136 research outputs found

    Dual-polarized spatial-temporal propagation measurement and modeling in uma o2i scenario at 3.5 GHz

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    Outdoor-to-indoor (O2I) coverage in urban areas by using the sub-6 GHz (sub-6G) band is important in the fifth generation (5G) mobile communication system. The spatial-temporal propagation characteristics in different polarizations in the 5G spectrum are crucial for the network coverage. In this paper, we measured the urban macrocell (UMa) O2I channels at 3.5 GHz in the space, time, and polarization domains simultaneously. The channel sounder utilized two ±45° polarized antenna arrays. The transmitter (TX) was placed on the rooftop of a five-storey building to emulate a base station and the receiver (RX) was moved in the corridors on different floors in another building to emulate user equipments (UEs). We obtained the small-scale parameters of excess delay, power, and azimuth/elevation of arrival (AoA/EoA) of individual multipath components (MPCs), the propagation profiles of azimuth/elevation power spectrum (APS/EPS) and power delay profile (PDP), and the large-scale parameters including azimuth/elevation spread of arrival (ASA/ESA) and delay spread (DS). Based on the measurement results, we propose the lifted-superposed Laplace distribution (LS-Laplace) function and lifted-superposed normal distribution (LS-Normal) function to model the APS and EPS, respectively, and a three-phase model for the PDP. We find that the ASA and ESA follow the lognormal distribution and the DS has a Rayleigh distribution. We also reveal the impact of surrounding environments and polarization on the channel propagation profiles and statistical characteristics. The measurement results and channel models in this paper provide reference for the design and deployment of the 5G system to exploit the spatial and polarization diversities in the UMa O2I scenario.This work was supported in part by the National Natural Science Foundation of China under Grant 61571370, Grant 61601365, and Grant 61801388, in part by the Key Research Program and Industrial Innovation Chain Project of Shaanxi Province under Grant 2019ZDLGY07-10, Grant 2019JQ-253, and Grant 2019JM-345, and in part by the China Postdoctoral Science Foundation under Grant BX20180262, Grant BX20190287, Grant 2018M641020, and Grant 2018M641019.Scopu

    Investigation of Prediction Accuracy, Sensitivity, and Parameter Stability of Large-Scale Propagation Path Loss Models for 5G Wireless Communications

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    This paper compares three candidate large-scale propagation path loss models for use over the entire microwave and millimeter-wave (mmWave) radio spectrum: the alpha-beta-gamma (ABG) model, the close-in (CI) free space reference distance model, and the CI model with a frequency-weighted path loss exponent (CIF). Each of these models have been recently studied for use in standards bodies such as 3GPP, and for use in the design of fifth generation (5G) wireless systems in urban macrocell, urban microcell, and indoor office and shopping mall scenarios. Here we compare the accuracy and sensitivity of these models using measured data from 30 propagation measurement datasets from 2 GHz to 73 GHz over distances ranging from 4 m to 1238 m. A series of sensitivity analyses of the three models show that the physically-based two-parameter CI model and three-parameter CIF model offer computational simplicity, have very similar goodness of fit (i.e., the shadow fading standard deviation), exhibit more stable model parameter behavior across frequencies and distances, and yield smaller prediction error in sensitivity testing across distances and frequencies, when compared to the four-parameter ABG model. Results show the CI model with a 1 m close-in reference distance is suitable for outdoor environments, while the CIF model is more appropriate for indoor modeling. The CI and CIF models are easily implemented in existing 3GPP models by making a very subtle modification -- by replacing a floating non-physically based constant with a frequency-dependent constant that represents free space path loss in the first meter of propagation.Comment: Open access available at: http://ieeexplore.ieee.org/xpl/articleDetails.jsp?arnumber=743465

    Towards environmental RF-EMF assessment of mmwave high-node density complex heterogeneous environments

