2,207 research outputs found

    Exploring multimedia and interactive technologies

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    The goal of multimedia design strategies and innovation is to produce meaningful learning environments that relate to and build upon what the learner already knows and what the learner seeks. The multimedia tools used to achieve knowledge transfer should activate recall or prior knowledge and help the learner alter and encode new structures. Traditionally, multimedia has been localized to specific delivery systems and demographics based on the government, industry, or academic concentration. The presenter will explore the introduction of immersive telecommunications technologies, constructivist learning methodologies, and adult learning models to standardize networking and multimedia-based services and products capable of adapting to wired and wireless environments, different devices and conditions on a global scale

    Emerging technologies for learning (volume 2)

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    5G-PPP Technology Board:Delivery of 5G Services Indoors - the wireless wire challenge and solutions

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    The 5G Public Private Partnership (5G PPP) has focused its research and innovation activities mainly on outdoor use cases and supporting the user and its applications while on the move. However, many use cases inherently apply in indoor environments whereas their requirements are not always properly reflected by the requirements eminent for outdoor applications. The best example for indoor applications can be found is the Industry 4.0 vertical, in which most described use cases are occurring in a manufacturing hall. Other environments exhibit similar characteristics such as commercial spaces in offices, shopping malls and commercial buildings. We can find further similar environments in the media & entertainment sector, culture sector with museums and the transportation sector with metro tunnels. Finally in the residential space we can observe a strong trend for wireless connectivity of appliances and devices in the home. Some of these spaces are exhibiting very high requirements among others in terms of device density, high-accuracy localisation, reliability, latency, time sensitivity, coverage and service continuity. The delivery of 5G services to these spaces has to consider the specificities of the indoor environments, in which the radio propagation characteristics are different and in the case of deep indoor scenarios, external radio signals cannot penetrate building construction materials. Furthermore, these spaces are usually “polluted” by existing wireless technologies, causing a multitude of interreference issues with 5G radio technologies. Nevertheless, there exist cases in which the co-existence of 5G new radio and other radio technologies may be sensible, such as for offloading local traffic. In any case the deployment of networks indoors is advised to consider and be planned along existing infrastructure, like powerlines and available shafts for other utilities. Finally indoor environments expose administrative cross-domain issues, and in some cases so called non-public networks, foreseen by 3GPP, could be an attractive deployment model for the owner/tenant of a private space and for the mobile network operators serving the area. Technology-wise there exist a number of solutions for indoor RAN deployment, ranging from small cell architectures, optical wireless/visual light communication, and THz communication utilising reconfigurable intelligent surfaces. For service delivery the concept of multi-access edge computing is well tailored to host virtual network functions needed in the indoor environment, including but not limited to functions supporting localisation, security, load balancing, video optimisation and multi-source streaming. Measurements of key performance indicators in indoor environments indicate that with proper planning and consideration of the environment characteristics, available solutions can deliver on the expectations. Measurements have been conducted regarding throughput and reliability in the mmWave and optical wireless communication cases, electric and magnetic field measurements, round trip latency measurements, as well as high-accuracy positioning in laboratory environment. Overall, the results so far are encouraging and indicate that 5G and beyond networks must advance further in order to meet the demands of future emerging intelligent automation systems in the next 10 years. Highly advanced industrial environments present challenges for 5G specifications, spanning congestion, interference, security and safety concerns, high power consumption, restricted propagation and poor location accuracy within the radio and core backbone communication networks for the massive IoT use cases, especially inside buildings. 6G and beyond 5G deployments for industrial networks will be increasingly denser, heterogeneous and dynamic, posing stricter performance requirements on the network. The large volume of data generated by future connected devices will put a strain on networks. It is therefore fundamental to discriminate the value of information to maximize the utility for the end users with limited network resources

    Survey on 6G Frontiers: Trends, Applications, Requirements, Technologies and Future Research

