69 research outputs found

    Pengembangan Media Kartu Permainan IPA untuk Perkuliahan IPA Biologi

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    Penelitian ini bertujuan untuk mengembangkan sebuah media pembelajaran IPA untuk dapat meningkatkan motivasi belajar mahasiswa dalam perkuliahan IPA Biologi. Penelitian ini merupakan jenis penelitian dan pengembangan (Research and Development) dengan menggunakan prosedur pengembangan ADDIE yang terdiri dari 5 tahap yaitu analisis (Analysis), perancangan (Design), pengembangan (Development), Implementasi (Implementation), dan evaluasi (Evaluation). Teknik pengumpulan data yang digunakan dalam penelitian ini adalah observasi dan kuesioner. Kualitas produk yang dikembangkan divalidasi oleh dua orang pakar yang terdiri dari pakar bidang IPA dan pakar bidang Bahasa Indonesia. Hasil penelitian menunjukkan bahwa kualitas produk media kartu permainan IPA yang telah dikembangkan masuk dalam kategori sangat baik, yang ditunjukkan dari hasil rerata skor validasi produk media kartu permainan IPA adalah sebesar 3,86. Selain itu, berdasarkan hasil implementasi media kartu permainan IPA terhadap mahasiswa dalam perkuliahan IPA Biologi diperoleh hasil bahwa kartu permainan IPA yang telah dikembangkan dapat meningkatkan motivasi belajar mahasiswa dan juga membantu mereka untuk memahami materi

    Karya Inovasi : Buku Panduan Petunjuk Media Pembelajaran Kartu Domino Sistem Gerak Manusia

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    PENINGKATAN RASA INGIN TAHU DAN HASIL BELAJAR MENGGUNAKAN MODEL PJBL BERBANTUAN MEDIA TTS SISWA KELAS V SD

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    This research is a Classroom Action Research (PTK) using the PjBL model assisted by TTS media to increase the curiosity and learning outcomes of fifth grade students. The subjects of this study were fifth grade students of SD Kanisius Demangan Baru 1 in the 2023/2024 school year. For data collection techniques obtained by observation, questionnaires, interviews and tests. The data analysis technique used in this research is quantitative and qualitative data analysis. The results showed that the PjBL model assisted by TTS media could increase curiosity and learning outcomes. The average value of curiosity from the initial condition of 46.73 (low) in cycle 1 increased to 64.52 (Moderate), in cycle 2 increased to 79.72 (high). The average value of student learning outcomes from the initial condition value of 55.39 in cycle 1 increased to 76.08, in cycle 2 there was an increase to 88.26

    PENINGKATAN KEMAMPUAN BERPIKIR KRITIS DAN HASIL BELAJAR MENGGUNAKAN MODEL PJBL BERBANTUAN MEDIA MOSIDUP SISWA KELAS VI SD

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    Penelitian ini terjadi karena kemampuan berpikir kritis dan hasil belajar siswa dalam kategori rendah. Tujuan penelitian untuk: (1) mendeskripsikan upaya peningkatan kemampuan berpikir kritis dan hasil belajar menggunakan model PJBL berbantuan media MOSIDUP siswa kelas VI SD, (2) mendeskripsikan peningkatan kemampuan berpikir kritis model PJBL berbantuan media MOSIDUP siswa kelas VI SD, (3) mendeskripsikan peningkatan hasil belajar menggunakan model PJBL berbantuan media MOSIDUP  siswa kelas VI SD. Penelitian ini merupakan Penelitian Tindakan Kelas (PTK). Subjek penelitian adalah siswa kelas VI SDN 1 Tegalyoso yang berjumlah 19 siswa. Teknik pengumpulan data menggunakan wawancara, observasi, kuesioner, dokumentasi, dan tes. Instrumen penelitian menggunakan pedoman wawancara, pedoman observasi, lembar kuesioner, dan soal tes. Hasil penelitian menunjukkan: (1) upaya peningkatan kemampuan berpikir kritis dan hasil belajar menggunakan model PJBL berbantuan media MOSIDUP kelas VI SD dilakukan dengan langkah-langkah berikut: menentukan pertanyaan dasar, membuat desain produk, menyusul penjadwalan, memonitor proyek, penilaian hasil, dan evaluasi pengalaman. (2) penggunaan model PJBL berbantuan media MOSIDUP dapat meningkatkan kemampuan berpikir kritis kelas VI SD. Hal ini dilihat dari rata-rata skor berpikir kritis, yaitu pada kondisi awal 45,61 dengan persentase 26,31%, siklus I menjadi 57,45 dengan persentase 42,10%, dan siklus II meningkat 70,26 dengan persentase 89,47%, (3) penggunaan model PJBL berbantuan media MOSIDUP dapat meningkatkan hasil belajar kelas VI SD. Hal ini dilihat dari rata-rata nilai kelas sebesar 59,21 dengan persentase 31,57% pada kondisi awal, menjadi 60,52 dengan persentase 47,36% pada siklus I, dan meningkat 75,26 dengan persentase 78,94% pada siklus II.   Kata kunci: Berpikir kritis, hasil belajar, PJBL, MOSIDU

