3,835 research outputs found
Complexity and Heegaard genus of an infinite class of compact 3-manifolds
Using the theory of hyperbolic manifolds with totally geodesic boundary, we
provide for every integer n greater than 1 a class of such manifolds all having
Matveev complexity equal to n and Heegaard genus equal to n+1. All the elements
of this class have a single boundary component of genus n, and the numbers of
distinct members of the class grows at least exponentially with n.Comment: 15 pages, 7 figure
Chromatic number of Euclidean plane
If the chromatic number of Euclidean plane is larger than four, but it is
known that the chromatic number of planar graphs is equal to four, then how
does one explain it? In my opinion, they are contradictory to each other. This
idea leads to confirm the chromatic number of the plane about its exact value
Palette-colouring: a belief-propagation approach
We consider a variation of the prototype combinatorial-optimisation problem
known as graph-colouring. Our optimisation goal is to colour the vertices of a
graph with a fixed number of colours, in a way to maximise the number of
different colours present in the set of nearest neighbours of each given
vertex. This problem, which we pictorially call "palette-colouring", has been
recently addressed as a basic example of problem arising in the context of
distributed data storage. Even though it has not been proved to be NP complete,
random search algorithms find the problem hard to solve. Heuristics based on a
naive belief propagation algorithm are observed to work quite well in certain
conditions. In this paper, we build upon the mentioned result, working out the
correct belief propagation algorithm, which needs to take into account the
many-body nature of the constraints present in this problem. This method
improves the naive belief propagation approach, at the cost of increased
computational effort. We also investigate the emergence of a satisfiable to
unsatisfiable "phase transition" as a function of the vertex mean degree, for
different ensembles of sparse random graphs in the large size ("thermodynamic")
limit.Comment: 22 pages, 7 figure
The algorithmics of solitaire-like games
One-person solitaire-like games are explored with a view to using them in teaching algorithmic problem solving. The key to understanding solutions to such games is the identification of invariant properties of polynomial arithmetic. We demonstrate this via three case studies: solitaire itself, tiling problems and a novel class of one-person games.
The known classification of states of the game of (peg) solitaire into 16 equivalence classes is used to introduce the relevance of polynomial arithmetic. Then we give a novel algebraic formulation of the solution to a class of tiling problems. Finally, we introduce an infinite class of challenging one-person games, which we call ``replacement-set games'', inspired by earlier work by Chen and Backhouse on the relation between cyclotomic polynomials and generalisations of the seven-trees-in-one type isomorphism. We present an algorithm to solve arbitrary instances of replacement-set games and we show various ways of constructing infinite (solvable) classes of replacement-set games
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