4,838 research outputs found
The Dilworth Number of Auto-Chordal-Bipartite Graphs
The mirror (or bipartite complement) mir(B) of a bipartite graph B=(X,Y,E)
has the same color classes X and Y as B, and two vertices x in X and y in Y are
adjacent in mir(B) if and only if xy is not in E. A bipartite graph is chordal
bipartite if none of its induced subgraphs is a chordless cycle with at least
six vertices. In this paper, we deal with chordal bipartite graphs whose mirror
is chordal bipartite as well; we call these graphs auto-chordal bipartite
graphs (ACB graphs for short). We describe the relationship to some known graph
classes such as interval and strongly chordal graphs and we present several
characterizations of ACB graphs. We show that ACB graphs have unbounded
Dilworth number, and we characterize ACB graphs with Dilworth number k
A simple algorithm to generate the minimal separators and the maximal cliques of a chordal graph
We present a simple unified algorithmic process which uses either LexBFS or MCS on a chordal graph to generate the minimal separators and the maximal cliques in linear time in a single pass
A 0.45pJ/conv-step 1.2Gs/s 6b full-Nyquist non-calibrated flash ADC in 45nm CMOS and its scaling behavior
A 6-bit 1.2 Gs/s non-calibrated flash ADC in a standard 45nm CMOS process, that achieves 0.45pJ/conv-step at full Nyquist bandwidth, is presented. Power efficient operation is achieved by a full optimization of amplifier blocks, and by innovations in the comparator and encoding stage. The performance of a non-calibrated flash ADC is directly related to device properties;\ud
a scaling analysis of our ADC in and across CMOS technologies gives insight into the excellent usability of 45nm technology for AD converter design
Measuring physical inactivity:do current measures provide an accurate view of "sedentary" video game time?
BACKGROUND: Measures of screen time are often used to assess sedentary behaviour. Participation in activity-based video games (exergames) can contribute to estimates of screen time, as current practices of measuring it do not consider the growing evidence that playing exergames can provide light to moderate levels of physical activity. This study aimed to determine what proportion of time spent playing video games was actually spent playing exergames. METHODS: Data were collected via a cross-sectional telephone survey in South Australia. Participants aged 18 years and above (n = 2026) were asked about their video game habits, as well as demographic and socioeconomic factors. In cases where children were in the household, the video game habits of a randomly selected child were also questioned. RESULTS: Overall, 31.3% of adults and 79.9% of children spend at least some time playing video games. Of these, 24.1% of adults and 42.1% of children play exergames, with these types of games accounting for a third of all time that adults spend playing video games and nearly 20% of children's video game time. CONCLUSIONS: A substantial proportion of time that would usually be classified as "sedentary" may actually be spent participating in light to moderate physical activity
Maximal Label Search Algorithms to Compute Perfect and Minimal Elimination Orderings
International audienceMany graph search algorithms use a vertex labeling to compute an ordering of the vertices. We examine such algorithms which compute a peo (perfect elimination ordering) of a chordal graph, and corresponding algorithms which compute an meo (minimal elimination ordering) of a non-chordal graph, an ordering used to compute a minimal triangulation of the input graph. \par We express all known peo-computing search algorithms as instances of a generic algorithm called MLS (Maximal Label Search) and generalize Algorithm MLS into CompMLS, which can compute any peo. \par We then extend these algorithms to versions which compute an meo, and likewise generalize all known meo-computing search algorithms. We show that not all minimal triangulations can be computed by such a graph search, and, more surprisingly, that all these search algorithms compute the same set of minimal triangulations, even though the computed meos are different. \par Finally, we present a complexity analysis of these algorithms
An Introduction to Clique Minimal Separator Decomposition
International audienceThis paper is a review which presents and explains the decomposition of graphs by clique minimal separators. The pace is leisurely, we give many examples and figures. Easy algorithms are provided to implement this decomposition. The historical and theoretical background is given, as well as sketches of proofs of the structural results involved
Validation and Improvement of the Beef Production Sub-index in Ireland for Beef Cattle
End of project reportThe objectives of the following study were to:
a. Quantify the effect of sire genetic merit for BCI on:
1. feed intake, growth and carcass traits of progeny managed under bull or steer beef production
systems.
2. live animal scores, carcass composition and plasma hormone and metabolite concentrations in their
progeny.
b. Compare the progeny of :
1. Late-maturing beef with dairy breeds and
2. Charolais (CH), Limousin (LM), Simmental (SM) and Belgian Blue (BB) sires bred to beef suckler
dams,
for feed intake, blood hormones and metabolites, live animal measurements, carcass traits and carcass value in
bull and steer production systems
Interleukin 6 plays a role in the migration of magnetically levitated mesenchymal stem cells spheroids
Mesenchymal stem cells (MSCs) reside quiescently within a specialised ‘niche’ environment in the bone marrow. However, following appropriate signalling cues, MSCs mobilise and migrate out from the niche, typically toward either sites of injury (a regenerative response) or toward primary tumours (an intrinsic homing response, which promotes MSCs as cellular vectors for therapeutic delivery). To date, very little is known about MSC mobilisation. By adopting a 3D MSC niche model, whereby MSC spheroids are cultured within a type I collagen gel, recent studies have highlighted interleukin-6 (IL-6) as a key cytokine involved in MSC migration. Herein, the ability of IL-6 to induce MSC migration was further investigated, and the key matrix metalloproteinases used to effect cell mobilisation were identified. Briefly, the impact of IL-6 on the MSC migration in a two-dimensional model systems was characterised—both visually using an Ibidi chemotaxis plate array (assessing for directional migration) and then via a standard 2D monolayer experiment, where cultured cells were challenged with IL-6 and extracted media tested using an Abcam Human MMP membrane antibody array. The 2D assay displayed a strong migratory response toward IL-6 and analysis of the membrane arrays data showed significant increases of several key MMPs. Both data sets indicated that IL-6 is important in MSC mobilisation and migration. We also investigated the impact of IL-6 induction on MSCs in 3D spheroid culture, serving as a simplistic model of the bone marrow niche, characterised by fluorescently tagged magnetic nanoparticles and identical membrane antibody arrays. An increase in MMP levels secreted by cells treated with 1 ng/mL IL-6 versus control conditions was noted in addition to migration of cells away from the central spheroid mass
The impact of CMOS scaling projected on a 6b full-Nyquist non-calibrated flash ADC
A 6-bit 1.2 Gs/s non-calibrated flash ADC in a standard 45nm CMOS process, that achieves 0.45pJ/conv-step at full Nyquist bandwidth, is presented. Power efficient operation is achieved by a full optimization of amplifier blocks, and by innovations in the comparator and encoding stage. The performance of a non-calibrated flash ADC is directly related to device properties; a scaling analysis of our ADC in and across CMOS technologies gives insight into the excellent usability of 45nm technology for AD converter design
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