4,972 research outputs found
A moving control volume approach to computing hydrodynamic forces and torques on immersed bodies
We present a moving control volume (CV) approach to computing hydrodynamic
forces and torques on complex geometries. The method requires surface and
volumetric integrals over a simple and regular Cartesian box that moves with an
arbitrary velocity to enclose the body at all times. The moving box is aligned
with Cartesian grid faces, which makes the integral evaluation straightforward
in an immersed boundary (IB) framework. Discontinuous and noisy derivatives of
velocity and pressure at the fluid-structure interface are avoided and
far-field (smooth) velocity and pressure information is used. We re-visit the
approach to compute hydrodynamic forces and torques through force/torque
balance equation in a Lagrangian frame that some of us took in a prior work
(Bhalla et al., J Comp Phys, 2013). We prove the equivalence of the two
approaches for IB methods, thanks to the use of Peskin's delta functions. Both
approaches are able to suppress spurious force oscillations and are in
excellent agreement, as expected theoretically. Test cases ranging from Stokes
to high Reynolds number regimes are considered. We discuss regridding issues
for the moving CV method in an adaptive mesh refinement (AMR) context. The
proposed moving CV method is not limited to a specific IB method and can also
be used, for example, with embedded boundary methods
A New Monte Carlo Method for Time-Dependent Neutrino Radiation Transport
Monte Carlo approaches to radiation transport have several attractive properties compared to deterministic
methods. These include simplicity of implementation, high accuracy, and good parallel scaling. Moreover,
Monte Carlo methods can handle complicated geometries and are relatively easy to extend to multiple spatial
dimensions, which makes them particularly interesting in modeling complex multi-dimensional astrophysical
phenomena such as core-collapse supernovae. The aim of this paper is to explore Monte Carlo methods for
modeling neutrino transport in core-collapse supernovae. We generalize the implicit Monte Carlo photon transport
scheme of Fleck & Cummings and gray discrete-diffusion scheme of Densmore et al. to energy-, time-,
and velocity-dependent neutrino transport. Using our 1D spherically-symmetric implementation, we show that,
similar to the photon transport case, the implicit scheme enables significantly larger timesteps compared with
explicit time discretization, without sacrificing accuracy, while the discrete-diffusion method leads to significant
speed-ups at high optical depth. Our results suggest that a combination of spectral, velocity-dependent,
implicit Monte Carlo and discrete-diffusion Monte Carlo methods represents an attractive approach for use in
neutrino radiation-hydrodynamics simulations of core-collapse supernovae. Our velocity-dependent scheme
can easily be adapted to photon transport
Transport of toroidal magnetic field by the meridional flow at the base of the solar convection zone
In this paper we discuss the transport of toroidal magnetic field by a weak
meridional flow at the base of the convection zone. We utilize the differential
rotation and meridional flow model developed by Rempel and incorporate feedback
of a purely toroidal magnetic field in two ways: directly through the Lorentz
force (magnetic tension) and indirectly through quenching of the turbulent
viscosity, which affects the parametrized turbulent angular momentum transport
in the model. In the case of direct Lorentz force feedback we find that a
meridional flow with an amplitude of around 2 m/s can transport a magnetic
field with a strength of 20 to 30 kG. Quenching of turbulent viscosity leads to
deflection of the meridional flow from the magnetized region and a significant
reduction of the transport velocity if the magnetic field is above
equipartition strength.Comment: 8 pages, 6 figure
Coffee-stain growth dynamics on dry and wet surfaces
The drying of a drop containing particles often results in the accumulation
of the particles at the contact line. In this work, we investigate the drying
of an aqueous colloidal drop surrounded by a hydrogel that is also evaporating.
We combine theoretical and experimental studies to understand how the
surrounding vapor concentration affects the particle deposit during the
constant radius evaporation mode. In addition to the common case of evaporation
on an otherwise dry surface, we show that in a configuration where liquid is
evaporating from a flat surface around the drop, the singularity of the
evaporative flux at the contact line is suppressed and the drop evaporation is
homogeneous. For both conditions, we derive the velocity field and we establish
the temporal evolution of the number of particles accumulated at the contact
line. We predict the growth dynamics of the stain and the drying timescales.
Thus, dry and wet conditions are compared with experimental results and we
highlight that only the dynamics is modified by the evaporation conditions, not
the final accumulation at the contact line
Bayesian 3d velocity field reconstruction with VIRBIuS
I describe a new Bayesian based algorithm to infer the full three dimensional
velocity field from observed distances and spectroscopic galaxy catalogues. In
addition to the velocity field itself, the algorithm reconstructs true
distances, some cosmological parameters and specific non-linearities in the
velocity field. The algorithm takes care of selection effects, miscalibration
issues and can be easily extended to handle direct fitting of, e.g., the
inverse Tully-Fisher relation. I first describe the algorithm in details
alongside its performances. This algorithm is implemented in the VIRBIuS
(VelocIty Reconstruction using Bayesian Inference Software) software package. I
then test it on different mock distance catalogues with a varying complexity of
observational issues. The model proved to give robust measurement of velocities
for mock catalogues of 3,000 galaxies. I expect the core of the algorithm to
scale to tens of thousands galaxies. It holds the promises of giving a better
handle on future large and deep distance surveys for which individual errors on
distance would impede velocity field inference.Comment: 28 pages, 13 figures, accepted by MNRA
Zero Touch Coordinated UAV Network Formation for 360{\deg} Views of a Moving Ground Target in Remote VR Applications
Unmanned aerial vehicles (UAVs) with on-board cameras are widely used for
remote surveillance and video capturing applications. In remote virtual reality
(VR) applications, multiple UAVs can be used to capture different partially
overlapping angles of the ground target, which can be stitched together to
provide 360{\deg} views. This requires coordinated formation of UAVs that is
adaptive to movements of the ground target. In this paper, we propose a joint
UAV formation and tracking framework to capture 360{\deg} angles of the target.
The proposed framework uses a zero touch approach for automated and adaptive
reconfiguration of multiple UAVs in a coordinated manner without the need for
human intervention. This is suited to both military and civilian applications.
Simulation results demonstrate the convergence and configuration of the UAVs
with arbitrary initial locations and orientations. The performance has been
tested for various number of UAVs and different mobility patterns of the ground
target
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