4,590 research outputs found

    Back to the Cave

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    This chapter is a call to philosophers to philosophize for their cities and not merely in them. As business-model approaches to higher education increasingly dominate, the place for philosophy within the Academy is likely to continue shrinking. It is the argument of this chapter that demonstrating the importance of philosophy demands a that we shift our focus from the problems and concerns of our colleagues to those of our neighbors. The chapter concludes with some examples of what a more urban-oriented philosophy might involve

    ‘And if I don’t want to work like an artist...?’ How the study of artistic resistance enriches organizational studies

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    An increasing number of artists, from theatre makers to painters, critique recent aesthetic developments in organizational life.* One of their topics is the relation between work and freedom, as employees, like artists, are required to bring fully into work their subjectivity and emotional motivation. This paper presents several contemporary examples and a case of the theatre maker Ren� Pollesch whose plays show the dark side of these role models, leaving the audience to draw its own, bitter conclusions. It is proposed in this paper that organizational studies should consider these forms of ?artistic resistance? more systematically. Artistic resistance goes beyond extant critical intellectual approaches to organization studies: Its presentational form provides an aesthetic experience, and conveys both embodied and tacit forms of knowing in fuller, richer and stimulating ways. The paper discusses implications for organizational theory building (for example with regard to work models and the use of arts for organizational development), and research methods (scholarly applications of arts-based methods for the generation and presentation of research findings)

    Optimisation of on-line principal component analysis

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    Different techniques, used to optimise on-line principal component analysis, are investigated by methods of statistical mechanics. These include local and global optimisation of node-dependent learning-rates which are shown to be very efficient in speeding up the learning process. They are investigated further for gaining insight into the learning rates' time-dependence, which is then employed for devising simple practical methods to improve training performance. Simulations demonstrate the benefit gained from using the new methods.Comment: 10 pages, 5 figure

    Modelling sublimation and atomic layer epitaxy in the presence of competing surface reconstructions

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    We present a solid-on-solid model of a binary AB compound, where atoms of type A in the topmost layer interact via anisotropic interactions different from those inside the bulk. Depending on temperature and particle flux, this model displays surface reconstructions similar to those of (001) surfaces of II-VI semiconductors. We show, that our model qualitatively reproduces mamy of the characteristic features of these materials which have been observed during sublimation and atomic layer epitaxy. We predict some previously unknown effects which might be observed experimentally.Comment: 4 pages, 2 figures. New title, additional figures, minor changes in the text. See http://theorie.physik.uni-wuerzburg.de/~ahr/AB/ for surface images and MPEG movie

    Functional Optimisation of Online Algorithms in Multilayer Neural Networks

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    We study the online dynamics of learning in fully connected soft committee machines in the student-teacher scenario. The locally optimal modulation function, which determines the learning algorithm, is obtained from a variational argument in such a manner as to maximise the average generalisation error decay per example. Simulations results for the resulting algorithm are presented for a few cases. The symmetric phase plateaux are found to be vastly reduced in comparison to those found when online backpropagation algorithms are used. A discussion of the implementation of these ideas as practical algorithms is given

    Modelling (001) surfaces of II-VI semiconductors

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    First, we present a two-dimensional lattice gas model with anisotropic interactions which explains the experimentally observed transition from a dominant c(2x2) ordering of the CdTe(001) surface to a local (2x1) arrangement of the Cd atoms as an equilibrium phase transition. Its analysis by means of transfer-matrix and Monte Carlo techniques shows that the small energy difference of the competing reconstructions determines to a large extent the nature of the different phases. Then, this lattice gas is extended to a model of a three-dimensional crystal which qualitatively reproduces many of the characteristic features of CdTe which have been observed during sublimation and atomic layer epitaxy.Comment: 5 pages, 3 figure

    Hypervelocity gun

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    A velocity amplifier system which uses both electric and chemical energy for projectile propulsion is provided in a compact hypervelocity gun suitable for laboratory use. A relatively heavy layer of a tamping material such as concrete encloses a loop of an electrically conductive material. An explosive charge at least partially surrounding the loop is adapted to collapse the loop upon detonation of the charge. A source of electricity charges the loop through two leads, and an electric switch which is activated by the charge explosive charge, disconnects the leads from the source of electricity and short circuits them. An opening in the tamping material extends to the loop and forms a barrel. The loop, necked down in the opening, forms the sabot on which the projectile is located. When the loop is electrically charged and the explosive detonated, the loop is short circuited and collapsed thus building up a magnetic field which acts as a sabot catcher. The sabot is detached from the loop and the sabot and projectile are accelerated to hypervelocity

    Towards Designing Artificial Universes for Artificial Agents under Interaction Closure

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    We are interested in designing artificial universes for artificial agents. We view artificial agents as networks of highlevel processes on top of of a low-level detailed-description system. We require that the high-level processes have some intrinsic explanatory power and we introduce an extension of informational closure namely interaction closure to capture this. Then we derive a method to design artificial universes in the form of finite Markov chains which exhibit high-level processes that satisfy the property of interaction closure. We also investigate control or information transfer which we see as an building block for networks representing artificial agent
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