Pasundan University Journal
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    Through the Prevention Program for Eradication of Abuse and Illicit Trafficing of Drugs (P4GN) in Bandung City

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    This journal was prepared to investigate how the policy network participates in the program to prevent the eradication of drug abuse and illicit trafficking (P4GN) in Bandung. What is the Bandung City Government doing in collaboration with the Bandung City BNN to prevent drug misuse and illicit trafficking (P4GN) in Bandung City? Bandung City's P4GN prevention program aims to reduce drug usage and unlawful trafficking. The Prevention Program for the Eradication of Drug Abuse and Illicit Trafficking (P4GN) is an ongoing effort by various components of society and the government, both nationally and internationally, to raise community awareness about the dangers of narcotics, psychotropics, and other addictive substances. The Bandung City Government, specifically the Bandung City BNN, and the community play an important part in ensuring that this program prevents and eradicates drug trafficking in Bandung. This paper employs qualitative methods of descriptive analysis with secondary data collection from old books, journals, articles, and websites that focus on the role and involvement of actors in the sustainability of the prevention program to eradicate drug abuse and illegal trafficking. The purpose of this study is to determine the importance of actors in the long-term viability of a prevention program to eradicate drug abuse and illicit trafficking (P4GN)

    ANALISIS TEKNIK PENERJEMAHAN IDIOM DALAM ROMAN BERSURAT ,,DIE LEIDEN DES JUNGEN WERTHERS” KARYA JOHANN WOLFGANG VON GOETHE

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    This study aims to identify 1) Idiom in Epistolary novel ,, Die Leiden des jungen Werthers” by Johann Wolfgang von Goethe 2) Idioms translation techniques that used from epstolary novel ,,Die Leiden des jungen Werthers” to the roman  Indonesian translation “Penderitaan Pemuda Werther”. Theory that used in this research is Higi-Wydler’s Idiom translation technique theory. The data source in this research is Epistolary novel ,, Die Leiden des jungen Werthers” by Johann Wolfgang von Goethe and the Indonesian translation in “Penderitaan Pemuda Werther” translate by Moh. Godjali Harun. The data were analyzed using qualitative descriptive techniques. The results of this study are as follows: there were 61 idioms that found in Epistolary novel ,,Die Leiden des jungen Werthers”, which of 60 idioms translated using idiom translation technique Null-Äquivalenz; 1 idiom was tranlated using idiom translation technique Partielle-Äquivalenz; no idioms were found that translated using  idiom translation technique Totalle-Äquivalenz

    PENGEMBANGAN BAHAN AJAR BERBASIS SAINTIFIK UNTUK MENINGKATKAN HASIL BELAJAR MATEMATIKA DI SEKOLAH DASAR

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    This study aims to develop scientific-based teaching materials to improve elementary school students' mathematics learning outcomes, especially in flat geometry material in grade IV. The background of this study is based on the low mathematics learning outcomes of students caused by the assumption that mathematics is a difficult subject, the lack of interesting teaching materials, and the lack of a scientific approach in the learning process. The type of research used is research and development (Research and Development) with a 4D model consisting of the Define, Design, Development, and Dissemination stages. The subjects of this study were 20 fourth-grade students of Kasih Ibu Private Elementary School, Medan. Data collection instruments consisted of observation, interviews, expert validation questionnaires, and learning outcome tests. The validation results showed that the developed teaching materials were included in the categories of "very feasible" and "very effective" in improving mathematics learning outcomes. Thus, these scientific-based teaching materials can be used as an alternative learning resource that is interactive and relevant to students' needs in understanding mathematical concept

