1,770 research outputs found

    DeepMatching: Hierarchical Deformable Dense Matching

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    We introduce a novel matching algorithm, called DeepMatching, to compute dense correspondences between images. DeepMatching relies on a hierarchical, multi-layer, correlational architecture designed for matching images and was inspired by deep convolutional approaches. The proposed matching algorithm can handle non-rigid deformations and repetitive textures and efficiently determines dense correspondences in the presence of significant changes between images. We evaluate the performance of DeepMatching, in comparison with state-of-the-art matching algorithms, on the Mikolajczyk (Mikolajczyk et al 2005), the MPI-Sintel (Butler et al 2012) and the Kitti (Geiger et al 2013) datasets. DeepMatching outperforms the state-of-the-art algorithms and shows excellent results in particular for repetitive textures.We also propose a method for estimating optical flow, called DeepFlow, by integrating DeepMatching in the large displacement optical flow (LDOF) approach of Brox and Malik (2011). Compared to existing matching algorithms, additional robustness to large displacements and complex motion is obtained thanks to our matching approach. DeepFlow obtains competitive performance on public benchmarks for optical flow estimation

    A Robust Quasi-dense Matching Approach for Underwater Images

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    While different techniques for finding dense correspondences in images taken in air have achieved significant success, application of these techniques to underwater imagery still presents a serious challenge, especially in the case of “monocular stereo” when images constituting a stereo pair are acquired asynchronously. This is generally because of the poor image quality which is inherent to imaging in aquatic environments (blurriness, range-dependent brightness and color variations, time-varying water column disturbances, etc.). The goal of this research is to develop a technique resulting in maximal number of successful matches (conjugate points) in two overlapping images. We propose a quasi-dense matching approach which works reliably for underwater imagery. The proposed approach starts with a sparse set of highly robust matches (seeds) and expands pair-wise matches into their neighborhoods. The Adaptive Least Square Matching (ALSM) is used during the search process to establish new matches to increase the robustness of the solution and avoid mismatches. Experiments on a typical underwater image dataset demonstrate promising results

    InLoc: Indoor Visual Localization with Dense Matching and View Synthesis

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    We seek to predict the 6 degree-of-freedom (6DoF) pose of a query photograph with respect to a large indoor 3D map. The contributions of this work are three-fold. First, we develop a new large-scale visual localization method targeted for indoor environments. The method proceeds along three steps: (i) efficient retrieval of candidate poses that ensures scalability to large-scale environments, (ii) pose estimation using dense matching rather than local features to deal with textureless indoor scenes, and (iii) pose verification by virtual view synthesis to cope with significant changes in viewpoint, scene layout, and occluders. Second, we collect a new dataset with reference 6DoF poses for large-scale indoor localization. Query photographs are captured by mobile phones at a different time than the reference 3D map, thus presenting a realistic indoor localization scenario. Third, we demonstrate that our method significantly outperforms current state-of-the-art indoor localization approaches on this new challenging data

    Binary Adaptive Semi-Global Matching Based on Image Edges

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    Image-based modeling and rendering is currently one of the most challenging topics in Computer Vision and Photogrammetry. The key issue here is building a set of dense correspondence points between two images, namely dense matching or stereo matching. Among all dense matching algorithms, Semi-Global Matching (SGM) is arguably one of the most promising algorithms for real-time stereo vision. Compared with global matching algorithms, SGM aggregates matching cost from several (eight or sixteen) directions rather than only the epipolar line using Dynamic Programming (DP). Thus, SGM eliminates the classical “streaking problem” and greatly improves its accuracy and efficiency. In this paper, we aim at further improvement of SGM accuracy without increasing the computational cost. We propose setting the penalty parameters adaptively according to image edges extracted by edge detectors. We have carried out experiments on the standard Middlebury stereo dataset and evaluated the performance of our modified method with the ground truth. The results have shown a noticeable accuracy improvement compared with the results using fixed penalty parameters while the runtime computational cost was not increased

    DiffMatch: Diffusion Model for Dense Matching

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    The objective for establishing dense correspondence between paired images consists of two terms: a data term and a prior term. While conventional techniques focused on defining hand-designed prior terms, which are difficult to formulate, recent approaches have focused on learning the data term with deep neural networks without explicitly modeling the prior, assuming that the model itself has the capacity to learn an optimal prior from a large-scale dataset. The performance improvement was obvious, however, they often fail to address inherent ambiguities of matching, such as textureless regions, repetitive patterns, and large displacements. To address this, we propose DiffMatch, a novel conditional diffusion-based framework designed to explicitly model both the data and prior terms. Unlike previous approaches, this is accomplished by leveraging a conditional denoising diffusion model. DiffMatch consists of two main components: conditional denoising diffusion module and cost injection module. We stabilize the training process and reduce memory usage with a stage-wise training strategy. Furthermore, to boost performance, we introduce an inference technique that finds a better path to the accurate matching field. Our experimental results demonstrate significant performance improvements of our method over existing approaches, and the ablation studies validate our design choices along with the effectiveness of each component. Project page is available at https://ku-cvlab.github.io/DiffMatch/.Comment: Project page is available at https://ku-cvlab.github.io/DiffMatch

    Contribution towards a fast stereo dense matching.

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    Stereo matching is important in the area of computer vision as it is the basis of the reconstruction process. Many applications require 3D reconstruction such as view synthesis, robotics... The main task of matching uncalibrated images is to determine the corresponding pixels and other features where the motion between these images and the camera parameters is unknown. Although some methods have been carried out over the past two decades on the matching problem, most of these methods are not practical and difficult to implement. Our approach considers a reliable image edge features in order to develop a fast and practical method. Therefore, we propose a fast stereo matching algorithm combining two different approaches for matching as the image is segmented into two sets of regions: edge regions and non-edge regions. We have used an algebraic method that preserves disparity continuity at the object continuous surfaces. Our results demonstrate that we gain a speed dense matching while the implementation is kept simple and straightforward.Dept. of Computer Science. Paper copy at Leddy Library: Theses & Major Papers - Basement, West Bldg. / Call Number: Thesis2005 .Z42. Source: Masters Abstracts International, Volume: 44-03, page: 1420. Thesis (M.Sc.)--University of Windsor (Canada), 2005

    Viewpoint Invariant Dense Matching for Visual Geolocalization

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    In this paper we propose a novel method for image matching based on dense local features and tailored for visual geolocalization. Dense local features matching is robust against changes in illumination and occlusions, but not against viewpoint shifts which are a fundamental aspect of geolocalization. Our method, called GeoWarp, directly embeds invariance to viewpoint shifts in the process of extracting dense features. This is achieved via a trainable module which learns from the data an invariance that is meaningful for the task of recognizing places. We also devise a new self-supervised loss and two new weakly supervised losses to train this module using only unlabeled data and weak labels. GeoWarp is implemented efficiently as a re-ranking method that can be easily embedded into pre-existing visual geolocalization pipelines. Experimental validation on standard geolocalization benchmarks demonstrates that GeoWarp boosts the accuracy of state-of-the-art retrieval architectures. The code and trained models are available at https://github.com/gmberton/geo_war
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