91 research outputs found
Optimization of Image Processing Algorithms for Character Recognition in Cultural Typewritten Documents
Linked Data is used in various fields as a new way of structuring and
connecting data. Cultural heritage institutions have been using linked data to
improve archival descriptions and facilitate the discovery of information. Most
archival records have digital representations of physical artifacts in the form
of scanned images that are non-machine-readable. Optical Character Recognition
(OCR) recognizes text in images and translates it into machine-encoded text.
This paper evaluates the impact of image processing methods and parameter
tuning in OCR applied to typewritten cultural heritage documents. The approach
uses a multi-objective problem formulation to minimize Levenshtein edit
distance and maximize the number of words correctly identified with a
non-dominated sorting genetic algorithm (NSGA-II) to tune the methods'
parameters. Evaluation results show that parameterization by digital
representation typology benefits the performance of image pre-processing
algorithms in OCR. Furthermore, our findings suggest that employing image
pre-processing algorithms in OCR might be more suitable for typologies where
the text recognition task without pre-processing does not produce good results.
In particular, Adaptive Thresholding, Bilateral Filter, and Opening are the
best-performing algorithms for the theatre plays' covers, letters, and overall
dataset, respectively, and should be applied before OCR to improve its
performance.Comment: 25 pages, 4 figure
Dataremix: Aesthetic Experiences of Big Data and Data Abstraction
This PhD by published work expands on the contribution to knowledge in two recent large-scale transdisciplinary artistic research projects: ATLAS in silico and INSTRUMENT | One Antarctic Night and their exhibited and published outputs. The thesis reflects upon this practice-based artistic research that interrogates data abstraction: the digitization, datafication and abstraction of culture and nature, as vast and abstract digital data. The research is situated in digital arts practices that engage a combination of big (scientific) data as artistic material, embodied interaction in virtual environments, and poetic recombination.
A transdisciplinary and collaborative artistic practice, x-resonance, provides a framework for the hybrid processes, outcomes, and contributions to knowledge from the research. These are purposefully and productively situated at the objective | subjective interface, have potential to convey multiple meanings simultaneously to a variety of audiences and resist disciplinary definition. In the course of the research, a novel methodology emerges, dataremix, which is employed and iteratively evolved through artistic practice to address the research questions: 1) How can a visceral and poetic experience of data abstraction be created? and 2) How would one go about generating an artistically-informed (scientific) discovery?
Several interconnected contributions to knowledge arise through the first research question: creation of representational elements for artistic visualization of big (scientific) data that includes four new forms (genomic calligraphy, algorithmic objects as natural specimens, scalable auditory data signatures, and signal objects); an aesthetic of slowness that contributes an extension to the operative forces in Jevbratt’s inverted sublime of looking down and in to also include looking fast and slow; an extension of Corby’s objective and subjective image consisting of “informational and aesthetic components” to novel virtual environments created from big 3 (scientific) data that extend Davies’ poetic virtual spatiality to poetic objective | subjective generative virtual spaces; and an extension of Seaman’s embodied interactive recombinant poetics through embodied interaction in virtual environments as a recapitulation of scientific (objective) and algorithmic processes through aesthetic (subjective) physical gestures. These contributions holistically combine in the artworks ATLAS in silico and INSTRUMENT | One Antarctic Night to create visceral poetic experiences of big data abstraction.
