16 research outputs found

    THE ROLE OF PHARMACISTS IN EVALUATING AND INTERVENING THE PATIENTS WITH DIABETIC NEUROPATHY

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    Diabetic neuropathies is the presence of and/or signs of peripheral nerve dysfunctions in people with diabetes after the exclusion of other causes. The purpose of this study was to estimate the prevalence and risk factors for diabetic peripheral neuropathy, to evaluate the score of neuropathy, and also to determine the effect of pharmacist intervention towards diabetic neuropathy patients at Gatot Soebroto Hospital Jakarta in 2013. Data about socio-demographic characters, age, duration of diabetic, blood glucose, blood pressure, cardiovascular diseases, lifestyle BMI and smoking were collected. Pharmacist intervention was given to increase patient information about diabetic neuropathy and its risks factors. There were 59 respondents involved in this study. It can be found that 15.3% respondents had mild diabetic peripheral neuropathy, 1.7% had moderate diabetic peripheral neuropathy, 1.7% had severe diabetic peripheral neuropathy, and as much as  81,4% respondents had no neuropathy. There was a correlation (but not statistically significant) between diabetic peripheral neuropathy and its' risks factors such as ages, duration of diabetes, sex, cardiovascular disease (hypertension, cardiac disease)and lifestyle(smoking habit and body mass index). Pharmacist intervention showed an increase on the patients knowledge about diabetic neuropathy and also a significant decrease on the patient's blood glucose level (P˂0,05).Keywords : diabetic neuropathy, pharmacist role, prevalence, score, risk factors, blood glucose

    Budaya Belajar Sejarah Siswa Kelas XI MIPA SMA Swasta Mulia Pratama

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    In the same view, the culture of learning is understood as a habit that the individual applies to perform his learning tasks. The learning culture embraced by extraordinarily intelligent students cannot be separated from the learning environment that has shaped it, namely the school. The school has a strong organizational culture and is based on certain values and norms that affect the learning culture of students. History is a dialogue between past events and future developments. Understanding history needs to be owned by everyone from an early age in order to know and understand the meaning of past events. This research uses qualitative descriptive research methods with a research location at THE Mulia Pratama Private High School. History learning activities for class XI students of Sma Swasta Mulia. Literacy / reading training conducted by teachers follows the principles of teaching optimal performance literacy. Both in understanding and applying the material received by them

    Pengembangan E-Modul Interaktif Berbasis Android pada Mata Kuliah Strategi Belajar Mengajar

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    This research aims to develop an interactive e-module for Android based on the Teaching and Learning Strategy Course. The subject of this research were students of History Education Department 2017, State University of Medan. The method used in this research was R&D. Using the Borg and Gall development model which included the first steps; Preliminary research (preparation, deepening survey, need analysis), second; Product development Planning (data collecting, product identification development), third; Product validation and revision (expert study, small group trials, large group trials), fourth; Product implementation (planning, preparation, implementation, observation, evaluation). This development research resulted in a product that meets the validation by material experts reaching 93%  with a highly valid category, learning design experts reach 82% by valid categories, media experts reach 86% with valid categories and 86% for effectiveness media usage. The implications of the results of this research is that it can improve, trigger, strengthen students interest to study independently and the process of learning more effective, efficiency so that can improve the learning quality.   Penelitian ini bertujuan untuk mengembangkan e-modul interaktif berbasis Android pada mata kuliah Strategi Belajar Mengajar. Subjek penelitian ini angkatan 2017 jurusan pendidikan sejarah unimed. Metode yang digunakan dalam penelitian ini adalah R&D. dengan menggunakan model pengembangan Borg and Gall yang meliputi langkah-langkah pertama; penelitian pendahuluan (persiapan, survey pendalaman, analisis kebutuhan), kedua; perencanaan pengembangan produk (pengumpulan data, identifikasi produk yang dikembangkan), ketiga; validasi dan revisi produk (telaah pakar, uji coba kelompok kecil, uji coba kelompok besar), keempat; implementasi produk (perencanaan, persiapan, pelaksanaan, observasi, evaluasi). Penelitian pengembangan ini menghasilkan produk yang memenuhi validasi oleh ahli materi mencapai 93% dengan kategori sangat valid, ahli desain pembelajaran mencapai 82% dengan kategori valid, ahli media mencapai 86% dengan kategori valid dan 86% persentase untuk efektifitas penggunaan media. Implikasi dari hasil penelitian ini adalah dapat membangun, memicu, memperkuat minat mahasiswa untuk belajar secara mandiri dan proses pembelajaran lebih efektivitas, efesiensi sehingga terjadi peningkatan kualitas pembelajaran

    Towards a healthy progression

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    Thomas Edison got it partially right when he said that "the doctor of the future will give no medicine but will interest his patients in the care of the human frame, in diet and in the cause and prevention of disease." While administering medicine is still a practice in the treatment of patients, health sciences has developed into a multi-disciplinary field that is concern not only with the treatment of diseases but also the improvement and advancement of all aspects of wellness and health care

