20 research outputs found

    The Dungeon Variations Problem Using Constraint Programming

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    The video games industry generates billions of dollars in sales every year. Video games can offer increasingly complex gaming experiences, with gigantic (but consistent) open worlds, thanks to larger and larger teams of developers and artists. In this paper, we propose a constraint-based approach for procedural dungeon generation in an open world/universe context, in order to provide players with consistent, open worlds with an excellent quality of storytelling. Thanks to a global description capturing all the possible rooms and situations of a given dungeon, our approach allows enumerating variations of this global pattern, which can then be presented to the player for more diversity. We formalise this problem in constraint programming by exploiting a graph abstraction of the dungeon pattern structure. Every path of the graph represents a possible variation matching a given set of constraints. We introduce a new propagator extending the "connected" graph constraint, which allows considering directed graphs with cycles. We show that thanks to this model and the proposed new propagator, it is possible to handle scenarios at the forefront of the game industry (AAA+ games). We demonstrate that our approach outperforms non-specialised solutions consisting of filtering only the relevant solutions a posteriori. We then conclude and offer several exciting perspectives raised by this approach to the Dungeon Variations Problem

    Positive and negative length-bound reachability constraints

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    In many application problems, including physical security and wildlife conservation, infrastructure must be configured to ensure or deny paths between specified locations. We model the problem as sub-graph design subject to constraints on paths and path lengths, and propose length-bound reachability constraints. Although reachability in graphs has been modelled before in constraint programming, the interaction of positive and negative reachability has not been studied in depth. We prove that deciding whether a set of positive and negative reachability constraints are satisfiable is NP complete. We show the effectiveness of our approach on decision problems, and also on optimisation problems. We compare our approach with existing constraint models, and we demonstrate significant improvements in runtime and solution costs, on a new problem set

    Analysing symbolic music with probabilistic grammars

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    Recent developments in computational linguistics offer ways to approach the analysis of musical structure by inducing probabilistic models (in the form of grammars) over a corpus of music. These can produce idiomatic sentences from a probabilistic model of the musical language and thus offer explanations of the musical structures they model. This chapter surveys historical and current work in musical analysis using grammars, based on computational linguistic approaches. We outline the theory of probabilistic grammars and illustrate their implementation in Prolog using PRISM. Our experiments on learning the probabilities for simple grammars from pitch sequences in two kinds of symbolic musical corpora are summarized. The results support our claim that probabilistic grammars are a promising framework for computational music analysis, but also indicate that further work is required to establish their superiority over Markov models

    Foundations of Information-Flow Control and Effects

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    In programming language research, information-flow control (IFC) is a technique for enforcing a variety of security aspects, such as confidentiality of data,on programs. This Licenciate thesis makes novel contributions to the theory and foundations of IFC in the following ways: Chapter A presents a new proof method for showing the usual desired property of noninterference; Chapter B shows how to securely extend the concurrent IFC language MAC with asynchronous exceptions; and, Chapter C presents a new and simpler language for IFC with effects based on an explicit separation of pure and effectful computations

    South Carolina Conference Journal 1990

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    South Carolina Conference Journal 1990

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    Morehead State University 1994 Alumni Directory

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    1994 Alumni Directory of Morehead State University.https://scholarworks.moreheadstate.edu/college_histories/1186/thumbnail.jp

    Morehead State University Directory 1997

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    The 1997 Directory of Morehead State University.https://scholarworks.moreheadstate.edu/college_histories/1187/thumbnail.jp
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