8 research outputs found

    Towards hierarchical curiosity-driven exploration of sensorimotor models

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    International audienceCuriosity-driven exploration mechanisms have been proposed to allow robots to actively explore high dimensional sensorimotor spaces in an open-ended manner [1], [2]. In such setups, competence-based intrinsic motivations show better results than knowledge-based exploration mechanisms which only monitor the learner's prediction performance [2], [3]. With competence-based intrinsic motivations, the learner explores its sensor space with a bias toward regions which are predicted to yield a high competence progress. Also, throughout its life, a developmental robot has to incrementally explore skills that add up to the hierarchy of previously learned skills, with a constraint being the cost of experimentation. Thus, a hierarchical exploration architecture could allow to reuse the sensorimotor models previously explored and to combine them to explore more efficiently new complex sensorimotor models. Here, we rely more specifically on the R-IAC and SAGG-RIAC series of architectures [3]. These architectures allow the learning of a single mapping between a motor and a sensor space with a competence-based intrinsic motivation. We describe some ways to extend these architectures with different tasks spaces that can be explored in a hierarchical manner, and mechanisms to handle this hierarchy of sensorimotor models that all need to be explored with an adequate amount of trials. We also describe an interactive task to evaluate the hierarchical learning mechanisms, where a robot has to explore its motor space in order to push an object to different locations. The robot can first explore how to make movements with its hand and then reuse this skill to explore the task of pushing an object

    The Ecology of Open-Ended Skill Acquisition: Computational framework and experiments on the interactions between environmental, adaptive, multi-agent and cultural dynamics

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    An intriguing feature of the human species is our ability to continuously invent new problems and to proactively acquiring new skills in order to solve them: what is called open-ended skill acquisition (OESA). Understanding the mechanisms underlying OESA is an important scientific challenge in both cognitive science (e.g. by studying infant cognitive development) and in artificial intelligence (aiming at computational architectures capable of open-ended learning). Both fields, however, mostly focus on cognitive and social mechanisms at the scale of an individual’s life. It is rarely acknowledged that OESA, an ability that is fundamentally related to the characteristics of human intelligence, has been necessarily shaped by ecological, evolutionary and cultural mechanisms interacting at multiple spatiotemporal scales. In this thesis, I present a research program aiming at understanding, modelingand simulating the dynamics of OESA in artificial systems, grounded in theories studying its eco-evolutionary bases in the human species. It relies on a conceptual framework expressing the complex interactions between environmental, adaptive, multi-agent and cultural dynamics. Three main research questions are developed and I present a selection of my contributions for each of them.- What are the ecological conditions favoring the evolution of skill acquisition?- How to bootstrap the formation of a cultural repertoire in populations of adaptive agents?- What is the role of cultural evolution in the open-ended dynamics of human skill acquisition?By developing these topics, we will reveal interesting relationships between theories in human evolution and recent approaches in artificial intelligence. This will lead to the proposition of a humanist perspective on AI: using it as a family of computational tools that can help us to explore and study the mechanisms driving open-ended skill acquisition in both artificial and biological systems, as a way to better understand the dynamics of our own species within its whole ecological context. This document presents an overview of my scientific trajectory since the start of my PhD thesis in 2007, the detail of my current research program, a selection of my contributions as well as perspectives for future work

    The development of numerical cognition in children and artificial systems: a review of the current knowledge and proposals for multi-disciplinary research

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    Numerical cognition is a distinctive component of human intelligence such that the observation of its practice provides a window into high-level brain function. The modelling of numerical abilities in artificial cognitive systems can help to confirm existing child development hypotheses and define new ones by means of computational simulations. Meanwhile, new research will help to discover innovative principles for the design of artificial agents with advanced reasoning capabilities and clarify the underlying algorithms (e.g. deep learning) that can be highly effective but difficult to understand for humans. This article promotes new investigation by providing a common resource for researchers with different backgrounds, including computer science, robotics, neuroscience, psychology, and education, who are interested in pursuing scientific collaboration on mutually stimulating research on this topic. The article emphasises the fundamental role of embodiment in the initial development of numerical cognition in children. This strong relationship with the body motivates the Cognitive Developmental Robotics (CDR) approach for new research that can (among others) help to standardise data collection and provide open databases for benchmarking computational models. Furthermore, we discuss the potential application of robots in classrooms and argue that the CDR approach can be extended to assist educators and favour mathematical education

    Learning Context on a Humanoid Robot using Incremental Latent Dirichlet Allocation

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    In this article, we formalize and model context in terms of a set of concepts grounded in the sensorimotor interactions of a robot. The concepts are modeled as a web using Markov Random Field, inspired from the concept web hypothesis for representing concepts in humans. On this concept web, we treat context as a latent variable of Latent Dirichlet Allocation (LDA), which is a widely-used method in computational linguistics for modeling topics in texts. We extend the standard LDA method in order to make it incremental so that (i) it does not re-learn everything from scratch given new interactions (i.e., it is online) and (ii) it can discover and add a new context into its model when necessary. We demonstrate on the iCub platform that, partly owing to modeling context on top of the concept web, our approach is adaptive, online and robust: It is adaptive and online since it can learn and discover a new context from new interactions. It is robust since it is not affected by irrelevant stimuli and it can discover contexts after a few interactions only. Moreover, we show how to use the context learned in such a model for two important tasks: object recognition and planning.Scientific and Technological Research Council of TurkeyMarie Curie International Outgoing Fellowship titled “Towards Better Robot Manipulation: Improvement through Interaction

    Reference Frames in Human Sensory, Motor, and Cognitive Processing

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    Reference-frames, or coordinate systems, are used to express properties and relationships of objects in the environment. While the use of reference-frames is well understood in physical sciences, how the brain uses reference-frames remains a fundamental question. The goal of this dissertation is to reach a better understanding of reference-frames in human perceptual, motor, and cognitive processing. In the first project, we study reference-frames in perception and develop a model to explain the transition from egocentric (based on the observer) to exocentric (based outside the observer) reference-frames to account for the perception of relative motion. In a second project, we focus on motor behavior, more specifically on goal-directed reaching. We develop a model that explains how egocentric perceptual and motor reference-frames can be coordinated through exocentric reference-frames. Finally, in a third project, we study how the cognitive system can store and recognize objects by using sensorimotor schema that allows mental rotation within an exocentric reference-frame
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