3,137 research outputs found

    Autonomous vehicle guidance in unknown environments

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    Gaining from significant advances in their performance granted by technological evolution, Autonomous Vehicles are rapidly increasing the number of fields of possible and effective applications. From operations in hostile, dangerous environments (military use in removing unexploded projectiles, survey of nuclear power and chemical industrial plants following accidents) to repetitive 24h tasks (border surveillance), from power-multipliers helping in production to less exotic commercial application in household activities (cleaning robots as consumer electronics products), the combination of autonomy and motion offers nowadays impressive options. In fact, an autonomous vehicle can be completed by a number of sensors, actuators, devices making it able to exploit a quite large number of tasks. However, in order to successfully attain these results, the vehicle should be capable to navigate its path in different, sometimes unknown environments. This is the goal of this dissertation: to analyze and - mainly - to propose a suitable solution for the guidance of autonomous vehicles. The frame in which this research takes its steps is the activity carried on at the Guidance and Navigation Lab of Sapienza – Università di Roma, hosted at the School of Aerospace Engineering. Indeed, the solution proposed has an intrinsic, while not limiting, bias towards possible space applications, that will become obvious in some of the following content. A second bias dictated by the Guidance and Navigation Lab activities is represented by the choice of a sample platform. In fact, it would be difficult to perform a meaningful study keeping it a very general level, independent on the characteristics of the targeted kind of vehicle: it is easy to see from the rough list of applications cited above that these characteristics are extremely varied. The Lab hosted – even before the beginning of this thesis activity – a simple, home-designed and manufactured model of a small, yet performing enough autonomous vehicle, called RAGNO (standing for Rover for Autonomous Guidance Navigation and Observation): it was an obvious choice to select that rover as the reference platform to identify solutions for guidance, and to use it, cooperating to its improvement, for the test activities which should be considered as mandatory in this kind of thesis work to validate the suggested approaches. The draft of the thesis includes four main chapters, plus introduction, final remarks and future perspectives, and the list of references. The first chapter (“Autonomous Guidance Exploiting Stereoscopic Vision”) investigates in detail the technique which has been deemed as the most interesting for small vehicles. The current availability of low cost, high performance cameras suggests the adoption of the stereoscopic vision as a quite effective technique, also capable to making available to remote crew a view of the scenario quite similar to the one humans would have. Several advanced image analysis techniques have been investigated for the extraction of the features from left- and right-eye images, with SURF and BRISK algorithm being selected as the most promising one. In short, SURF is a blob detector with an associated descriptor of 64 elements, where the generic feature is extracted by applying sequential box filters to the surrounding area. The features are then localized in the point of the image where the determinant of the Hessian matrix H(x,y) is maximum. The descriptor vector is than determined by calculating the Haar wavelet response in a sampling pattern centered in the feature. BRISK is instead a corner detector with an associated binary descriptor of 512 bit. The generic feature is identified as the brightest point in a sampling circular area of N pixels while the descriptor vector is calculated by computing the brightness gradient of each of the N(N-1)/2 pairs of sampling points. Once left and right features have been extracted, their descriptors are compared in order to determine the corresponding pairs. The matching criterion consists in seeking for the two descriptors for which their relative distance (Euclidean norm for SURF, Hamming distance for BRISK) is minimum. The matching process is computationally expensive: to reduce the required time the thesis successfully explored the theory of the epipolar geometry, based on the geometric constraint existing between the left and right projection of the scene point P, and indeed limiting the space to be searched. Overall, the selected techniques require between 200 and 300 ms on a 2.4GHz clock CPU for the feature extraction and matching in a single (left+right) capture, making it a feasible solution for slow motion vehicles. Once matching phase has been finalized, a disparity map can be prepared highlighting the position of the identified objects, and by means of a triangulation (the baseline between the two cameras is known, the size of the targeted object is measured in pixels in both images) the position and distance of the obstacles can be obtained. The second chapter (“A Vehicle Prototype and its Guidance System”) is devoted to the implementation of the stereoscopic vision onboard a small test vehicle, which is the previously cited RAGNO rover. Indeed, a description of the vehicle – the chassis, the propulsion system with four electric motors empowering the wheels, the good roadside performance attainable, the commanding options – either fully autonomous, partly autonomous with remote monitoring, or fully remotely controlled via TCP/IP on mobile networks - is included first, with a focus on different sensors that, depending on the scenario, can integrate the stereoscopic vision system. The intelligence-side of guidance subsystem, exploiting the navigation information provided by the camera, is then detailed. Two guidance techniques have been studied and implemented to identify the optimal trajectory in a field with scattered obstacles: the artificial potential guidance, based on the Lyapunov approach, and the A-star algorithm, looking for the minimum of a cost function built on graphs joining the cells of a mesh over-imposed to the scenario. Performance of the two techniques are assessed for two specific test-cases, and the possibility of unstable behavior of the artificial potential guidance, bouncing among local minima, has been highlighted. Overall, A-star guidance is the suggested solution in terms of time, cost and reliability. Notice that, withstanding the noise affecting information from sensors, an estimation process based on Kalman filtering has been also included in the process to improve the smoothness of the targeted trajectory. The third chapter (“Examples of Possible Missions and Applications”) reports two experimental campaigns adopting RAGNO for the detection of dangerous gases. In the first one, the rover accommodates a specific sensor, and autonomously moves in open fields, avoiding possible obstacles, to exploit measurements at given time intervals. The same configuration for RAGNO is also used in the second campaign: this time, however, the path of the rover is autonomously computed on the basis of the way points communicated by a drone which is flying above the area of measurements and identifies possible targets of interest. The fourth chapter (“Guidance of Fleet of Autonomous Vehicles ”) stresses this successful idea of fleet of vehicles, and numerically investigates by algorithms purposely written in Matlab the performance of a simple swarm of two rovers exploring an unknown scenario, pretending – as an example - to represent a case of planetary surface exploration. The awareness of the surrounding environment is dictated by the characteristics of the sensors accommodated onboard, which have been assumed on the basis of the experience gained with the material of previous chapter. Moreover, the communication issues that would likely affect real world cases are included in the scheme by the possibility to model the comm link, and by running the simulation in a multi-task configuration where the two rovers are assigned to two different computer processes, each of them having a different TCP/IP address with a behavior actually depending on the flow of information received form the other explorer. Even if at a simulation-level only, it is deemed that such a final step collects different aspects investigated during the PhD period, with feasible sensors’ characteristics (obviously focusing on stereoscopic vision), guidance technique, coordination among autonomous agents and possible interesting application cases