Contributions to knowledge from the first research question develop artworks that are visceral and poetic experiences of data abstraction, and which manifest the objective | subjective through art. Contributions to knowledge from the second research question occur through the process of the artworks functioning as experimental systems in which experiments using analytical tools from the scientific domain are enacted within the process of creation of the artwork. The results are “returned” into the artwork. These contributions are: elucidating differences in DNA helix bending and curvature along regions of gene sequences specified as either introns or exons, revealing nuanced differences in BLAST results in relation to genomics sequence metadata, and cross-correlation of astronomical data to identify putative variable signals from astronomical objects for further scientific evaluation
Multimedia Forensics
This book is open access. Media forensics has never been more relevant to societal life. Not only media content represents an ever-increasing share of the data traveling on the net and the preferred communications means for most users, it has also become integral part of most innovative applications in the digital information ecosystem that serves various sectors of society, from the entertainment, to journalism, to politics. Undoubtedly, the advances in deep learning and computational imaging contributed significantly to this outcome. The underlying technologies that drive this trend, however, also pose a profound challenge in establishing trust in what we see, hear, and read, and make media content the preferred target of malicious attacks. In this new threat landscape powered by innovative imaging technologies and sophisticated tools, based on autoencoders and generative adversarial networks, this book fills an important gap. It presents a comprehensive review of state-of-the-art forensics capabilities that relate to media attribution, integrity and authenticity verification, and counter forensics. Its content is developed to provide practitioners, researchers, photo and video enthusiasts, and students a holistic view of the field
Multimedia Forensics
This book is open access. Media forensics has never been more relevant to societal life. Not only media content represents an ever-increasing share of the data traveling on the net and the preferred communications means for most users, it has also become integral part of most innovative applications in the digital information ecosystem that serves various sectors of society, from the entertainment, to journalism, to politics. Undoubtedly, the advances in deep learning and computational imaging contributed significantly to this outcome. The underlying technologies that drive this trend, however, also pose a profound challenge in establishing trust in what we see, hear, and read, and make media content the preferred target of malicious attacks. In this new threat landscape powered by innovative imaging technologies and sophisticated tools, based on autoencoders and generative adversarial networks, this book fills an important gap. It presents a comprehensive review of state-of-the-art forensics capabilities that relate to media attribution, integrity and authenticity verification, and counter forensics. Its content is developed to provide practitioners, researchers, photo and video enthusiasts, and students a holistic view of the field
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Automotive Holographic Head-Up Displays.
Funder: Foundation of German BusinessDriver's access to information about navigation and vehicle data through in-car displays and personal devices distract the driver from safe vehicle management. The discrepancy between road safety and infotainment must be addressed to develop safely-operated modern vehicles. Head-up Displays (HUDs) aim to introduce a seamless uptake of visual information for the driver while securely operating a vehicle. HUDs projected on the windshield provide the driver with visual navigation and vehicle data within the comfort of the driver's personal eye box through a customizable extended display space. Windshield HUDs does not require the driver to shift the gaze away from the road to attain road information. This article presents a review of technological advances and future perspectives in holographic HUDs by analyzing the optoelectronics devices and the user experience of the driver. The review elucidates holographic displays and full augmented reality (AR) in 3D with depth perception when projecting the visual information on the road within the driver's gaze. Design factors, functionality and the integration of personalized machine learning (ML) technologies into holographic HUDs are discussed. Application examples of the display technologies regarding road safety and security are presented. An outlook is provided to reflect on display trends and autonomous driving. This article is protected by copyright. All rights reserved
Environmental Odour
Environmental odour is perceived as a major nuisance by rural as well as urban populations. The sources of odourous substances are manifold. In urban areas, these include restaurants, small manufacturing trades, and other sources, which might cause complaints. In the suburbs, wastewater treatment plants, landfill sites, and other infrastructures are the expected major odour sources. These problems are often caused be the accelerated growth of cities. In rural sites, livestock farming and the spreading of manure on the fields is blamed for severe odour annoyance. In fact, environmental odours are considered to be a common cause of public complaints by residents to local authorities, regional, or national environmental agencies. This Special Issue of Atmosphere will address the entire chain, from the quantification of odour sources, abatement methods, the dilution in the atmosphere, and the assessment of odour exposure for the assessment of annoyance. In particular, this Special Issue aims to encourage contributions dealing with field trials and dispersion modeling to assess the degree of annoyance and the quantitative success of abatement measures
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