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    Emerging applications such as Internet of Everything, Holographic Telepresence, collaborative robots, and space and deep-sea tourism are already highlighting the limitations of existing fifth-generation (5G) mobile networks. These limitations are in terms of data-rate, latency, reliability, availability, processing, connection density and global coverage, spanning over ground, underwater and space. The sixth-generation (6G) of mobile networks are expected to burgeon in the coming decade to address these limitations. The development of 6G vision, applications, technologies and standards has already become a popular research theme in academia and the industry. In this paper, we provide a comprehensive survey of the current developments towards 6G. We highlight the societal and technological trends that initiate the drive towards 6G. Emerging applications to realize the demands raised by 6G driving trends are discussed subsequently. We also elaborate the requirements that are necessary to realize the 6G applications. Then we present the key enabling technologies in detail. We also outline current research projects and activities including standardization efforts towards the development of 6G. Finally, we summarize lessons learned from state-of-the-art research and discuss technical challenges that would shed a new light on future research directions towards 6G

    Analysis of QoS Requirements for e-Health Services and Mapping to Evolved Packet System QoS Classes

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    E-Health services comprise a broad range of healthcare services delivered by using information and communication technology. In order to support existing as well as emerging e-Health services over converged next generation network (NGN) architectures, there is a need for network QoS control mechanisms that meet the often stringent requirements of such services. In this paper, we evaluate the QoS support for e-Health services in the context of the Evolved Packet System (EPS), specified by the Third Generation Partnership Project (3GPP) as a multi-access all-IP NGN. We classify heterogeneous e-Health services based on context and network QoS requirements and propose a mapping to existing 3GPP QoS Class Identifiers (QCIs) that serve as a basis for the class-based QoS concept of the EPS. The proposed mapping aims to provide network operators with guidelines for meeting heterogeneous e-Health service requirements. As an example, we present the QoS requirements for a prototype e-Health service supporting tele-consultation between a patient and a doctor and illustrate the use of the proposed mapping to QCIs in standardized QoS control procedures

    Personalization in cultural heritage: the road travelled and the one ahead

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    Over the last 20 years, cultural heritage has been a favored domain for personalization research. For years, researchers have experimented with the cutting edge technology of the day; now, with the convergence of internet and wireless technology, and the increasing adoption of the Web as a platform for the publication of information, the visitor is able to exploit cultural heritage material before, during and after the visit, having different goals and requirements in each phase. However, cultural heritage sites have a huge amount of information to present, which must be filtered and personalized in order to enable the individual user to easily access it. Personalization of cultural heritage information requires a system that is able to model the user (e.g., interest, knowledge and other personal characteristics), as well as contextual aspects, select the most appropriate content, and deliver it in the most suitable way. It should be noted that achieving this result is extremely challenging in the case of first-time users, such as tourists who visit a cultural heritage site for the first time (and maybe the only time in their life). In addition, as tourism is a social activity, adapting to the individual is not enough because groups and communities have to be modeled and supported as well, taking into account their mutual interests, previous mutual experience, and requirements. How to model and represent the user(s) and the context of the visit and how to reason with regard to the information that is available are the challenges faced by researchers in personalization of cultural heritage. Notwithstanding the effort invested so far, a definite solution is far from being reached, mainly because new technology and new aspects of personalization are constantly being introduced. This article surveys the research in this area. Starting from the earlier systems, which presented cultural heritage information in kiosks, it summarizes the evolution of personalization techniques in museum web sites, virtual collections and mobile guides, until recent extension of cultural heritage toward the semantic and social web. The paper concludes with current challenges and points out areas where future research is needed

    Cyber-Agricultural Systems for Crop Breeding and Sustainable Production

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    The Cyber-Agricultural System (CAS) Represents an overarching Framework of Agriculture that Leverages Recent Advances in Ubiquitous Sensing, Artificial Intelligence, Smart Actuators, and Scalable Cyberinfrastructure (CI) in Both Breeding and Production Agriculture. We Discuss the Recent Progress and Perspective of the Three Fundamental Components of CAS – Sensing, Modeling, and Actuation – and the Emerging Concept of Agricultural Digital Twins (DTs). We Also Discuss How Scalable CI is Becoming a Key Enabler of Smart Agriculture. in This Review We Shed Light on the Significance of CAS in Revolutionizing Crop Breeding and Production by Enhancing Efficiency, Productivity, Sustainability, and Resilience to Changing Climate. Finally, We Identify Underexplored and Promising Future Directions for CAS Research and Development
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