    PENINGKATAN RASA INGIN TAHU DAN HASIL BELAJAR MENGGUNAKAN MODEL PJBL BERBANTUAN MEDIA TTS SISWA KELAS V SD

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    This research is a Classroom Action Research (PTK) using the PjBL model assisted by TTS media to increase the curiosity and learning outcomes of fifth grade students. The subjects of this study were fifth grade students of SD Kanisius Demangan Baru 1 in the 2023/2024 school year. For data collection techniques obtained by observation, questionnaires, interviews and tests. The data analysis technique used in this research is quantitative and qualitative data analysis. The results showed that the PjBL model assisted by TTS media could increase curiosity and learning outcomes. The average value of curiosity from the initial condition of 46.73 (low) in cycle 1 increased to 64.52 (Moderate), in cycle 2 increased to 79.72 (high). The average value of student learning outcomes from the initial condition value of 55.39 in cycle 1 increased to 76.08, in cycle 2 there was an increase to 88.26

    PENGEMBANGAN MODUL PEMBELAJARAN IPAS DENGAN PENDEKATAN SAINTIFIK UNTUK MENUMBUHKAN KEMAMPUAN BERPIKIR TINGKAT TINGGI (HOTS) SISWA KELAS V SD

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    Learning Science and Social (IPAS) that appears abstract in primary education is often considered one of the reasons for the low level of students' thinking, resulting in learning outcomes that do not meet expectations. A learning approach focused solely on understanding concepts without encouraging high-order thinking skills (HOTS) often leads to students being less trained in analyzing, evaluating, and creating. High-order thinking skills (HOTS) are the abilities that hone an individual's thinking through activities of analyzing, evaluating, and creating something. One effort to foster students' high-order thinking skills (HOTS) is the use of learning modules. This study aims to develop IPAS learning modules using a scientific approach to foster students' high-order thinking skills (HOTS) and describe the quality of IPAS learning modules for Grade V elementary school students. The research method used is Research and Development (R&D) of the ADDIE type. Data collection techniques used are qualitative and quantitative. Qualitative data analyze observations and interviews, while quantitative data process questionnaire and test data. Modules are developed by considering HOTS components, the scientific approach, and IPAS learning. The results show that IPAS learning modules can enhance students' high-order thinking skills (HOTS) through learning activities, producing module quality rated as "Very Good" with an average score of 3.81 from content experts and practitioners. Additionally, there is an improvement in students' high-order thinking skills (HOTS) as indicated by an average percentage increase in pretest and posttest scores of 81.77%

    PENGEMBANGAN MODUL PEMBELAJARAN IPAS DENGAN PENDEKATAN SAINTIFIK UNTUK MENUMBUHKAN KEMAMPUAN BERPIKIR TINGKAT TINGGI (HOTS) SISWA KELAS V SD

