7 research outputs found

    Real Snail Mail

    Get PDF
    boredomresearch exhibited the Real Snail Mail installation in Process as Paradigm Exhibition, LABoral Centro de Arte y Creacion, Gijon Spain (23rd April - 30th Aug 2010). A group exhibition which is showing artwork that is continually evolving and in a state of flux. the exhibition includes artworks by Ralf Baecker, Gregory Chatonsky, Peter Flemming, Roman Kirschner, C.E.B. Reas, Antoine Schmitt and Ralf Schreiber. Vicky Isley & Paul Smith (aka boredomresearch) in 2009 developed an installation version of their project Real Snail Mail (www.realsnailmail.net). The world's first webmail service to use live snails to deliver messages. The Real Snail Mail installation enables an audience to view the webmail service live and the RFID tagged snails housed within an exhibition open top table enclosure, with multiple RFID readers, substrate and planting

    In Homage of Change

    Get PDF

    Great Jumping Hexapods!

    Get PDF
    Vicky Isley & Paul Smith (aka boredomresearch) were invited to write an essay (1,000 words) for the British Council publication which is accompanying the exhibition & symposium 'On the Edge of the World' at the Royal Botanic Gardens, Edinburgh (14 May —15 July 2010). In boredomresearchs' essay 'Great Jumping Hexapods!' they explain their research into natural systems and how they explore these inspirations in their own generative systems. 'On the Edge of the World' publication is in full colour, 200 page in English/Spanish with additional artists' work, 11 essays and historical material exploring the subject more fully

    Fragments of Lost Flight

    Get PDF
    This work was developed by Isley & Smith (aka boredomresearch) for the Intuition and Ingenuity National group touring exhibition in 2012 that explores the enduring influence of Alan Turing – the father of modern computing - on art and contemporary culture. Other artists in this exhibition include Roman Verostko, Patrick Tresset, Paul Brown, Ernest Edmonds, Gordana Novakovic, Greg Garvey, Anna Dumitriu and Alex May

    Best Before...software artworks may be seen after this date; however their quality may be affected by improper storage.

    Get PDF
    Isley and Smith (aka boredomresearch) in this paper examine the implications of exhibiting digital art beyond its sell by date. Although we ensure all works leave the studio in peak condition we cannot guarantee an indefinite shelf life and some conservation may be necessary to ensure works remain at the high standard you expect. To assist you in this process we have prepared a presentation outlining the key areas for consideration. This does not affect your statutory rights

    AfterGlow: An award winning 3D real-time animation artwork, expressing a zoonotic malaria transmission scenario

    No full text
    boredomresearch, Isley and Smith’s artwork, AfterGlow received the Lumen Prize (celebrating the very best art created using technology) moving image award in 2016. AfterGlow is a 3D animated landscape which runs in real-time, charged by the research of mathematical modeller, Dr Paddy Brock (Institute of Biodiversity Animal Health and Comparative Medicine at the University of Glasgow), who uses analysis tools from ecology and epidemiology to explore an emerging zoonotic malaria, Plasmodium knowlesi previously thought only to infect long-tailed and pig-tailed macaques. In AfterGlow the landscape gradually becomes illuminated by glowing trails evocative of mosquito flight paths. These spiralling forms represent packets of blood infected with Plasmodium knowlesi a malaria parasite recently found to jump the species barrier from monkey to human. Animating the infection left in the wake of wandering macaques as they search the island for food, AfterGlow reveals the intimate relationship between disease and its environment. As an autonomous camera explores the dark mountains, the viewer becomes immersed in a blizzard of infection. Composed of delicate, spiraling, cells of colour, these combine to form a vivid expression of this dangerous disease. AfterGlow is a artwork commissioned for the Silent Signal exhibition programme http://www.silentsignal.org, an Animate Projects http://animateprojects.org/ commission, supported by the Wellcome Trust and Garfield Weston Foundation. This artwork toured as part of the Silent Signal programme in 2016-2017, tracking a total of 36 events involving approximately 10,400 people. The events comprised of artist talks, seminars, symposia, screenings and workshops, exploring the process of art and science collaboration, animation techniques and the scientific themes within the Silent Signal artworks. AfterGlow was exhibited at the following Silent Signal exhibition venues and festivals in 2016-17: Artience Daejeon 17, British Council exhibition, Daejeon South Korea; Vienna Independent Short Film Festival; Oberhausen International Short Film Festival; QUAD, Derby; VIVID Projects, Birmingham; Wellcome Genome Campus, Hinxton; Wellcome Collection, London; LifeSpace, Dundee and Phoenix, Leicester. Other international, invited or peer-reviewed exhibitions, include: Science of the Unseen, SIGGRAPH (2016) Online Exhibition, California (2016); Sony Center, Potsdamer Platz, Berlin (2016-17) - where the artwork received over 80,000 viewings; Data Aesthetics exhibition in conjunction with ACM Multimedia conference in Amsterdam (2016); Balance Unbalance Conference Exhibition, Manizales, Colombia (2017); Animex, Teeside University, Middlesbrough (2017); Lumen Prize exhibition tour (2017) at Winter Lights Festival, Canary Wharf London and Berlin Electronic Visualisation of the Arts Conference; Both Sides Now 4, UK tour to Fabrica, Brighton and HOME Manchester Cinema (2017-18). International curators continue to invite boredomresearch to screen AfterGlow in exhibitions and events world-wide

    Dreams of Mice: Ron, 19 October 2014 at 2:48am - A 3D animation artwork expressing neural activity captured from a dreaming mouse.

    No full text
    boredomresearch, Isley and Smith’s artwork ‘Dreams of Mice: Ron, 19 October 2014 at 2:48am’ investigates the ethereal space of dreams, considering the increased control, management and disruption of sleep behaviour in humans. Collaborating with Dr Vladyslav Vyazovskiy, a neuroscientist at the University of Oxford, capturing and recording the dreams of laboratory mice, boredomresearch reveal the intriguing beauty of slumber in this real-time artwork driven by the firing neurons of dreaming mice. The impulses of a recorded dream provide the input signal for a visual and acoustic expression of dream activity, evocative both of firing neurons and a subterranean sleeping chamber in which we view the intimate and private fluttering of slumber. Exploring a changed understanding of sleep in a contemporary world of instant messaging and 24/7 connectivity, where we are encouraged to remain permanently available, boredomresearch question the importance of the non productive third of our lives we spend asleep. This artwork was produced for an exhibition curated by Monica Bello, Head of Arts, CERN in Transitio_MX, Festival of Electronic & Video Art, National Arts Centre, Mexico City (2015). Other international peer-reviewed exhibitions include: ACM Creativity and Cognition Exhibition, the Glasgow School of Art (2015) and Transmission Symposium, Bournemouth University (2015). The video version of the artwork is being utilised as a teaching aid for MSc students at the University of Oxford
    corecore