4,089 research outputs found

    Metrical Service Systems with Multiple Servers

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    We study the problem of metrical service systems with multiple servers (MSSMS), which generalizes two well-known problems -- the kk-server problem, and metrical service systems. The MSSMS problem is to service requests, each of which is an ll-point subset of a metric space, using kk servers, with the objective of minimizing the total distance traveled by the servers. Feuerstein initiated a study of this problem by proving upper and lower bounds on the deterministic competitive ratio for uniform metric spaces. We improve Feuerstein's analysis of the upper bound and prove that his algorithm achieves a competitive ratio of k((k+ll)1)k({{k+l}\choose{l}}-1). In the randomized online setting, for uniform metric spaces, we give an algorithm which achieves a competitive ratio O(k3logl)\mathcal{O}(k^3\log l), beating the deterministic lower bound of (k+ll)1{{k+l}\choose{l}}-1. We prove that any randomized algorithm for MSSMS on uniform metric spaces must be Ω(logkl)\Omega(\log kl)-competitive. We then prove an improved lower bound of (k+2l1k)(k+l1k){{k+2l-1}\choose{k}}-{{k+l-1}\choose{k}} on the competitive ratio of any deterministic algorithm for (k,l)(k,l)-MSSMS, on general metric spaces. In the offline setting, we give a pseudo-approximation algorithm for (k,l)(k,l)-MSSMS on general metric spaces, which achieves an approximation ratio of ll using klkl servers. We also prove a matching hardness result, that a pseudo-approximation with less than klkl servers is unlikely, even for uniform metric spaces. For general metric spaces, we highlight the limitations of a few popular techniques, that have been used in algorithm design for the kk-server problem and metrical service systems.Comment: 18 pages; accepted for publication at COCOON 201

    Changing Bases: Multistage Optimization for Matroids and Matchings

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    This paper is motivated by the fact that many systems need to be maintained continually while the underlying costs change over time. The challenge is to continually maintain near-optimal solutions to the underlying optimization problems, without creating too much churn in the solution itself. We model this as a multistage combinatorial optimization problem where the input is a sequence of cost functions (one for each time step); while we can change the solution from step to step, we incur an additional cost for every such change. We study the multistage matroid maintenance problem, where we need to maintain a base of a matroid in each time step under the changing cost functions and acquisition costs for adding new elements. The online version of this problem generalizes online paging. E.g., given a graph, we need to maintain a spanning tree TtT_t at each step: we pay ct(Tt)c_t(T_t) for the cost of the tree at time tt, and also TtTt1| T_t\setminus T_{t-1} | for the number of edges changed at this step. Our main result is an O(logmlogr)O(\log m \log r)-approximation, where mm is the number of elements/edges and rr is the rank of the matroid. We also give an O(logm)O(\log m) approximation for the offline version of the problem. These bounds hold when the acquisition costs are non-uniform, in which caseboth these results are the best possible unless P=NP. We also study the perfect matching version of the problem, where we must maintain a perfect matching at each step under changing cost functions and costs for adding new elements. Surprisingly, the hardness drastically increases: for any constant ϵ>0\epsilon>0, there is no O(n1ϵ)O(n^{1-\epsilon})-approximation to the multistage matching maintenance problem, even in the offline case

    Randomized online computation with high probability guarantees

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    We study the relationship between the competitive ratio and the tail distribution of randomized online minimization problems. To this end, we define a broad class of online problems that includes some of the well-studied problems like paging, k-server and metrical task systems on finite metrics, and show that for these problems it is possible to obtain, given an algorithm with constant expected competitive ratio, another algorithm that achieves the same solution quality up to an arbitrarily small constant error a with high probability; the "high probability" statement is in terms of the optimal cost. Furthermore, we show that our assumptions are tight in the sense that removing any of them allows for a counterexample to the theorem. In addition, there are examples of other problems not covered by our definition, where similar high probability results can be obtained.Comment: 20 pages, 2 figure

    Invisible control of self-organizing agents leaving unknown environments

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    In this paper we are concerned with multiscale modeling, control, and simulation of self-organizing agents leaving an unknown area under limited visibility, with special emphasis on crowds. We first introduce a new microscopic model characterized by an exploration phase and an evacuation phase. The main ingredients of the model are an alignment term, accounting for the herding effect typical of uncertain behavior, and a random walk, accounting for the need to explore the environment under limited visibility. We consider both metrical and topological interactions. Moreover, a few special agents, the leaders, not recognized as such by the crowd, are "hidden" in the crowd with a special controlled dynamics. Next, relying on a Boltzmann approach, we derive a mesoscopic model for a continuum density of followers, coupled with a microscopic description for the leaders' dynamics. Finally, optimal control of the crowd is studied. It is assumed that leaders exploit the herding effect in order to steer the crowd towards the exits and reduce clogging. Locally-optimal behavior of leaders is computed. Numerical simulations show the efficiency of the optimization methods in both microscopic and mesoscopic settings. We also perform a real experiment with people to study the feasibility of the proposed bottom-up crowd control technique.Comment: in SIAM J. Appl. Math, 201

    The generalized work function algorithm is competitive for the generalized 2-server problem

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    The generalized 2-server problem is an online optimization problem where a sequence of requests has to be served at minimal cost. Requests arrive one by one and need to be served instantly by at least one of two servers. We consider the general model where the cost function of the two servers may be different. Formally, each server moves in its own metric space and a request consists of one point in each metric space. It is served by moving one of the two servers to its request point. Requests have to be served without knowledge of the future requests. The objective is to minimize the total traveled distance. The special case where both servers move on the real line is known as the CNN-problem. We show that the generalized work function algorithm is constant competitive for the generalized 2-server problem

    The Generalized Work Function Algorithm Is Competitive for the Generalized 2-Server Problem

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    The generalized 2-server problem is an online optimization problem where a sequence of requests has to be served at minimal cost. Requests arrive one by one and need to be served instantly by at least one of two servers. We consider the general model where the cost function of the two servers may be different. Formally, each server moves in its own metric space and a request consists of one point in each metric space. It is served by moving one of the two servers to its request point. Requests have to be served without knowledge of future requests. The objective is to minimize the total traveled distance. The special case where both servers move on the real line is known as the CNN problem. We show that the generalized work function algorithm, WFAλ\mathrm{WFA}_{\lambda}, is constant competitive for the generalized 2-server problem. Further, we give an outline for a possible extension to k2k\geqslant2 servers and discuss the applicability of our techniques and of the work function algorithm in general. We conclude with a discussion on several open problems in online optimization

    Weighted k-Server Bounds via Combinatorial Dichotomies

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    The weighted kk-server problem is a natural generalization of the kk-server problem where each server has a different weight. We consider the problem on uniform metrics, which corresponds to a natural generalization of paging. Our main result is a doubly exponential lower bound on the competitive ratio of any deterministic online algorithm, that essentially matches the known upper bounds for the problem and closes a large and long-standing gap. The lower bound is based on relating the weighted kk-server problem to a certain combinatorial problem and proving a Ramsey-theoretic lower bound for it. This combinatorial connection also reveals several structural properties of low cost feasible solutions to serve a sequence of requests. We use this to show that the generalized Work Function Algorithm achieves an almost optimum competitive ratio, and to obtain new refined upper bounds on the competitive ratio for the case of dd different weight classes.Comment: accepted to FOCS'1
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