19,666 research outputs found

    Tabletop Role-Playing Games and Social Skills in Young Adults

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    This paper explores the relationship between playing tabletop role-playing games (TTRPGs) and the creativity, self-efficacy, and social skills of the players. Eighty-five people ages 18-25 were surveyed on their perceived levels of these three variables, as well as how often they played TTRPGs. Responses of those who did play TTRPGs were compared with results of those who did not play TTRPGs. A statistically significant positive correlation was identified in all participants between creativity and self-efficacy, creativity and social skills, and self-efficacy and social skills. Participants who played TTRPGs scored statistically significantly higher in measures of creativity than participants who did not play TTRPGs. There was no statistically significant difference in the two groups in terms of self-efficacy or social skills. These findings, along with previous studies concentrating on possible benefits of TTRPGs, suggest that there is a strong relationship between creativity and playing TTRPGs, and further investigation into ways TTRPGs could be implemented in the treatment of autistic patients are warranted

    Some blunt instruments of dogmatic logic: Sextus Empiricus’s sceptical attack

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    Within a sort of conceptually homogeneous logical-epistemological arsenal that reflects a perspective marked by the dichotomy true/false, I would like to focus on one of the ‘logical’ sections of Sextus Empiricus's Outlines of Pyrrhonism, book II, namely: division, whole/parts, genus/species, accidents (PH II 213-228). These are unique in Sextus’ work and hence find no parallels in the more meticulous analysis provided in M VII and VIII. This uniqueness does not merely concern the dogmatic theories pertaining to the notions of syllogism, induction/definition and sophism, but extends to a range of points made with regard to logical-demonstrative argumentation, and which appear to play a leading role in the doctrines that Sextus seeks to refute

    Using recognition-induced forgetting to assess forgetting of racial minority faces

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    Recognition-induced forgetting is a forgetting effect whereby items held in visual long-term memory are forgotten as a consequence of recognizing other items of the same category. Previous research has demonstrated that recognition-induced forgetting occurs for White faces but not Black faces. Specifically, while recognizing one White face leads to the forgetting of another, memory for Black faces is undisturbed in the same situation. In the real world, the immunity of Black faces to recognition-induced forgetting could cause disproportionately more positive eyewitness identifications of Black suspects than White suspects. Are racial minority faces immune to recognition-induced forgetting? Here we tested recognition-induced forgetting of Asian faces. Despite replicating the immunity of Black faces to recognition-induced forgetting, Asian faces were susceptible to recognition-induced forgetting. These findings suggest that racial minority status of the face does not create immunity to recognition-induced forgetting.No embargoAcademic Major: Psycholog

    NaturWall©: facciate in legno multifunzionali per la riqualificazione del patrimonio edilizio / NaturWall©:multifunctional wood façade in existent building refurbishment

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    Naturwall© is a research conducted by Politecnico of Turin (DAD) (under supervision of Prof.G.Callegari) and a local PMI support (Natural House, Castellamonte), promoted by Giovanni Goria Foundation "Master dei Talenti" programme. It consists in an innovative energy saving system by using wood multifunctional components for existent buildings . The goal of the project is the refurbishment of the existing building stock which were built from 1950's to 1980's. This stock is not equipped with recent energy requirements. The project aims to create a representative model of solution that will be promoted in Italy. In the field of renovation and refurbishment high energy results and greenhouse gases reduction could be achieved by using multifunctional facade system

    Pro’s and Con’s of a reverse-auction to evaluate conservation easements

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    Resource /Energy Economics and Policy,

    Towards engineering ontologies for cognitive profiling of agents on the semantic web

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    Research shows that most agent-based collaborations suffer from lack of flexibility. This is due to the fact that most agent-based applications assume pre-defined knowledge of agents’ capabilities and/or neglect basic cognitive and interactional requirements in multi-agent collaboration. The highlight of this paper is that it brings cognitive models (inspired from cognitive sciences and HCI) proposing architectural and knowledge-based requirements for agents to structure ontological models for cognitive profiling in order to increase cognitive awareness between themselves, which in turn promotes flexibility, reusability and predictability of agent behavior; thus contributing towards minimizing cognitive overload incurred on humans. The semantic web is used as an action mediating space, where shared knowledge base in the form of ontological models provides affordances for improving cognitive awareness

    Unravelling the dynamics of online ratings

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    Online product ratings are an immensely important source of information for consumers and accordingly a strong driver of commerce. Nonetheless, interpreting a particular rating in context can be very challenging. Ratings show significant variation over time, so understanding the reasons behind that variation is important for consumers, platform designers, and product creators. In this paper we contribute a set of tools and results that help shed light on the complexity of ratings dynamics. We consider multiple item types across multiple ratings platforms, and use a interpretable model to decompose ratings in a manner that facilitates comprehensibility. We show that the various kinds of dynamics observed in online ratings are largely understandable as a product of the nature of the ratings platform, the characteristics of the user population, known trends in ratings behavior, and the influence of recommendation systems. Taken together, these results provide a framework for both quantifying and interpreting the factors that drive the dynamics of online ratings.Published versio

    Commentary: Prestimulus theta oscillations and connectivity modulate pain perception

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    Pain experience includes the fine-grain integration of both attentive and automatic (bottom-up; Legrain et al., 2012), as well as affective and intentional (top-down; Buschman and Miller, 2007) processes. While the neural underpinnings of post-stimulus pain processing have been deeply explored (Hauck et al., 2008), the oscillatory brain activity preceding pain processing is less far investigated
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