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    The densification of multiple wireless communication systems that coexist nowadays, as well as the 5G new generation cellular systems advent towards the millimeter wave (mmWave) frequency range, give rise to complex context-aware scenarios with high-node density heterogeneous networks. In this work, a radiofrequency electromagnetic field (RF-EMF) exposure assessment from an empirical and modeling approach for a large, complex indoor setting with high node density and traffic is presented. For that purpose, an intensive and comprehensive in-depth RF-EMF E-field characterization study is provided in a public library study case, considering dense personal mobile communications (5G FR2 @28 GHz) and wireless 802.11ay (@60 GHz) data access services on the mmWave frequency range. By means of an enhanced in-house deterministic 3D ray launching (3D-RL) simulation tool for RF-EMF exposure assessment, different complex heterogenous scenarios of high complexity are assessed in realistic operation conditions, considering different user distributions and densities. The use of directive antennas and MIMO beamforming techniques, as well as all the corresponding features in terms of radio wave propagation, such as the body shielding effect, dispersive material properties of obstacles, the impact of the distribution of scatterers and the associated electromagnetic propagation phenomena, are considered for simulation. Discussion regarding the contribution and impact of the coexistence of multiple heterogeneous networks and services is presented, verifying compliance with the current established international regulation limits with exposure levels far below the aforementioned limits. Finally, the proposed simulation technique is validated with a complete empirical campaign of measurements, showing good agreement. In consequence, the obtained datasets and simulation estimations, along with the proposed RF-EMF simulation tool, could be a reference approach for the design, deployment and exposure assessment of the current and future wireless communication technologies on the mmWave spectrum, where massive high-node density heterogeneous networks are expected.Project RTI2018-095499-B-C31 was funded by the Ministerio de Ciencia, Innovación y Universidades, Gobierno de España (MCIU/AEI/FEDER, UE). This project received funding from Universidad Carlos III de Madrid and the European Union's Horizon 2020 research and innovation programme under Marie Sklodowska-Curie Grant 801538

    Serious Game Engineering and Lighting Models for the Realistic Emulation of 5G Systems

