582,011 research outputs found

    ABORDAREA PRODUSULUI MOBILA PRIN PRISMA COMPORTAMENTULUI CONSUMATORULUI

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    The furniture is a complex product and it must be approached in two ways: as a concept and as a function. This approach is based on consumer behavior. The concept of furniture must cover the notions of architect-furniture, sign-furniture, system-furniture. The basic functions of furniture in marketing approach are the utility function (material utility) and symbolic function (psychological utilities).consumer behaviour, furniture market, furniture symbolistic

    Creating, Capturing, and Sustaining Value: The Case of West Michigan Furniture Industry

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    The office furniture business in West Michigan has been going through the second major postwar slump in its history. The first slump was in the 1950s when America\u27s furniture makers challenged the leadership of West Michigan furniture business by migrating to North Carolina. At the time, the effects on the West Michigan economy were mitigated through diversification, innovation, and niche markets strategies. The effects of the current slump have been far more devastating; more than 100,000 furniture-making jobs have been lost in the U.S. The larger firms have faced far more difficulties, though many smaller ones, such as John Widdicomb — the oldest area furniture business — have even gone out of business

    Furniture Restoration

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    Furniture Fabrics

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    Exact date of bulletin unknown.PDF pages: 1

    ANALISIS FAKTOR-FAKTOR YANG MEMPENGARUHI KEWIRAUSAHAAN DI KLASTER INDUSTRI MEBEL KABUPATEN BLORA

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    Abstrak Di bidang Furniture, Indonesia dikenal sebagai salah satu negara eksportir furnitur terbesar di dunia. Data dari Kamar Dagang dan Industri Indonesia (KADIN) menunjukkan pada tahun 2006 posisi ekspor produk furnitur Indonesia di dunia berada pada peringkat 8. Perkembangan ekspor furnitur Jawa Tengah selama empat tahun berfluktuasi tetapi cenderung menurun dalam pada tahun 2006 hingga 2009, keadaan ini disebabkan oleh krisis global yang terjadi belakangan ini. Di Jawa Tengah terdapat beberapa kabupaten yang menjadi produsen industri furnitur. Salah satunya adalah Kabupaten Blora. Tujuan dari penelitian ini adalah untuk menganalisis faktor-faktor yang mempengaruhi kewirausahaan sehingga dapat diambil kebijakan yang dapat digunakan untuk meningkatkan jiwa kewirausahaan industri furnitur di Jawa Tengah khususnya Kabupaten Blora di pasar nasional dan internasional. Penelitian ini menggunakan Structural Equation Model sebagai tools untuk menguji model konseptual dan menganalisa faktor-faktor yang mempengaruhi kewirausahaan. Namun jumlah populasi yang digunakan pada penelitian ini kecil, sehingga digunakan metode PLS (Partial Least Square). Hasil penelitian menunjukkan bahwa kewirausahaan di Klaster industri mebel di pengaruhi oleh variabel yaitu kondisi perusahaan, keberanian mengambil resiko, proaktif, inovasi, dan budaya Abstract in the field of furniture, Indonesia is known as one of the nation's largest furniture exporter in the world. Data from the Indonesian Chamber of Commerce and Industry (KADIN) showed in 2006 the position of Indonesian furniture exports in the world ranked eighth. Development of Central Java furniture exports for four years fluctuated but tended to decline in 2006 to 2007. This situation is caused by the world crisis that happened latel. . In Central Java there are some districts who produces furniture industry. One is the district of Blora. The purpose of this study was to analyze the factors affecting the entrepreneurship in order to take policies that can be used to improve the entrepreneurship of Indonesian furniture industry of Central Java especially in overseas and domestic markets. This study used Structural Equation Models as tools that serve to test the conceptual model analyze the factors affecting the entrepreneurship. However, the total population size used in this study is small, so the method is used PLS (Partial Least Square). The results showed that entrepreneurship in the furniture industry cluster is influenced by variables that is condition of the company, courage took this risk, proactive, innovation and culture

    Arranging Your Furniture

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    Furniture models learned from the WWW: using web catalogs to locate and categorize unknown furniture pieces in 3D laser scans

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    In this article, we investigate how autonomous robots can exploit the high quality information already available from the WWW concerning 3-D models of office furniture. Apart from the hobbyist effort in Google 3-D Warehouse, many companies providing office furnishings already have the models for considerable portions of the objects found in our workplaces and homes. In particular, we present an approach that allows a robot to learn generic models of typical office furniture using examples found in the Web. These generic models are then used by the robot to locate and categorize unknown furniture in real indoor environments

    Furniture Stability: A Review of Data and Testing Results

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    This report by Kids In Danger (KID) and Shane's Foundation focuses on tip-overs of dressers and chests. ASTM International, which has developed thousands of voluntary industry consensus technical standards, has a standard in place to test furniture stability. However, furniture on the market is not required to conform, resulting in widespread non-compliance. Additionally, these standards are too lenient and require reform, as testing protocols have remained virtually unchanged for over a decade, despite continuing injuries and deaths. Units may pass the standard, but still present a significant risk. KID advocates for a two-pronged approach to decreasing tip-over incidents:Increasing consumer awareness of the danger of furniture tip-overs and knowledge of the actions needed to keep children safe, andImproving furniture stability by strengthening standards, making those standards mandatory and enforceable and promoting changes in furniture design.KID compiled data from incidents reported to the U.S. Consumer Product Safety Commission (CPSC) by various sources and from the National Electronic Injury Surveillance System (NEISS). These include reports from January 1, 2010 to October 14, 2015. Findings of the data analysis include:Two-year-olds are the age group most affected by tip-overs, especially in regard to fatal incidents.Children age 2 to 5 accounted for 77% of total incidents.The age range of children injured is wider than the age range of children killed by tip-overs.Fatalities accounted for 12% of total incidents.Head injuries (37%) were the most common category of injury.Almost all (98.7%) of head injuries are related to a television tipping over on a child.KID conducted performance tests on a sample of 19 dressers and chests. Testing was run at the UL Furniture Center of Excellence in Holland, Michigan. UL laboratory technicians followed a testing protocol developed by KID. The protocol included tests based on the current voluntary standard for furniture stability. KID added tests that, among other things, evaluated for tip-overs when more weight was added (simulating larger children), drawers were full of clothes, furniture was placed on carpeting as opposed to bare flooring, televisions were placed on top of the furniture, and additional drawers were opened simultaneous with weighting one drawer. These additional tests were intended to be more representative of real-world scenarios.Test results include:Only nine of the 19 units passed performance tests based on the current tip-over safety standard, ASTM F2057.Only two units passed all tests, including the additional testing protocols added by KID.The weight of a television or any type placed on top of the unit did not decrease the stability of furniture.Furniture placed on carpet is less stable than furniture placed on hard floors.Many units remained stable when more than 70 pounds was placed on an open drawer, while others tipped with less than half that weight
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