide highly immersive experiences at a low price point. The result of this shift in paradigm is now known as mobile VR (mVR). Although mVR offers numerous advantages over conventional immersive VR methods, one of the biggest limitations is related with the interaction pathways available for the mVR experiences. Using physiological computing principles, we created the PhysioVR framework, an Open-Source software tool developed to facilitate the integration of physiological signals measured through wearable devices in mVR applications. PhysioVR includes heart rate (HR) signals from Android wearables, electroencephalography (EEG) signals from a low cost brain computer interface and electromyography (EMG) signals from a wireless armband. The physiological sensors are connected with a smartphone via Bluetooth and the PhysioVR facilitates the streaming of the data using UDP communication protocol, thus allowing a multicast transmission for a third party application such as the Unity3D game engine. Furthermore, the framework provides a bidirectional communication with the VR content allowing an external event triggering using a real-time control as well as data recording options. We developed a demo game project called EmoCat Rescue which encourage players to modulate HR levels in order to successfully complete the in-game mission. EmoCat Rescue is included in the PhysioVR project which can be freely downloaded. This framework simplifies the acquisition, streaming and recording of multiple physiological signals and parameters from wearable consumer devices providing a single and efficient interface to create novel physiologically-responsive mVR applications.info:eu-repo/semantics/publishedVersio

    Survey on virtual coaching for older adults

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    Virtual coaching has emerged as a promising solution to extend independent living for older adults. A virtual coach system is an always-attentive personalized system that continuously monitors user's activity and surroundings and delivers interventions - that is, intentional messages - in the appropriate moment. This article presents a survey of different approaches in virtual coaching for older adults, from the less technically supported tools to the latest developments and future avenues for research. It focuses on the technical aspects, especially on software architectures, user interaction and coaching personalization. Nevertheless, some aspects from the fields of personality/social psychology are also presented in the context of coaching strategies. Coaching is considered holistically, including matters such as physical and cognitive training, nutrition, social interaction and mood.The author(s) disclosed receipt of the following financial support for the research, authorship, and/or publication of this article: This project has received funding from the European Union's Horizon 2020 research and innovation programme under grant agreement No. 769830

    Contextual and design factors that influence the use of consumer technologies for self-management of stress by teachers

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    Persistent psychosocial stress is endemic in the modern workplace, including amongst secondary school teachers in England. There is intense interest in the potential role of digital technology such as apps, wearables and online programmes to support stress management but insufficient understanding of how the contexts of teachers’ work influence their use. Using a constructivist paradigm, a series of qualitative studies was conducted to understand the influence of these contextual factors. First semi-structured qualitative interviews with teachers were thematically analysed to reveal the physical, social and cultural contextual constraints on teachers’ stress management. Then to enable teachers’ choice of consumer technology for the longitudinal study, an analytical study generated a populated taxonomy of self-management strategies for stress with digital support options. This was presented in workshops to enable some informed choice. Finally, the qualitative longitudinal summer term study explored eight teachers’ experiences of using their chosen technology in their daily lives. The pandemic meant interviews were online and teachers were mainly working from home. The study was extended with six participants into the autumn term when all teachers had returned to school premises. Cross-case analysis revealed the teachers’ experiences of using technology for stress management included the explanatory power of contextually mediated data, generating awareness, permission to self-care and empathy. The findings suggest implications for self-determination theory (SDT). Thematic analysis revealed facilitators and barriers to using the technology in the school context. There are associated implications for school wellbeing support and designers, and considerations for the Unified Theory of Acceptance and Use of Technology (UTAUT). This thesis’ main contributions include unique insight into teachers’ experiences of consumer technologies for workplace stress management and the technology features that facilitate self-care. Stress awareness derived from interaction with the technology and personal data gave teachers permission to self-care. Facilitators included brief, discreet interactions and contextually relevant prompts and information. Barriers to use included insufficient technology instructions, and contextual constraints of the relentless work culture, social stigma and lack of privacy. This thesis also documents an innovative process for developing and populating a taxonomy to facilitate technology selection, including specifically for teachers managing stress. Finally, it makes recommendations of interest to designers, school leaders and policy makers seeking to improve teachers’ ability to digitally support their stress self-management

    Accessibility of Health Data Representations for Older Adults: Challenges and Opportunities for Design

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    Health data of consumer off-the-shelf wearable devices is often conveyed to users through visual data representations and analyses. However, this is not always accessible to people with disabilities or older people due to low vision, cognitive impairments or literacy issues. Due to trade-offs between aesthetics predominance or information overload, real-time user feedback may not be conveyed easily from sensor devices through visual cues like graphs and texts. These difficulties may hinder critical data understanding. Additional auditory and tactile feedback can also provide immediate and accessible cues from these wearable devices, but it is necessary to understand existing data representation limitations initially. To avoid higher cognitive and visual overload, auditory and haptic cues can be designed to complement, replace or reinforce visual cues. In this paper, we outline the challenges in existing data representation and the necessary evidence to enhance the accessibility of health information from personal sensing devices used to monitor health parameters such as blood pressure, sleep, activity, heart rate and more. By creating innovative and inclusive user feedback, users will likely want to engage and interact with new devices and their own data

    Personal Healthcare Agents for Monitoring and Predicting Stress and Hypertension from Biosignals

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    We live in exciting times. The fast paced growth in mobile computers has put powerful computational devices in the palm of our hands. Blazing fast connectivity has made human-human, human-machine, and machine-machine communication effortless. Wearable devices and the internet of things have made monitoring every aspect of our lives easier. This has given rise to the domain of quantified self where we can continuous record and quantify the various signals generated in everyday life. Sensors on smartphones can continuously record our location and motion profile. Sensors on wearable devices can track changes in our bodies’ physiological responses. This monitoring also has the capability to revolutionise the health care domain by creating more informed and involved patients. This has the potential to shift care-management from a physician-centric approach to a patient-centric approach allowing individuals to create more empowered patients and individuals who are in better control of their health. However, the data deluge from all these sources can sometimes be overwhelming. There is a need for intelligent technology that can help us navigate the data and take informed decisions. The goal of this work is to develop a mobile, personal intelligent agent platform that can become a digital companion to live with the user. It can monitor the covert and overt signal streams of the user, identify activity and stress levels to help the users’ make healthy choices regarding their lives. This thesis particularly targets patients suffering from or at-risk of essential hypertension since its a difficult condition to detect and manage. This thesis delivers the following contributions: 1) An intelligent personal agent platform for on-the-go continuous monitoring of covert and overt signals. 2) A machine learning algorithm for accurate recognition of activities using smartphone signals recorded from in-the-wild scenarios. 3) A machine learning pipeline to combine various physiological signal streams, motion profiles, and user annotations for on-the-go stress recognition. 4) We design and train a complete signal processing and classification system for hypertension prediction. 5) Through a small pilot study we demonstrate that this system can distinguish between hypertensive and normotensive subjects with high accuracy

    The Next Familiar

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    Using a speculative design foresight approach, this study explores the rapidly developing area of wearable, implantable and ingestible technologies, and how they might influence us over the next several decades. The authors have combined traditional research methods such as literature review and expert interviews; foresight methods, such as environmental scanning, trends analysis and scenario creation; and narrative, imagery and conjecture to produce an evocative account of future possibilities in the realm of the tools we keep and use close to and inside our bodies
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