    HUBUNGAN ANTARA KONTROL DIRI DAN REGULASI EMOSI DENGAN PERILAKU AGRESIF SISWA SMP

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    Aggressive behavior in junior high school students is a common phenomenon and has the potential to hinder adolescents' social and emotional development. Individual responses are influenced by self-control and the ability to regulate emotions adaptively. This study aims to analyze the relationship between self-control and emotional regulation with aggressive tendencies in junior high school students. This study was conducted using quantitative methods to examine the relationship between variables. The study participants were 8th-grade students of SMPN 40 Surabaya, with a sample size of 80 students determined using the Slovin formula with a 10% margin of error. The data collection instrument was a Likert scale questionnaire that met the instrument's eligibility requirements. Data analysis was conducted using the normality assumption test, Pearson correlation, and multiple correlations. The results of the analysis showed a moderate relationship between self-control and aggressive tendencies. In addition, emotional regulation also showed a strong correlation with aggressive tendencies. The results of the multiple correlation analysis indicated that both variables were related to students' levels of aggressive behavior. These findings suggest that strengthening individual capacity to manage emotions contributes to a decrease in aggressive tendencies in adolescents. Therefore, self-control and emotional regulation need to be integrated into student mentoring programs at schools to support the development of more adaptive student behavior

    PENGEMBANGAN MEDIA PEMBELAJARAN ISPRING SUITE MATERI RUKHSAH UNTUK MENINGKATKAN HASIL BELAJAR PAI SISWA

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    Innovation in the field of education and learning increasingly involves the use of electronic technology, both in the form of media and methods. To make learning more engaging and improve students’ learning outcomes, it is necessary to develop innovative learning media, specifically the development of Islamic Education (PAI) learning media using iSpring Suite. This study aims to examine the development process, feasibility, and effectiveness of using iSpring Suite-based learning media on the topic of rukhsah in improving students’ PAI learning outcomes. This research employed a Research and Development (R&D) design using the Borg and Gall development model. The sample consisted of 26 students from class VII A. Data collection techniques included questionnaires, tests, and interviews, while data analysis was conducted using descriptive analysis and t-test analysis to determine differences in learning outcomes before and after the implementation of iSpring Suite-based PAI learning media on the topic of rukhsah. The results of the development process showed that the validation scores were 92.5% from media experts, 95% from material experts, and 90% from learning experts, all of which fall into the “very feasible” category. Student responses yielded a score of 82%, indicating a “very good” category. The normality test indicated that the data were not normally distributed; therefore, non-parametric statistical analysis using the Wilcoxon test was applied. The Wilcoxon test results showed a significance value of <0.05, indicating that the hypothesis was accepted and that the iSpring Suite-based learning media on rukhsah is effective in improving students’ learning outcomes. Keywords: Learning Media Development, iSpring Suite, Rukhsah, Learning Outcomes &nbsp

    IMPLEMENTASI PEMBELAJARAN MENDALAM (DEEP LEARNING) DALAM KURIKULUM MERDEKA UNTUK MENINGKATKAN KOMPETENSI PEDAGOGIK GURU PAUD

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    This study examines the implementation of the deep learning approach within the Merdeka Curriculum to enhance pedagogical competence among early childhood education (PAUD) teachers. The background of this research is the limited application of meaningful and contextual learning practices in PAUD, where learning activities are often still teacher-centered and focused on memorization. The purpose of this study is to analyze the effectiveness of deep learning strategies in improving teachers’ pedagogical skills, particularly in planning, implementing, and evaluating learning activities. This research employed a qualitative descriptive method with data collected through observation, interviews, and documentation involving PAUD teachers. The results indicate that the application of deep learning encourages teachers to design learning activities that are more student-centered, contextual, and reflective of children’s developmental characteristics. Furthermore, teachers demonstrated improved abilities in facilitating active learning, fostering social-emotional development, and integrating real-life experiences into classroom activities. The study concludes that deep learning is a relevant and effective approach for strengthening pedagogical competence in PAUD when implemented consistently and supported by adequate professional development

    Keefektifan Model Pembelajaran Teams Games Tournament (TGT) Berbantuan Media Smartstep Pada Pembelajaran Mendalam Terhadap Keterampilan Menulis

