1,414 research outputs found
Smart Learning Services Based on Smart Cloud Computing
Context-aware technologies can make e-learning services smarter and more efficient since context-aware services are based on the user’s behavior. To add those technologies into existing e-learning services, a service architecture model is needed to transform the existing e-learning environment, which is situation-aware, into the environment that understands context as well. The context-awareness in e-learning may include the awareness of user profile and terminal context. In this paper, we propose a new notion of service that provides context-awareness to smart learning content in a cloud computing environment. We suggest the elastic four smarts (E4S)—smart pull, smart prospect, smart content, and smart push—concept to the cloud services so smart learning services are possible. The E4S focuses on meeting the users’ needs by collecting and analyzing users’ behavior, prospecting future services, building corresponding contents, and delivering the contents through cloud computing environment. Users’ behavior can be collected through mobile devices such as smart phones that have built-in sensors. As results, the proposed smart e-learning model in cloud computing environment provides personalized and customized learning services to its users
Effect of tDCS on aberrant functional network connectivity in refractory hallucinatory schizophrenia: A pilot study
Face-PAST: Facial Pose Awareness and Style Transfer Networks
Facial style transfer has been quite popular among researchers due to the
rise of emerging technologies such as eXtended Reality (XR), Metaverse, and
Non-Fungible Tokens (NFTs). Furthermore, StyleGAN methods along with
transfer-learning strategies have reduced the problem of limited data to some
extent. However, most of the StyleGAN methods overfit the styles while adding
artifacts to facial images. In this paper, we propose a facial pose awareness
and style transfer (Face-PAST) network that preserves facial details and
structures while generating high-quality stylized images. Dual StyleGAN
inspires our work, but in contrast, our work uses a pre-trained style
generation network in an external style pass with a residual modulation block
instead of a transform coding block. Furthermore, we use the gated mapping unit
and facial structure, identity, and segmentation losses to preserve the facial
structure and details. This enables us to train the network with a very limited
amount of data while generating high-quality stylized images. Our training
process adapts curriculum learning strategy to perform efficient and flexible
style mixing in the generative space. We perform extensive experiments to show
the superiority of Face-PAST in comparison to existing state-of-the-art
methods.Comment: 20 pages, 8 figures, 2 table
Cache Optimization for H.264/AVC Motion Compensation
In this letter, we propose a cache organization that substantially
reduces the memory bandwidth of motion compensation (MC) in
the H.264/AVC decoders. To reduce duplicated memory accesses to P and
B pictures, we employ a four-way set-associative cache in which its index
bits are composed of horizontal and vertical address bits of the frame buffer
and each line stores an 8 × 2 pixel data in the reference frames. Moreover,
we alleviate the data fragmentation problem by selecting its line size that
equals the minimum access size of the DDR SDRAM. The bandwidth of
the optimized cache averaged over five QCIF IBBP image sequences requires
only 129% of the essential bandwidth of an H.264/AVC MC
Reusable Component IP Design using Refinement-based Design Environment
We propose a method of enhancing the reusability of
the component IPs by separating communication and
computation for a system function. In this approach, we assume
that the component designers describe mainly the computation
part of the component, and the system designer can construct
the communication part by using our refinement-based design
environment. Moreover, we introduced a concept of the
Communication Architecture Template Tree (CATree), which
helps IP designers to effectively separate computation and
communication for a system function. We confirmed that this
approach is effective by applying it to a H.264 decoder design
A mixed-level virtual prototyping environment for refinement-based design environment
The Communication Architecture Template Tree (CATtree)
is an abstraction of the specific range of communication
functions and architectures, which can facilitate system
function capture and communication architecture refinement.
In this paper, we explain a TLM-RTL-SW mixedlevel
simulation environment that is useful for the functional
verification of partially refined system models. We
employed SystemC, GNU Gdb and a HDL simulator for the
simulation of CATtree-based TLM, SW and HW, respectively.
We also employed a new operating system, DEOS so
that each SystemC-based TLMs can be cross-compiled to
be executed as software models on the target processors.
We evaluated the flexibility and simulation performance of
the virtual simulation environment with an H.264 decoder
design example
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