41 research outputs found
Hierarchical structure-and-motion recovery from uncalibrated images
This paper addresses the structure-and-motion problem, that requires to find
camera motion and 3D struc- ture from point matches. A new pipeline, dubbed
Samantha, is presented, that departs from the prevailing sequential paradigm
and embraces instead a hierarchical approach. This method has several
advantages, like a provably lower computational complexity, which is necessary
to achieve true scalability, and better error containment, leading to more
stability and less drift. Moreover, a practical autocalibration procedure
allows to process images without ancillary information. Experiments with real
data assess the accuracy and the computational efficiency of the method.Comment: Accepted for publication in CVI
Method for 3D modelling based on structure from motion processing of sparse 2D images
A method based on Structure from Motion for processing a plurality of sparse images acquired by one or more acquisition devices to generate a sparse 3D points cloud and of a plurality of internal and external parameters of the acquisition devices includes the steps of collecting the images; extracting keypoints therefrom and generating keypoint descriptors; organizing the images in a proximity graph; pairwise image matching and generating keypoints connecting tracks according maximum proximity between keypoints; performing an autocalibration between image clusters to extract internal and external parameters of the acquisition devices, wherein calibration groups are defined that contain a plurality of image clusters and wherein a clustering algorithm iteratively merges the clusters in a model expressed in a common local reference system starting from clusters belonging to the same calibration group; and performing a Euclidean reconstruction of the object as a sparse 3D point cloud based on the extracted parameters
Contribuição ao Estudo dos Sedimentos da Região Estreito de Brainsfield (Antártica)
Com o propósito de contribuir para um melhor conhecimento da sedimentação glacial e glacio-marinha na região próxima a Estação Brasileira “Comandante Ferraz”, amostras superficiais e de testemunhos, obtidas durante a Operação “Deep Freeze 82” (USA) e “Antártica IV” (Brasil), foram analisadas. Depósitos não selecionados produzidos por ação direta do gelo (ortotil) gelo flutuante e ação de correntes (paratil), fluxos gravitacionais (fluxos de massa, fluxo de fragmentos e correntes de turbidez) constituem os principais depósitos ocorrentes ao longo da plataforma, declive e elevação continentais. Lamas e vasas biogênicas silicosas, lamas terrígenas laminadas e sedimentos vulcanoclásticos são igualmente importantes entre os depósitos identificados na margem continental Antártica
Efficient coverage optimization in energy-constrained Wireless Sensor Networks
We consider the problem of optimizing the area coverage of a wireless sensor network under energy consumption constraints. Following existing approaches, we use a mixed integer linear program formulation. We then show how to use partitioning techniques, developed in the context of VLSI place and route, to decompose the problem into separate sub-problems, overcoming the exponential complexity typical of integer linear programming, while minimizing the loss in optimality. In addition, we are able to evaluate the achieved degree of optimality by computing relatively tight bounds with respect to the optimal solution. Finally, we employ simple but effective heuristics to further improve our solution. The results show that our procedure is very efficient and is able to find solutions that are very close to optimal
Towards automatic acquisition of high-level 3D models from images
Nei tempi recenti abbiamo assistito a un crescente interesse nella modellazione automatica da immagine. Mentre gli studi recenti nell'ambito della ricostruzione tridimensionale si sono concentrata soprattutto sull'estrazione di rappresentazioni dense e accurate di oggetti catturati tramite foto o video, il sostenuto interesse verso software di modellazione accessibile \ue8 una forte riprova del grande bisogno di rappresentazioni astratte e compatte degli oggetti.
In questa tesi, il problema dell'estrazione di modelli di alto livello a partire dalle immagini viene discusso in dettaglio.
Nella prima parte viene introdotta una pipeline di "Structure from Motion". A partire dai risultati di tale pipeline, vengono studiati due differenti approcci per la generazione di modelli di alto livello.
Nel primo approccio viene innanzitutto introdotto un nuovo algoritmo di stereo multivista per produrre una nuvola di punti densa e accurata. Successivamente viene presentato un sistema di ricerca e reperimento di mesh, basato su segmentazione e un algoritmo di tipo "Bag of Words".
Nel secondo approccio, la nuvola di punti sparsa proveniente dalla pipeline di "Structure from Motion" viene
descritta da piani e aree planari convesse. Le aree planari sono una rappresentazione compatta e intermedia della scena. Entrambe le parti della tesi mirano ad assottigliare il divario tra acquisizione e interpretazione di una scena, attraverso la definizione di rappresentazioni ad alto livello ottenute tramite strategie molto diverse tra loro.In recent years there has been a surge of interest in automatic modeling from images. While the current state of the art in three-dimensional reconstruction has
focused on the recovery of dense and accurate representations of objects imaged through pictures or video, the sustained interest in accessible modeling software is a strong evidence of an untapped general need for compact, abstract representations
of objects. In this thesis, the problem of producing high level models starting from images is discussed in details. In the first part, an automatic uncalibrated Structure from Motion pipeline is presented. Starting from the output of the pipeline, two different approaches of generating high-level renditions are studied. The first approach employs a novel Multiple view Stereo algorithm to produce a dense and accurate point cloud. A retrieval system for meshes, based on segmentation and Bag of Words, is then introduced. In the latter approach, the sparse Structure from Motion point cloud is fitted by planes and planar patches. Planar patches
are a compact, intermediate representation of the scene. Both branches of the thesis aim to narrow the gap between scene acquisition and interpretation, through
the definition of high level renditions produced by very different strategies
Real-time Incremental J-linkage for Robust Multiple Structures Estimation
This paper describes an incremental, real-time implementation of J-linkage, a procedure that can detect multiple instances of a model from data corrupted by noise and outliers. The method is incremental, as it exploits the information extracted in the previous steps and processes the data as they become available. It works in real-time, thanks to several approximations that have been introduced to get around the quadratic complexity of the original algorithm. Tests have been carried out both with synthetic data and real data. 1