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    This research is motivated by the low writing skills of students due to teacher-centered learning so that students tend to be passive. This study aims to analyze the effectiveness of the Teams Games Tournament (TGT) model on writing skills of procedural text writing skills in fourth grade students of SDN Mranak 2. The study used a quantitative method with a Pre-Experimental One-Group Pretest–Posttest design on 24 students, with data collection techniques through interviews, observations, and written tests. Data analysis used a paired sample T-Test to determine the average difference and the N-Gain Effectiveness Test to determine the interpretation of effectiveness with the help of SPSS 27. The results of the study showed a significance value of 0.001 <0.05 so that H_0 was rejected and H_a was accepted and the N-Gain value of 60.43% was included in the category of moderate effectiveness interpretation. Based on the results of the study, it can be concluded that there is effectiveness in the Teams Games Tournament (TGT) model assisted by smartstep media in in-depth learning on procedural text writing skills

    PENGARUH STRATEGI KEMANDIRIAN TERHADAP MINAT BELAJAR ANAK TUNA DAKSA

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    Children with physical disabilities often face mobility challenges and self-confidence issues that negatively impact their learning interest. This study aims to analyze the effect of implementing independence strategies on enhancing the learning interest of children with physical disabilities. The study employed a quantitative approach with a one-group pretest–posttest pre-experimental design. The participants consisted of 15 elementary school students in an inclusive education setting. Data were collected through questionnaires and observations, then analyzed using a paired sample t-test. The results showed a significant increase in students' learning interest following the intervention. These findings indicate that independence strategies have a positive influence on students' motivation, self-confidence, and engagement in learning. Therefore, independence strategies are recommended as an effective approach to support inclusive education practices for students with physical disabilities

    KOMPETENSI MOTORIK KASAR BERBASIS GERAK FUNDAMENTAL SEBAGAI FONDASI PHYSICAL LITERACY ANAK USIA DINI

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    The development of fundamental motor skills in early childhood is a crucial issue in the global discourse on physical literacy, as it serves as the foundation for long-term participation in physical activity. The limited empirical data from internationally standardized assessments in the Indonesian elementary school context necessitate a comprehensive mapping of motor development. This study aims to describe the profile of fundamental motor skills as the foundation for physical literacy in six-year-old children in six elementary schools within one urban village. A quantitative descriptive approach was used, involving 150 students who were assessed using the Test of Gross Motor Development–Second Edition (TGMD-2) to evaluate locomotor and manipulative skills. The results showed that the majority of children were in the good motor development category, with a predominance of locomotor skills and varying performance in manipulative skills. These findings confirm that the foundation of physical competence has been established since the beginning of elementary school and provide an empirical basis for developing an assessment-based physical education curriculum to support the ongoing development of physical literacy

    PENGEMBANGAN E-LKPD BERBANTUAN CLASSPOINT PADA MATERI TEKS NARASI DI KELAS IV SEKOLAH DASAR

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    This study aims to develop E-LKPD assisted by ClassPoint on narrative text material in grade IV of Elementary School and analyze its level of validity and practicality. The background of the study is based on the results of observations in grade IV of SDN 14/I Sungai Baung which showed that students still have difficulty in composing narrative texts coherently, understanding the structure (orientation, complication, resolution), and identifying intrinsic elements of the text. In addition, learning is still dominated by conventional methods and the use of printed LKPD without the support of interactive digital media, even though the school facilities are adequate. This study uses the Research and Development (R&D) method with the ADDIE model which includes the stages of Analysis, Design, Development, Implementation, and Evaluation. The trial subjects consisted of 6 students in the small group test, 25 students in the large group test, and 1 grade IV teacher. The research instruments were in the form of expert validation questionnaires (materials, media, and language) as well as teacher and student response questionnaires. Data were analyzed using quantitative descriptive techniques with the formula for the percentage of validity and practicality. The research results show that the ClassPoint-assisted e-LKPD meets the valid criteria based on expert assessment and is considered practical based on teacher and student responses. Therefore, the developed e-LKPD is suitable for use in Indonesian language learning for narrative texts in fourth grade elementary schools

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