292 research outputs found

    A comparative study of steganography using watermarking and modifications pixels versus least significant bit

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    This article presents a steganography proposal based on embedding data expressed in base 10 by directly replacing the pixel values from images red, green blue (RGB) with a novel compression technique based on watermarks. The method considers a manipulation of the object to be embedded through a data compression triple process via LZ77 and base 64, watermark from low-quality images, embedded via discrete wavelet transformation-singular value decomposition (DWT-SVD), message embedded by watermark is recovered with data loss calculated, the watermark image and lost data is compressed again using LZ77 and base 64 to generate the final message. The final message is embedded in portable network graphic (PNG) images taken from the Microsoft common objects in context (COCO), ImageNet and uncompressed color image database (UCID) datasets, through a filtering process pixel of the images, where the selected pixels expressed in base 10, and the final message data is embedded by replacing units’ position of each pixel. In experimentation results an average of 40 dB in peak signal noise to ratio (PSNR) and 0.98 in the similarity structural index metric (SSIM) evaluation were obtained, and evasion steganalysis rates of up to 93% for stego-images, the data embedded average is 3.2 bpp

    Information embedding and retrieval in 3D printed objects

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    Deep learning and convolutional neural networks have become the main tools of computer vision. These techniques are good at using supervised learning to learn complex representations from data. In particular, under limited settings, the image recognition model now performs better than the human baseline. However, computer vision science aims to build machines that can see. It requires the model to be able to extract more valuable information from images and videos than recognition. Generally, it is much more challenging to apply these deep learning models from recognition to other problems in computer vision. This thesis presents end-to-end deep learning architectures for a new computer vision field: watermark retrieval from 3D printed objects. As it is a new area, there is no state-of-the-art on many challenging benchmarks. Hence, we first define the problems and introduce the traditional approach, Local Binary Pattern method, to set our baseline for further study. Our neural networks seem useful but straightfor- ward, which outperform traditional approaches. What is more, these networks have good generalization. However, because our research field is new, the problems we face are not only various unpredictable parameters but also limited and low-quality training data. To address this, we make two observations: (i) we do not need to learn everything from scratch, we know a lot about the image segmentation area, and (ii) we cannot know everything from data, our models should be aware what key features they should learn. This thesis explores these ideas and even explore more. We show how to use end-to-end deep learning models to learn to retrieve watermark bumps and tackle covariates from a few training images data. Secondly, we introduce ideas from synthetic image data and domain randomization to augment training data and understand various covariates that may affect retrieve real-world 3D watermark bumps. We also show how the illumination in synthetic images data to effect and even improve retrieval accuracy for real-world recognization applications

    Recent Trends in Communication Networks

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    In recent years there has been many developments in communication technology. This has greatly enhanced the computing power of small handheld resource-constrained mobile devices. Different generations of communication technology have evolved. This had led to new research for communication of large volumes of data in different transmission media and the design of different communication protocols. Another direction of research concerns the secure and error-free communication between the sender and receiver despite the risk of the presence of an eavesdropper. For the communication requirement of a huge amount of multimedia streaming data, a lot of research has been carried out in the design of proper overlay networks. The book addresses new research techniques that have evolved to handle these challenges

    Research on digital image watermark encryption based on hyperchaos

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    The digital watermarking technique embeds meaningful information into one or more watermark images hidden in one image, in which it is known as a secret carrier. It is difficult for a hacker to extract or remove any hidden watermark from an image, and especially to crack so called digital watermark. The combination of digital watermarking technique and traditional image encryption technique is able to greatly improve anti-hacking capability, which suggests it is a good method for keeping the integrity of the original image. The research works contained in this thesis include: (1)A literature review the hyperchaotic watermarking technique is relatively more advantageous, and becomes the main subject in this programme. (2)The theoretical foundation of watermarking technologies, including the human visual system (HVS), the colour space transform, discrete wavelet transform (DWT), the main watermark embedding algorithms, and the mainstream methods for improving watermark robustness and for evaluating watermark embedding performance. (3) The devised hyperchaotic scrambling technique it has been applied to colour image watermark that helps to improve the image encryption and anti-cracking capabilities. The experiments in this research prove the robustness and some other advantages of the invented technique. This thesis focuses on combining the chaotic scrambling and wavelet watermark embedding to achieve a hyperchaotic digital watermark to encrypt digital products, with the human visual system (HVS) and other factors taken into account. This research is of significant importance and has industrial application value