    Vision and Learning for Deliberative Monocular Cluttered Flight

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    Cameras provide a rich source of information while being passive, cheap and lightweight for small and medium Unmanned Aerial Vehicles (UAVs). In this work we present the first implementation of receding horizon control, which is widely used in ground vehicles, with monocular vision as the only sensing mode for autonomous UAV flight in dense clutter. We make it feasible on UAVs via a number of contributions: novel coupling of perception and control via relevant and diverse, multiple interpretations of the scene around the robot, leveraging recent advances in machine learning to showcase anytime budgeted cost-sensitive feature selection, and fast non-linear regression for monocular depth prediction. We empirically demonstrate the efficacy of our novel pipeline via real world experiments of more than 2 kms through dense trees with a quadrotor built from off-the-shelf parts. Moreover our pipeline is designed to combine information from other modalities like stereo and lidar as well if available

    A Multilevel Architecture for Autonomous UAVs

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    In this paper, a multilevel architecture able to interface an on-board computer with a generic UAV flight controller and its radio receiver is proposed. The computer board exploits the same standard communication protocol of UAV flight controllers and can easily access additional data, such as: (i) inertial sensor measurements coming from a multi-sensor board; (ii) global navigation satellite system (GNSS) coordinates; (iii) streaming video from one or more cameras; and (iv) operator commands from the remote control. In specific operating scenarios, the proposed platform is able to act as a “cyber pilot” which replaces the role of a human UAV operator, thus simplifying the development of complex tasks such as those based on computer vision and artificial intelligence (AI) algorithms which are typically employed in autonomous flight operations

    Modified Structured Domain Randomization in a Synthetic Environment for Learning Algorithms

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    Deep Reinforcement Learning (DRL) has the capability to solve many complex tasks in robotics, self-driving cars, smart grids, finance, healthcare, and intelligent autonomous systems. During training, DRL agents interact freely with the environment to arrive at an inference model. Under real-world conditions this training creates difficulties of safety, cost, and time considerations. Training in synthetic environments helps overcome these difficulties, however, this only approximates real-world conditions resulting in a ‘reality gap’. The synthetic training of agents has proven advantageous but requires methods to bridge this reality gap. This work addressed this through a methodology which supports agent learning. A framework which incorporates a modifiable synthetic environment integrated with an unmodified DRL algorithm was used to train, test, and evaluate agents while using a modified Structured Domain Randomization (SDR+) technique. It was hypothesized that the application of environment domain randomizations (DR) during the learning process would allow the agent to learn variability and adapt accordingly. Experiments using the SDR+ technique included naturalistic and physical-based DR while applying the concept of context-aware elements (CAE) to guide and speed up agent training. Drone racing served as the use case. The experimental framework workflow generated the following results. First, a baseline was established by training and validating an agent in a generic synthetic environment void of DR and CAE. The agent was then tested in environments with DR which showed degradation of performance. This validated the reality gap phenomenon under synthetic conditions and established a metric for comparison. Second, an SDR+ agent was successfully trained and validated under various applications of DR and CAE. Ablation studies determine most DR and CAE effects applied had equivalent effects on agent performance. Under comparison, the SDR+ agent’s performance exceeded that of the baseline agent in every test where single or combined DR effects were applied. These tests indicated that the SDR+ agent’s performance did improve in environments with applied DR of the same order as received during training. The last result came from testing the SDR+ agent’s inference model in a completely new synthetic environment with more extreme and additional DR effects applied. The SDR+ agent’s performance was degraded to a point where it was inconclusive if generalization occurred in the form of learning to adapt to variations. If the agent’s navigational capabilities, control/feedback from the DRL algorithm, and the use of visual sensing were improved, it is assumed that future work could exhibit indications of generalization using the SDR+ technique