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    [ES] La quinta generación de comunicaciones móviles, 5G, promete ser una revolución tecnológica que vaya más allá de multiplicar la velocidad de transmisión de datos de sus predecesoras. Pretende soportar una gran cantidad de dispositivos y alcanzar latencias muy cercanas a 1 milisegundo. Para satisfacer estos ambiciosos requisitos, se han investigado nuevas tecnologías habilitadoras. Una de ellas es el uso de las bandas de ondas milimétricas (mmW) en las cuales hay una gran cantidad de espectro disponible. Para predecir las características del canal radio y evaluar las prestaciones de la 5G de forma fiable en las bandas mmW se requieren modelos de canal complejos. Concretamente, los modelos de propagación más precisos son los basados en trazado de rayos, pero su alto costo computacional los hacen inviables para la caracterización del canal radio en escenarios complejos. Por otro lado, en los últimos años, la tecnología de videojuegos ha desarrollado potentes herramientas para modelar la propagación de la luz en escenarios superrealistas. Dada la cercanía espectral entre el espectro visible y las ondas mmW, la presente Tesis ha estudiado la aplicación de las herramientas de modelado de propagación de la luz de los motores de juego para el modelado del canal radio en mmW. Esta Tesis propone un modelo de estimación de las pérdidas de propagación en mmW llamado "Modelo de Intensidad de Luz'' (LIM). Usando este modelo, basado en los procesos de iluminación realizados por los motores de juego, los transmisores de señal se sustituyen por focos de luz y la intensidad lumínica recibida en un punto se traduce a potencia de señal en milimétricas a través de una función polinómica sencilla. Una de las ventajas de usar los motores de juego es su gran capacidad y la facilidad que tiene el usuario para crear escenarios superrealistas que representen fielmente la geometría de escenarios donde se quiera evaluar el canal radio. De esta forma se pueden obtener estimaciones precisas de las pérdidas de propagación. La estimación de las pérdidas de propagación con LIM ha sido comparada con campañas de medida en las bandas de 28 GHz y 73 GHz y con otros modelos de propagación. Como resultado, el error de estimación de LIM es menor que los modelos estocásticos actuales y es comparable con el modelo de trazado de rayos. Y, además, el coste computacional de LIM comparado con el trazado de rayos es 130 veces menor, lo que posibilita el uso de LIM en escenarios altamente complejos para la estimación del canal radio en tiempo real. Los motores de juego permiten caracterizar de forma diferente la interacción de los materiales con la luz configurando el mapa de normales de sus superficies y sus funciones de dispersión y reflexión. En esta Tesis se ha determinado la caracterización de varios materiales que mejor se ajusta a medidas de laboratorio realizadas en un escenario controlado en la banda de 28 GHz. El modelo de LIM empleando materiales con esta caracterización óptima reduce más de un 50\% su error de estimación con respecto a la aplicación de LIM con los materiales por defecto, mientras que su coste computacional sigue siendo 26 veces menor que el modelo de trazado de rayos. Finalmente, se ha desarrollado sobre un motor de juego una primera versión de plataforma para la emulación de los sistemas 5G que es el punto de partida para un emulador completo de 5G. Esta plataforma no sólo contiene el modelo de LIM sino que incluye varios casos de uso de la 5G en entornos superrealistas. La plataforma, que se basa en el concepto de "Serious Game Engineering", rompe las limitaciones de los simuladores de redes móviles en cuanto a las capacidades de visualización e interacción del usuario con los componentes de la red en tiempo real.[CA] La cinquena generació de comunicacions mòbils, 5G, promet ser una revolució tecnològica que vaja més enllà de multiplicar la velocitat de transmissió de dades de les seues predecessores. Pretén suportar una gran quantitat de dispositius i aconseguir latències molt pròximes a 1 mil·lisegon. Per a satisfer aquests ambiciosos requisits, s'han investigat noves tecnologies habilitadores. Una d'elles és l'ús de les bandes d'ones mil·limètriques (mmW) en les quals hi ha una gran quantitat d'espectre disponible. Per a predir les característiques del canal ràdio i avaluar les prestacions de la 5G de forma fiable en les bandes mmW es requereixen models de canal complexos. Concretament, els models de propagació més precisos són els basats en traçat de rajos, però el seu alt cost computacional els fan inviables per a la caracterització del canal ràdio en escenaris complexos. D'altra banda, en els últims anys, la tecnologia de videojocs ha desenvolupat potents eines per a modelar la propagació de la llum en escenaris superrealistes. Donada la proximitat espectral entre l'espectre visible i les ones mmW, la present Tesi ha estudiat l'aplicació de les eines de modelatge de propagació de la llum dels motors de joc per al modelatge del canal radie en mmW. Aquesta Tesi proposa un model d'estimació de les pèrdues de propagació en mmW anomenat "Model d'Intensitat de Llum'' (LIM). Usant aquest model, basat en els processos d'il·luminació realitzats pels motors de joc, els transmissors de senyal se substitueixen per focus de llum i la intensitat lumínica rebuda en un punt es tradueix a potència de senyal en mil·limètriques a través d'una funció polinòmica senzilla. Una dels avantatges d'usar els motors de joc és la seua gran capacitat i la facilitat