    Sejarah Berdirinya Kesultanan Serdang 1723-1946

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    The purpose of this research is to provide an understanding to the public that previously in the Serdang Bedagai region there was once a Sultanate that was known to the Malay peninsula, namely the Serdang Sultanate and to add written sources to show the existence of the Serdang Sultanate. The method used in this research is historical method through heuristic, criticism, interpretation, and historiography steps. The results of this study are that the establishment of the Serdang Sultanate originated from a dispute that occurred as a result of a struggle for the throne between the second and third sons of the Deli Sultanate which occurred around 1723, namely between Tuanku Pasutan and Tuanku Umar Johan Alamshah. Since its inception, the Serdang Sultanate continued to experience its glory and peak during the reign of Sultan Thaf Sinar Basarshah (1817-1850) which was marked by progress and bustling trade so that the Serdang region became prosperous. Then, the decline of the Sultanate of Serdang occurred during the reign of Sultan Basyaruddin Shariful Alamshah. Tujuan dari penelitian ini adalah untuk memberikan pemahaman kepada masyarakat umum bahwa dulunya di wilayah Serdang Bedagai pernah berdiri sebuah kesultanan yang dikenal hingga ke Semenanjung tanah Melayu yaitu Kesultanan Serdang dan untuk menambah sumber tulisan guna menunjukkan eksistensi Kesultanan Serdang. Metode yang digunakan dalam penelitian ini adalah metode sejarah melalui langkah-langkah heuristik, kritik, interpretasi dan historiografi. Hasil dari penelitian ini adalah bahwa berdirinya Kesultanan Serdang berawal dari perselisihan yang terjadi akibat perebutan tahta antara putra kedua dan ketiga kesultanan deli yang terjadi sekitar tahun 1723 M, yakni antara Tuanku Pasutan dengan Tuanku Umar Johan Alamshah.  Sejak awal berdirinya Kesultanan Serdang terus mengalami kejayaan dan puncaknya pada masa pemerintahan Sultan Thaf Sinar Basrshah (1817-1850) yang ditandai dengan maju dan ramainya perdagangan sehingga wilayah Serdang menjadi makmur. Kemudian, kemunduran Kesultanan Serdang terjadi pada masa pemerintahan Sultan Basyaruddin Shariful Alam Syah. Pada saat pemerintahannya banyak terjadi konflik antara pejabat-pejabat daerah taklukkan dan akibat adanya hegemoni Belanda pada tahun 1862

    Profesi kependidikan

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    Najuah's Quick Files

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    The Quick Files feature was discontinued and it’s files were migrated into this Project on March 11, 2022. The file URL’s will still resolve properly, and the Quick Files logs are available in the Project’s Recent Activity

    Ilmu sejarah

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    Pangeran Hidayatullah pernah diusulkan sebagai calon Pahlawan Nasional, namun kemudian ditolak pada tahun 2001 karena dinyatakan pernah menyerah kepada pihak penjajah Belanda hidayatullah halil illah bin pangeran ratu sultan muda abdurrahman atau lebih di kenal sebagai pangeran hidayatullah lahir di martapura 1822 meninggal di cianjur 24 november 1904 adalah salah satu pemimpin perang banjar hidayatullah menjadi satu-satunya pemimpin rakyat banjar antara tahun 1859-1862. Konflik dengan hindia belanda terus bergulir setelah dia menjadi sultan, beberapa kali sultan hidaytullah di tipu oleh para penjabat hindia belanda lalu setelahnya pangeran hidayatullah muak dengan cara tipu muslihat belanda yang ingin mengusai banjar lalu sultan hidayatullah memilih melawan belanda

    Pengembangan E-Modul Interaktif Pada Materi Strategi Perjuangan Mempertahankan Kemerdekaan Indonesia Untuk Siswa Kelas XI SMAN 3 Medan

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    Penelitian ini bertujuan untuk menghasilkan bahan ajar berupa e-modul interaktif dan mengetahui kelayakan e-modul interaktif pada materi strategi perjuangan mempertahankan kemerdekaan Indonesia untuk siswa kelas XI SMAN 3 Medan. metode penelitian yang digunakan adalah Research And Development/R&D dengan model pengembangan ADDIE yang meliputi : Analysis, Design, Development, Implementation, Evaluation. Penelitian ini dilaksanakan pada bulan April-Juni tahun 2021 di SMAN 3 Medan. Subjek penelitian ini meliputi 1 dosen ahli materi dan 1 dosen ahli media dan populasi dalam penelitian adalah siswa IPS SMAN 3 Medan kelas XI yang terdiri dari 3 kelas dengan  jumlah 106 siswa. Teknik pengambilan sampel dilakukan dengan cara simple random sampling. Pengumpulan data dilakukan dengan cara wawancara dan angket penilaian untuk ahli materi, ahli media dan siswa. Hasil penelitian menunjukkan e-modul interaktif layak digunakan dengan perolehan rata-rata skor untuk ahli materi sebesar 3,86 dan ahli media sebesar 3,52 keduanya termasuk dalam kategori sangat baik sesuai dengan tabel konversi kelayakan. Penilaian angket respon siswa mendapatkan perolehan rata-rata sebesar 3,64 dengan kategori sangat baik untuk digunakan. Sehingga pengembangan e-modul interaktif pada materi strategi perjuangan mempertahankan kemerdekaan Indonesia dinyatakan layak digunakan dalam kegiatan pembelajaran
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