    A framework for autonomous mission and guidance control of unmanned aerial vehicles based on computer vision techniques

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    A computação visual é uma área do conhecimento que estuda o desenvolvimento de sistemas artificiais capazes de detectar e desenvolver a percepção do meio ambiente através de informações de imagem ou dados multidimensionais. A percepção visual e a manipulação são combinadas em sistemas robóticos através de duas etapas "olhar"e depois "movimentar-se", gerando um laço de controle de feedback visual. Neste contexto, existe um interesse crescimente no uso dessas técnicas em veículos aéreos não tripulados (VANTs), também conhecidos como drones. Essas técnicas são aplicadas para posicionar o drone em modo de vôo autônomo, ou para realizar a detecção de regiões para vigilância aérea ou pontos de interesse. Os sistemas de computação visual geralmente tomam três passos em sua operação, que são: aquisição de dados em forma numérica, processamento de dados e análise de dados. A etapa de aquisição de dados é geralmente realizada por câmeras e sensores de proximidade. Após a aquisição de dados, o computador embarcado realiza o processamento de dados executando algoritmos com técnicas de medição (variáveis, índice e coeficientes), detecção (padrões, objetos ou áreas) ou monitoramento (pessoas, veículos ou animais). Os dados processados são analisados e convertidos em comandos de decisão para o controle para o sistema robótico autônomo Visando realizar a integração dos sistemas de computação visual com as diferentes plataformas de VANTs, este trabalho propõe o desenvolvimento de um framework para controle de missão e guiamento de VANTs baseado em visão computacional. O framework é responsável por gerenciar, codificar, decodificar e interpretar comandos trocados entre as controladoras de voo e os algoritmos de computação visual. Como estudo de caso, foram desenvolvidos dois algoritmos destinados à aplicação em agricultura de precisão. O primeiro algoritmo realiza o cálculo de um coeficiente de reflectância visando a aplicação auto-regulada e eficiente de agroquímicos, e o segundo realiza a identificação das linhas de plantas para realizar o guiamento dos VANTs sobre a plantação. O desempenho do framework e dos algoritmos propostos foi avaliado e comparado com o estado da arte, obtendo resultados satisfatórios na implementação no hardware embarcado.Cumputer Vision is an area of knowledge that studies the development of artificial systems capable of detecting and developing the perception of the environment through image information or multidimensional data. Nowadays, vision systems are widely integrated into robotic systems. Visual perception and manipulation are combined in two steps "look" and then "move", generating a visual feedback control loop. In this context, there is a growing interest in using computer vision techniques in unmanned aerial vehicles (UAVs), also known as drones. These techniques are applied to position the drone in autonomous flight mode, or to perform the detection of regions for aerial surveillance or points of interest. Computer vision systems generally take three steps to the operation, which are: data acquisition in numerical form, data processing and data analysis. The data acquisition step is usually performed by cameras or proximity sensors. After data acquisition, the embedded computer performs data processing by performing algorithms with measurement techniques (variables, index and coefficients), detection (patterns, objects or area) or monitoring (people, vehicles or animals). The resulting processed data is analyzed and then converted into decision commands that serve as control inputs for the autonomous robotic system In order to integrate the visual computing systems with the different UAVs platforms, this work proposes the development of a framework for mission control and guidance of UAVs based on computer vision. The framework is responsible for managing, encoding, decoding, and interpreting commands exchanged between flight controllers and visual computing algorithms. As a case study, two algorithms were developed to provide autonomy to UAVs intended for application in precision agriculture. The first algorithm performs the calculation of a reflectance coefficient used to perform the punctual, self-regulated and efficient application of agrochemicals. The second algorithm performs the identification of crop lines to perform the guidance of the UAVs on the plantation. The performance of the proposed framework and proposed algorithms was evaluated and compared with the state of the art, obtaining satisfactory results in the implementation of embedded hardware
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