que té l'usuari per a crear escenaris superrealistes que representen fidelment la geometria d'escenaris on es vulga avaluar el canal ràdio. D'aquesta forma es poden obtindre estimacions precises de les pèrdues de propagació. L'estimació de les pèrdues de propagació amb LIM ha sigut comparada amb campanyes de mesura en les bandes de 28~GHz i 73~GHz i amb altres models de propagació. Com a resultat, l'error d'estimació de LIM és menor que els models estocàstics actuals i és comparable amb el model de traçat de rajos. I, a més, el cost computacional de LIM comparat amb el traçat de rajos és 130 vegades menor, la qual cosa possibilita l'ús de LIM en escenaris altament complexos per a l'estimació del canal ràdio en temps real. Els motors de joc permeten caracteritzar de forma diferent la interacció dels materials amb la llum configurant el mapa de normals de les seues superfícies i les seues funcions de dispersió i reflexió. En aquesta Tesi s'ha determinat la caracterització de diversos materials que s'ajusta millor a mesures de laboratori realitzades en un escenari controlat en la banda de 28 GHz. El model de LIM emprant materials amb aquesta caracterització òptima redueix més d'un 50 % el seu error d'estimació respecte a l'aplicació de LIM amb els materials per defecte, mentre que el seu cost computacional continua sent 26 vegades menor que el model de traçat de rajos. Finalment, s'ha desenvolupat sobre un motor de joc una primera versió de plataforma per a l'emulació dels sistemes 5G que és el punt de partida per a un emulador complet de 5G. Aquesta plataforma no solament conté el model de LIM sinó que inclou diversos casos d'ús de la 5G en entorns superrealistes. La plataforma, que es basa en el concepte de "Serious Game Engineering", trenca les limitacions dels simuladors de xarxes mòbils quant a les capacitats de visualització i interacció de l'usuari amb els components de la xarxa en temps real.[EN] The fifth generation of mobile communications, 5G, promises to be a technological revolution that goes beyond multiplying the data transmission speed of its predecessors. It aims to support a large number of devices and reach latencies very close to 1 millisecond. To meet these ambitious requirements, new enabling technologies have been researched. One of these is the use of millimetre-wave bands (mmW) in which a large amount of spectrum is available. Complex channel models are required to predict radio channel characteristics and reliably evaluate 5G performance in the mmW bands. Specifically, the most accurate propagation models are those based on ray tracing, but their high computational cost makes them unfeasible for radio channel characterization in complex scenarios. On the other hand, in recent years, video game technology has developed powerful tools to model the propagation of light in super realistic scenarios. Given the spectral closeness between the visible spectrum and the mmW waves, the present Thesis has studied the application of light propagation modeling tools from game engines for radio channel modeling in mmW. This Thesis proposes a model for estimating propagation losses in mmW called "Light Intensity Model'' (LIM). Using this model, based on the lighting processes performed by the game engines, the signal transmitters are replaced by light sources and the light intensity received at a point is translated into signal strength in mmW through a simple polynomial function. One of the advantages of using the game engines is their great capacity and the ease with which the user can create super realistic scenarios that faithfully represent the geometry of scenarios where the radio channel is to be evaluated. In this way, accurate estimates of propagation losses can be obtained. The estimation of propagation losses with LIM has been compared with measurement campaigns in the 28 GHz and 73 GHz bands and with other propagation models. As a result, the LIM estimation error is smaller than the current stochastic models and is comparable with the ray tracing model. In addition, the computational cost of LIM compared to ray tracing is 130 times lower, allowing the use of LIM in highly complex scenarios for real-time radio channel estimation. The game engines allow to characterize in a different way the interaction of the materials with the light configuring the normal map of their surfaces and their scattering and reflection functions. In this Thesis it has been determined the characterization of several materials that best fits to laboratory measurements made in a controlled scenario in the 28 GHz band. The LIM model using materials with this optimal characterization reduces by more than 50% its estimation error with respect to the application of LIM with default materials, while its computational cost remains 26 times lower than the ray tracing model. Finally, a first version of a platform for the emulation of 5G systems has been developed on a game engine, which is the starting point for a complete 5G emulator. This platform not only contains the LIM model but also includes several 5G use cases in super realistic environments. The platform, which is based on the concept of "`Serious Game Engineering", breaks the limitations of mobile network simulators in terms of visualization capabilities and user interaction with network components in real time.Inca Sánchez, SA. (2019). Serious Game Engineering and Lighting Models for the Realistic Emulation of 5G Systems [Tesis doctoral no publicada]. Universitat Politècnica de València. https://doi.org/10.4995/Thesis/10251/132695TESI

