355 research outputs found

    International Conference on Computer Science and Communication Engineering

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    UBT Annual International Conference is the 9th international interdisciplinary peer reviewed conference which publishes works of the scientists as well as practitioners in the area where UBT is active in Education, Research and Development. The UBT aims to implement an integrated strategy to establish itself as an internationally competitive, research-intensive university, committed to the transfer of knowledge and the provision of a world-class education to the most talented students from all background. The main perspective of the conference is to connect the scientists and practitioners from different disciplines in the same place and make them be aware of the recent advancements in different research fields, and provide them with a unique forum to share their experiences. It is also the place to support the new academic staff for doing research and publish their work in international standard level. This conference consists of sub conferences in different fields like: Art and Digital Media Agriculture, Food Science and Technology Architecture and Spatial Planning Civil Engineering, Infrastructure and Environment Computer Science and Communication Engineering Dental Sciences Education and Development Energy Efficiency Engineering Integrated Design Information Systems and Security Journalism, Media and Communication Law Language and Culture Management, Business and Economics Modern Music, Digital Production and Management Medicine and Nursing Mechatronics, System Engineering and Robotics Pharmaceutical and Natural Sciences Political Science Psychology Sport, Health and Society Security Studies This conference is the major scientific event of the UBT. It is organizing annually and always in cooperation with the partner universities from the region and Europe. We have to thank all Authors, partners, sponsors and also the conference organizing team making this event a real international scientific event

    Symbolic Computation of Nonblocking Control Function for Timed Discrete Event Systems

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    In this paper, we symbolically compute a minimally restrictive nonblocking supervisor for timed discrete event systems, in the supervisory control theory context. The method is based on Timed Extended Finite Automata, which is an augmentation of extended finite automata (EFAs) by incorporating discrete time into the model. EFAs are ordinary automaton extended with discrete variables, guard expressions and action functions. To tackle large problems all computations are based on binary decision diagrams (BDDs). The main feature of this approach is that the BDD-based fixed-point computations is not based on “tick” models that have been commonly used in this area, leading to better performance in many cases. As a case study, we effectively computed the minimally restrictive nonblocking supervisor for a well-known production cell

    Symbolic reachability computation using the disjunctive partitioning technique in Supervisory Control Theory

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    Supervisory Control Theory (SCT) is a model-based framework for automatically synthesizing a supervisor that minimally restricts the behavior of a plant such that a given specification is fulfilled. A problem, which prevents SCT from having a major breakthrough industrially, is that the supervisory synthesis often suffers from the state-space explosion problem. To alleviate this problem, a well-known strategy is to represent and explore the state-space symbolically by using Binary Decision Diagrams. Based on this principle, an efficient symbolic state-space traversal approach, depending on the disjunctive partitioning technique, is presented and the correctness of it is proved. Finally, the efficiency of the presented approach is demonstrated on a set of benchmark examples

    Symbolic Search in Planning and General Game Playing

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    Search is an important topic in many areas of AI. Search problems often result in an immense number of states. This work addresses this by using a special datastructure, BDDs, which can represent large sets of states efficiently, often saving space compared to explicit representations. The first part is concerned with an analysis of the complexity of BDDs for some search problems, resulting in lower or upper bounds on BDD sizes for these. The second part is concerned with action planning, an area where the programmer does not know in advance what the search problem will look like. This part presents symbolic algorithms for finding optimal solutions for two different settings, classical and net-benefit planning, as well as several improvements to these algorithms. The resulting planner was able to win the International Planning Competition IPC 2008. The third part is concerned with general game playing, which is similar to planning in that the programmer does not know in advance what game will be played. This work proposes algorithms for instantiating the input and solving games symbolically. For playing, a hybrid player based on UCT and the solver is presented

    BDD-based supervisory control on extended finite automata

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    In this paper, we settle some problems that are encountered when modeling and synthesizing complex industrial systems by the supervisory control theory. First, modeling such huge systems with explicit state-transition models typically results in an intractable model. An alternative modeling approach is to use extended finite automata (EFAs), which is an augmentation of ordinary automata with variables. The main advantage of utilizing EFAs for modeling is that more compact models are obtained. The second problem concerns the ease to understand and implement the supervisor. To handle this problem, we represent the supervisor in a modular manner by extending the original EFAs by compact conditional expressions generated from the monolithic supervisor. In order to, potentially, be able to handle complex systems efficiently, the models are symbolically represented by binary decision diagrams (BDDs). All computations that are performed in this framework are based on BDD operations. The framework has been implemented in a supervisory control tool and applied to industrially relevant benchmark problems

    Continuous Experimentation Cookbook : An introduction to systematic experimentation for software-intensive businesses