    Data Hiding in Digital Video

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    With the rapid development of digital multimedia technologies, an old method which is called steganography has been sought to be a solution for data hiding applications such as digital watermarking and covert communication. Steganography is the art of secret communication using a cover signal, e.g., video, audio, image etc., whereas the counter-technique, detecting the existence of such as a channel through a statistically trained classifier, is called steganalysis. The state-of-the art data hiding algorithms utilize features; such as Discrete Cosine Transform (DCT) coefficients, pixel values, motion vectors etc., of the cover signal to convey the message to the receiver side. The goal of embedding algorithm is to maximize the number of bits sent to the decoder side (embedding capacity) with maximum robustness against attacks while keeping the perceptual and statistical distortions (security) low. Data Hiding schemes are characterized by these three conflicting requirements: security against steganalysis, robustness against channel associated and/or intentional distortions, and the capacity in terms of the embedded payload. Depending upon the application it is the designer\u27s task to find an optimum solution amongst them. The goal of this thesis is to develop a novel data hiding scheme to establish a covert channel satisfying statistical and perceptual invisibility with moderate rate capacity and robustness to combat steganalysis based detection. The idea behind the proposed method is the alteration of Video Object (VO) trajectory coordinates to convey the message to the receiver side by perturbing the centroid coordinates of the VO. Firstly, the VO is selected by the user and tracked through the frames by using a simple region based search strategy and morphological operations. After the trajectory coordinates are obtained, the perturbation of the coordinates implemented through the usage of a non-linear embedding function, such as a polar quantizer where both the magnitude and phase of the motion is used. However, the perturbations made to the motion magnitude and phase were kept small to preserve the semantic meaning of the object motion trajectory. The proposed method is well suited to the video sequences in which VOs have smooth motion trajectories. Examples of these types could be found in sports videos in which the ball is the focus of attention and exhibits various motion types, e.g., rolling on the ground, flying in the air, being possessed by a player, etc. Different sports video sequences have been tested by using the proposed method. Through the experimental results, it is shown that the proposed method achieved the goal of both statistical and perceptual invisibility with moderate rate embedding capacity under AWGN channel with varying noise variances. This achievement is important as the first step for both active and passive steganalysis is the detection of the existence of covert channel. This work has multiple contributions in the field of data hiding. Firstly, it is the first example of a data hiding method in which the trajectory of a VO is used. Secondly, this work has contributed towards improving steganographic security by providing new features: the coordinate location and semantic meaning of the object

    Data hiding in multimedia - theory and applications

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    Multimedia data hiding or steganography is a means of communication using subliminal channels. The resource for the subliminal communication scheme is the distortion of the original content that can be tolerated. This thesis addresses two main issues of steganographic communication schemes: 1. How does one maximize the distortion introduced without affecting fidelity of the content? 2. How does one efficiently utilize the resource (the distortion introduced) for communicating as many bits of information as possible? In other words, what is a good signaling strategy for the subliminal communication scheme? Close to optimal solutions for both issues are analyzed. Many techniques for the issue for maximizing the resource, viz, the distortion introduced imperceptibly in images and video frames, are proposed. Different signaling strategies for steganographic communication are explored, and a novel signaling technique employing a floating signal constellation is proposed. Algorithms for optimal choices of the parameters of the signaling technique are presented. Other application specific issues like the type of robustness needed are taken into consideration along with the established theoretical background to design optimal data hiding schemes. In particular, two very important applications of data hiding are addressed - data hiding for multimedia content delivery, and data hiding for watermarking (for proving ownership). A robust watermarking protocol for unambiguous resolution of ownership is proposed

    Image Compression Techniques Comparative Analysis using SVD-WDR and SVD-WDR with Principal Component Analysis

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    The image processing is the technique which can process the digital information stored in the form of pixels. The image compression is the technique which can reduce size of the image without compromising quality of the image. The image compression techniques can classified into lossy and loss-less. In this research work, the technique is proposed which is SVD-WDR with PCA for lossy image compression. The PCA algorithm is applied which will select the extracted pixels from the image. The simulation of proposed technique is done in MATLAB and it has been analyzed that it performs well in terms of various parameters. The proposed and existing algorithms are implemented in MATLAB and it is been analyzed that proposed technique performs well in term of PSNR, MSE, SSIM and compression rate. In proposed technique the image is firstly compressed by WDR technique and then wavelet transform is applied on it. After extracting features with wavelet transform the patches are created and patches are sorted in order to perform compression by using decision tree. Decision tree sort the patches according to NRL order that means it define root node which maximum weight, left node which has less weight than root node and right node which has minimum weight. In this way the patches are sorted in descending order in terms of its weight (information). Now we can see the leaf nodes have the least amount of information (weight). In order to achieve compression of the image the leaf nodes which have least amount of information are discarded to reconstruct the image. Then inverse wavelet transform is applied to decompress the image. When the PCA technique is applied decision tree classifier the features which are not required are removed from the image in the efficient manner and increase compression ratio

    Recent Advances in Signal Processing

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    The signal processing task is a very critical issue in the majority of new technological inventions and challenges in a variety of applications in both science and engineering fields. Classical signal processing techniques have largely worked with mathematical models that are linear, local, stationary, and Gaussian. They have always favored closed-form tractability over real-world accuracy. These constraints were imposed by the lack of powerful computing tools. During the last few decades, signal processing theories, developments, and applications have matured rapidly and now include tools from many areas of mathematics, computer science, physics, and engineering. This book is targeted primarily toward both students and researchers who want to be exposed to a wide variety of signal processing techniques and algorithms. It includes 27 chapters that can be categorized into five different areas depending on the application at hand. These five categories are ordered to address image processing, speech processing, communication systems, time-series analysis, and educational packages respectively. The book has the advantage of providing a collection of applications that are completely independent and self-contained; thus, the interested reader can choose any chapter and skip to another without losing continuity
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