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    Learning Science and Social (IPAS) that appears abstract in primary education is often considered one of the reasons for the low level of students\u27 thinking, resulting in learning outcomes that do not meet expectations. A learning approach focused solely on understanding concepts without encouraging high-order thinking skills (HOTS) often leads to students being less trained in analyzing, evaluating, and creating. High-order thinking skills (HOTS) are the abilities that hone an individual\u27s thinking through activities of analyzing, evaluating, and creating something. One effort to foster students\u27 high-order thinking skills (HOTS) is the use of learning modules. This study aims to develop IPAS learning modules using a scientific approach to foster students\u27 high-order thinking skills (HOTS) and describe the quality of IPAS learning modules for Grade V elementary school students. The research method used is Research and Development (R&D) of the ADDIE type. Data collection techniques used are qualitative and quantitative. Qualitative data analyze observations and interviews, while quantitative data process questionnaire and test data. Modules are developed by considering HOTS components, the scientific approach, and IPAS learning. The results show that IPAS learning modules can enhance students\u27 high-order thinking skills (HOTS) through learning activities, producing module quality rated as "Very Good" with an average score of 3.81 from content experts and practitioners. Additionally, there is an improvement in students\u27 high-order thinking skills (HOTS) as indicated by an average percentage increase in pretest and posttest scores of 81.77%

    PENINGKATAN KEMAMPUAN BERPIKIR KRITIS DAN HASIL BELAJAR SISWA KELAS IV MATERI SUMBER ENERGI DENGAN PENERAPAN METODE EKSPERIMEN DAN MEDIA LUDISEN

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    This research was motivated by the low critical thinking ability and learning outcomes of grade IV students at Gemawang Elementary School. This study aims to: (1) describe efforts to improve critical thinking ability and science learning outcomes of class IV energy source materials at SD Negeri Gemawang through the implementation of the experimental method and ludisen media; (2) improving the critical thinking ability of science students in grade IV of SD Gemawang through the application of the experimental method and ludisen media; and (3) improve science learning outcomes of grade IV elementary school student through the application of the experimental method and ludisen media. The type of research used is Classroom Action Research (CAR). The subjects of the study were grade IV students of SD Negeri Gemawang numbering 20 in the 2023/2024 school year. Data collection techniques are obtained by interviews, observations, questionnaires, and tests. The data analysis techniques used are quantitative and qualitative. The results showed; (1) efforts to improving critical thinking ability and learning outcomes of grade IV students of SD Negeri Gemawang using through the experimental method and ludisen media were conducted in several steps, including material explanation, experimental method application, ludisen media implementation, concluding, doing evaluation questions, and reflection; (2) the application of the experimental method and ludisen media could improve students\u27 critical thinking ability;(3) the application of the experimental method and ludisen media could enhance students\u27 science learning outcomes

    PENINGKATAN KEMAMPUAN BERPIKIR KREATIF DAN HASIL BELAJAR MENGGUNAKAN MODEL PJBL BERBANTUAN MEDIA LAPIN UNTUK SISWA KELAS VI SD

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    This study was motivated by the low ability of creative thinking and learning outcomes of students in grade VI of SD Kanisius Demangan Baru1.The objectives of this study are: (1) To describe efforts to improve creative thinking skills and learning outcomes using the PJBL model assisted by LAPIN media in class VI of Kanisisus Demangan Baru 1 Elementary School; (2) To improve creative thinking skills using the PJBL model assisted by LAPIN media in class VI of Kanisius Demangan Baru 1 Elementary School; (3) To improve learning outcomes using the PJBL model assisted by LAPIN media in class VI of Kanisius Demangan Baru 1 Elementary School.This type of research is Classroom Action Research (PTK). The subjects of this study were VI grade students of SD Kanisius Demangan Baru 1 in the 2023/2024 academic year. The object of this research is the improvement of creative thinking skills and learning outcomes using the PJBL model assisted by LAPIN media. Data collection techniques were obtained by observation, questionnaires, and tests. The data analysis technique used in this research is quantitative and qualitative analysis.The results showed that the PJBL model assisted by LAPIN media could improve creative thinking skills and learning outcomes, the average value of creative thinking skills from the initial condition of 55.11 with criteria (Less Creative), in cycle 1 increased to 67.70 with criteria (Quite creative), in cycle II increased to 80.01 with criteria (Creative). The average value of student learning outcomes from the initial condition value of 61.00, increased to 76.81 in cycle 1, and in cycle II increased to 86.81
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