    Propagation channel characterisation and modelling for high-speed train communication systems

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    High-mobility scenarios, e.g., High-Speed Train (HST) scenarios, are expected to be typical scenarios for the Fifth Generation (5G) communication systems. With the rapid development of HSTs, an increasing volume of wireless communication data is required to be transferred to train passengers. HST users demand high network capacity and reliable communication services regardless of their locations or speeds, which are beyond the capability of current HST communication systems. The features of HST channels are significantly different from those of low-mobility cellular communication systems. For a proper design and evaluation of future HST wireless communication systems, we need accurate channel models that can mimic the underlying channel characteristics, especially the non-stationarity for different HST scenarios. Inspired by the lack of such accurate HST channel models in the literature, this PhD project is devoted to the modelling and simulation of non-stationary Multiple-Input Multiple-Output (MIMO) channels for HST communication systems. In this thesis, we first give a comprehensive review of the measurement campaigns conducted in different HST scenarios and address the recent advances in HST channel models. We also highlight the key challenges of HST channel measurements and models. Then, we study the characterisation of non-stationary channels and propose a theoretical framework for deriving the statistical properties of these channels. HST wireless communication systems encounter different channel conditions due to the difference of surrounding geographical environments or scenarios. HST channel models in the literature have either considered large-scale parameters only and/or neglected the non-stationarity of HST channels and/or only consider one of the HST scenarios. Therefore, we propose a novel generic non-stationary Geometry-Based Stochastic Model (GBSM) for wideband MIMO HST channels in different HST scenarios, i.e., open space, viaduct, and cutting. The corresponding simulation model is then developed with angular parameters calculated by the Modified Method of Equal Area (MMEA). The system functions and statistical properties of the proposed channel models are thoroughly studied. The proposed generic non-stationary HST channel models are verified by measurements in terms of stationary time for the open space scenario and the Autocorrelation Function (ACF), Level Crossing Rate (LCR), and stationary distance for the viaduct and cutting scenarios. Transmission techniques which are capable of utilising Three-Dimensional (3D) spatial dimensions are significant for the development of future communication systems. Consequently, 3D MIMO channel models are critical for the development and evaluation of these techniques. Therefore, we propose a novel 3D generic non-stationary GBSM for wideband MIMO HST channels in the most common HST scenarios. The corresponding simulation model is then developed with angular parameters calculated by the Method of Equal Volume (MEV). The proposed models considers several timevarying channel parameters, such as the angular parameters, the number of taps, the Ricean K-factor, and the actual distance between the Transmitter (Tx) and Receiver (Rx). Based on the proposed generic models, we investigate the impact of the elevation angle on some of the channel statistical properties. The proposed 3D generic models are verified using relevant measurement data. Most standard channel models in the literature, like Universal Mobile Telecommunications System (UMTS), COST 2100, and IMT-2000 failed to introduce any of the HST scenarios. Even for the standard channel models which introduced a HST scenario, like IMT-Advanced (IMT-A) and WINNER II channel models, they offer stationary intervals that are noticeably longer than those in measured HST channels. This has inspired us to propose a non-stationary IMT-A channel model with time-varying parameters including the number of clusters, powers, delays of the clusters, and angular parameters. Based on the proposed non-stationary IMT-A channel model, important statistical properties, i.e., the time-variant spatial Cross-correlation Function (CCF) and time-variant ACF, are derived and analysed. Simulation results demonstrate that the stationary interval of the developed non-stationary IMT-A channel model can match that of relevant HST measurement data. In summary, the proposed theoretical and simulation models are indispensable for the design, testing, and performance evaluation of 5G high-mobility wireless communication systems in general and HST ones in specific
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