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    An increasing number of companies are involved in building software-intensive products and services – hence the popular slogan “every business is a software business”. Software allows companies to disrupt existing markets because of its flexibility. This creates highly dynamic and competitive environments, imposing high risks to businesses. One risk is that the product or service is of only little or no value to customers, meaning the effort to develop it is wasted. In order to reduce such risks, you can adopt an experimentdriven development approach where you validate your product ideas before spending resources on fully developing them. Experiments allow you to test assumptions about what customers really want and react if the assumptions are wrong. This book provides an introduction to continuous experimentation, which is a systematic way to continuously test your product or service value and whether your business strategy is working. With real case examples from Ericsson, Solita, Vaadin, and Bittium, the book not only gives you the concepts needed to start performing continuous experimentation, but also shows you how others have been doing it

    Creating a Testing Framework and Workflow for Developers New to Web Application Engineering

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    Web applications are quickly replacing standalone applications for everyday tasks. These web applications need to be tested to ensure proper functionality and reliability. There have been substantial efforts to create tools that assist with the testing of web applications, but there is no standard set of tools or a recommended workflow to ensure speed of development and strength of application. We have used and outlined the merits of a number of existing testing tools and brought together the best among them to create what we believe is a fully- featured, easy to use, testing framework and workflow for web application devel- opment. We then took an existing web application, PolyXpress, and augmented its development process to include our workflow suggestions in order to incorporate testing at all levels. PolyXpress is a web application that “allows you to create location-based stories, build eTours, or create restaurant guides. It is the tool that will bring people to locations in order to entertain, educate, or provide amazing deals.”[10] After incorporating our testing procedures, we immediately detected previously unknown bugs in the software. In addition, there is now a workflow in place for future developers to use which will expedite their testing and development

    ICAPS 2012. Proceedings of the third Workshop on the International Planning Competition

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    22nd International Conference on Automated Planning and Scheduling. June 25-29, 2012, Atibaia, Sao Paulo (Brazil). Proceedings of the 3rd the International Planning CompetitionThe Academic Advising Planning Domain / Joshua T. Guerin, Josiah P. Hanna, Libby Ferland, Nicholas Mattei, and Judy Goldsmith. -- Leveraging Classical Planners through Translations / Ronen I. Brafman, Guy Shani, and Ran Taig. -- Advances in BDD Search: Filtering, Partitioning, and Bidirectionally Blind / Stefan Edelkamp, Peter Kissmann, and Álvaro Torralba. -- A Multi-Agent Extension of PDDL3.1 / Daniel L. Kovacs. -- Mining IPC-2011 Results / Isabel Cenamor, Tomás de la Rosa, and Fernando Fernández. -- How Good is the Performance of the Best Portfolio in IPC-2011? / Sergio Nuñez, Daniel Borrajo, and Carlos Linares López. -- “Type Problem in Domain Description!” or, Outsiders’ Suggestions for PDDL Improvement / Robert P. Goldman and Peter KellerEn prens

    Microservices applied to Web and mobile applications internship

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    Microservices is a software architecture that has seen an increase in popularity and use in recent years. Due to its simplicity and ease of implementation it is nowadays the standard reference for web services. This report focuses on the general concepts of microservices and their real-world application. The report was divided into three main points: (a) general concepts of microservices, (b) facial and emotion recognition applied to an adaptive user interface using microservices and (c) restructure an existing web application following a microservices architecture. The first point, (a) general concepts of microservices, introduces the definition of a microservice and what are the main traits that a microservice should have. The second point, (b) describes the implementation of a mobile application with an adaptive user interface that uses microservices for facial and emotional recognition. In this point it is possible to understand how to consume microservices developed by third parties. The third point, (c) describes the restructuring of an existing web application, through a microservices architecture, exemplifying the concepts mentioned in point (a) and small excerpts of code from an open-source project to demonstrate its real-world code usage.Micro serviços é uma arquitetura de software que cresceu em popularidade e utilização nos anos mais recentes. Devido à sua simplicidade e facilidade de implementação é hoje em dia o padrão referência para serviços web. Este relatório foca os conceitos gerais de micro serviços e a sua aplicação num âmbito profissional. O relatório foi dividido em 3 pontos principais: (a) conceitos gerais de micro serviços, (b) reconhecimento facial e de emoções aplicado a uma interface adaptativa de utilizador utilizando micro serviços e (c) reestruturar uma aplicação web existente seguindo uma arquitetura de micro serviços. O primeiro ponto, o (a) conceitos gerais de micro serviços, introduz a definição de um micro serviço e quais as principais características que um micro serviço deve obedecer. No segundo ponto, (b) descreve-se a implementação de uma aplicação mobile com uma interface adaptativa de utilizador recorrendo a micro serviços para reconhecimento facial e de emoções. Neste ponto é possível compreender como consumir micro serviços desenvolvidos por terceiros. No terceiro ponto, (c) descreve-se a reestruturação de uma aplicação web existente, através de uma arquitetura de micro serviços, exemplificando os conceitos mencionados no ponto (a) e pequenos excertos de código de um projecto open-source para demonstrar a sua utilização
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