87 research outputs found

    Gene regulated car driving: using a gene regulatory network to drive a virtual car

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    This paper presents a virtual racing car controller based on an artificial gene regulatory network. Usually used to control virtual cells in developmental models, recent works showed that gene regulatory networks are also capable to control various kinds of agents such as foraging agents, pole cart, swarm robots, etc. This paper details how a gene regulatory network is evolved to drive on any track through a three-stages incremental evolution. To do so, the inputs and outputs of the network are directly mapped to the car sensors and actuators. To make this controller a competitive racer, we have distorted its inputs online to make it drive faster and to avoid opponents. Another interesting property emerges from this approach: the regulatory network is naturally resistant to noise. To evaluate this approach, we participated in the 2013 simulated racing car competition against eight other evolutionary and scripted approaches. After its first participation, this approach finished in third place in the competition

    Toward Organogenesis of Artificial Creatures

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    International audienceThis paper presents a new model for the development of artificial creatures from a single cell. The model aims at providing a more biologically plausible abstraction of the morphogenesis and the specialization process, which the organogenesis follows. It is built upon three main elements: a cellular physics simulation, a simplified cell cycle using an evolved artificial gene regulatory network and a cell specialization mechanism quantifying the ability to perform different functions. As a proof-of-concept, we present a first experiment where the morphology of a multicellular organism is guided by cell weaknesses and efficiency at performing different functions under environmental stress

    Gene Regulatory Network Evolution Through Augmenting Topologies

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    International audienceArtificial gene regulatory networks (GRNs) are biologically inspired dynamical systems used to control various kinds of agents, from the cells in developmental models to embodied robot swarms. Most recent work uses a genetic algorithm (GA) or an evolution strategy in order to optimize the network for a specific task. However, the empirical performances of these algorithms are unsatisfactory. This paper presents an algorithm that primarily exploits a network distance metric, which allows genetic similarity to be used for speciation and variation of GRNs. This algorithm, inspired by the successful neuroevolution of augmenting topologies algorithm's use in evolving neural networks and compositional pattern-producing networks, is based on a specific initialization method, a crossover operator based on gene alignment, and speciation based upon GRN structures. We demonstrate the effectiveness of this new algorithm by comparing our approach both to a standard GA and to evolutionary programming on four different experiments from three distinct problem domains, where the proposed algorithm excels on all experiments

    Self-organization of Symbiotic Multicellular Structures

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    International audienceThis paper presents a new model for the development of artificial creatures from a single cell. The model aims at providing a more biologically plausible abstraction of the morphogenesis and the specialization process, which the organogenesis follows. It is built upon three main elements: a cellular physics system that simulates division and intercellular adhesion dynamics, a simplified cell cycle offering to the cells the possibility to select actions such as division, quiescence, differentiation or apoptosis and, finally, a cell specialization mechanism quantifying the ability to perform different functions. An evolved artificial gene regulatory network is employed as a cell controller. As a proof-of-concept, we present two experiments where the morphology of a multicellular organism is guided by cell weaknesses and efficiency at performing different functions under environmental stress

    Fast Generation of Heterogeneous Mental Models from Longitudinal Data by Combining Genetic Algorithms and Fuzzy Cognitive Maps

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    Models that capture the heterogeneous perspectives of individuals are essential to test tailored interventions, such as behavior change interventions. Although Fuzzy Cognitive Maps (FCMs) have a rich history in depicting systems, they were either developed at an individual level through facilitated sessions, or created for an entire population through machine learning. The need to automatically create individual FCMs from data has started to be addressed, but the proposed solution was computationally prohibitive and thus could not be deployed over a large population. In this work, we use a state-of-the-art evolutionary algorithm (CMA-ES) to create individual FCMs by leveraging the growing availability of longitudinal data. We demonstrate on a real-world case study that our solution is both accurate and fast to compute. Our experiments on synthetic data also show that our approach can scale to a large number of measurements, but it cannot currently be applied to highly noisy datasets

    MecaCell: an Open-source Efficient Cellular Physics Engine

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    International audienceWe present an open source physics engine specialised for multi-cellular artificial organisms simulations. It is computationally efficient in comparison to gas-based and finite element models and more realistic than standard mass-spring-damper systems

    Gene regulated car driving: using a gene regulatory network to drive a virtual car

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    This paper presents a virtual racing car controller based on an artificial gene regulatory network. Usually used to control virtual cells in developmental models, recent works showed that gene regulatory networks are also capable to control various kinds of agents such as foraging agents, pole cart, swarm robots, etc. This paper details how a gene regulatory network is evolved to drive on any track through a three-stages incremental evolution. To do so, the inputs and outputs of the network are directly mapped to the car sensors and actuators. To make this controller a competitive racer, we have distorted its inputs online to make it drive faster and to avoid opponents. Another interesting property emerges from this approach: the regulatory network is naturally resistant to noise. To evaluate this approach, we participated in the 2013 simulated racing car competition against eight other evolutionary and scripted approaches. After its first participation, this approach finished in third place in the competition

    Decentralized Approach to Evolve the Structure of Metamorphic Robots

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    International audienceMetamorphic robots are robots that can change their shape by reorganizing the connectivity of their modules to adapt to new environments, perform new tasks, or recover from damages. In this paper we present a decentralized method for structural evolving of a class of lattice-based simulated metamorphic robots in a static environment. These robots are considered as a set of crystalline (compressible) modules that are able to connect or disconnect one from each another or even exchange information and energy with the neighbor modules in order to form various structures/patterns dynamically. Our approach is splitted in two layers: in the first layer a genetic algorithm is used to generate a number of well suited target configurations based on current information perceived from environment, while in the second layer a PacMan-like algorithm is used to make a plan for modules movement to transform the robot from its current pattern to the target pattern emerged in first layer
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