192 research outputs found

    Skeletal Rigidity of Phylogenetic Trees

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    Motivated by geometric origami and the straight skeleton construction, we outline a map between spaces of phylogenetic trees and spaces of planar polygons. The limitations of this map is studied through explicit examples, culminating in proving a structural rigidity result.Comment: 17 pages, 12 figure

    Reprint of: Weighted straight skeletons in the plane

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    We investigate weighted straight skeletons from a geometric, graph-theoretical, and combinatorial point of view. We start with a thorough definition and shed light on some ambiguity issues in the procedural definition. We investigate the geometry, combinatorics, and topology of faces and the roof model, and we discuss in which cases a weighted straight skeleton is connected. Finally, we show that the weighted straight skeleton of even a simple polygon may be non-planar and may contain cycles, and we discuss under which restrictions on the weights and/or the input polygon the weighted straight skeleton still behaves similar to its unweighted counterpart. In particular, we obtain a non-procedural description and a linear-time construction algorithm for the straight skeleton of strictly convex polygons with arbitrary weights

    Computational Geometry in the Human Brain

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    New Applications of Nearest-Neighbor Chains: Euclidean TSP and Motorcycle Graphs

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    We show new applications of the nearest-neighbor chain algorithm, a technique that originated in agglomerative hierarchical clustering. We use it to construct the greedy multi-fragment tour for Euclidean TSP in O(n log n) time in any fixed dimension and for Steiner TSP in planar graphs in O(n sqrt(n)log n) time; we compute motorcycle graphs, a central step in straight skeleton algorithms, in O(n^(4/3+epsilon)) time for any epsilon>0
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