235 research outputs found

    Social tagging as a knowledge collecting strategy in the engineering design change process

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    This article focuses on analysing the feasibility of using social tagging as a tool for knowledge collection and retrieval in the context of the product development process (PDP). This process is a social activity that involves groups of individuals who share a common goal: to design a product . Traditional knowledge-based systems (KBS) are not very well suited to capture the tacit knowledge that is embedded in this process. Social tagging is proposed in this article as the mechanism to externalize the tacit knowledge about the best CAD modelling strategies between the design team members. This knowledge is especially relevant for the management of engineering change orders because this process is closely related to the modelling methodology used to create the three-dimensional (3D) CAD models that have to be adapted to accomplish a specific design modification. In order to analyse the feasibility of this approach, an experimental study was conducted to understand the tagging process in this context and the benefit of using this information in the modification procedure of 3D CAD models. Preliminary experimental results show that tagging represents a feasible approach to support knowledge collection on best CAD modelling practices.Alduchin-Quintero, G.; Contero, M. (2012). Social tagging as a knowledge collecting strategy in the engineering design change process. Art, Design and Communication in Higher Education. 10(2):147-162. doi:10.1386/adch.10.2.147_114716210

    Assessing the impact of geometric design intent annotations on parametric model alteration activities

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    The effective representation and communication of design intent plays a crucial role in CAD model alteration activities. In history-based parametric modeling systems, design intent information is usually expressed implicitly within the model. However, there is evidence that suggests that an explicit representation can increase productivity and quality and facilitate the transferring of design knowledge throughout the different stages of the product lifecycle. In this paper, we assess the effectiveness of 3D annotations as mechanisms for explicit design intent representation and examine their impact in model alteration processes that require a direct interaction with the model s geometry. We present the results of a series of studies aimed at measuring user performance and model quality in two scenarios. First, we hypothesized that annotations are valuable tools to provide design information when inadequate modeling assumptions can be made by designers. Second, we evaluated annotations as tools to communicate design decisions when multiple options are available. In both cases, results show statistically significant benefits of annotated models, suggesting the use of this technique as a valuable approach to improve design intent communication.This work was supported by the Spanish Ministry of Economy and Competitiveness and the FEDER Funds, through the ANNOTA project (Ref. TIN2013-46036-C3-1-R).Camba, JD.; Contero, M. (2015). Assessing the impact of geometric design intent annotations on parametric model alteration activities. Computers in Industry. 71:35-45. https://doi.org/10.1016/j.compind.2015.03.006S35457

    Integrated modeling with Top-Down approach in subsidiary industries

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    This article considers how conceptual design of industrial products is supported by current CAD systems. The case of subsidiary industries, or first tier suppliers, that must simultaneously deal with different customers and CAD platforms, receive special attention. Conceptual design is critical, since the large variety of fundamental product data managed (not just geometry) would be specified, modeled and interrelated (i.e. functional relations), to both simplify and ensure correctness and efficiency of the next design phases of current design, and make them easy to reuse, modify and redesign in the future. We give an approach to introduce conceptual design through top-down methodology and integrate it with final geometry. In this context, and in order to help subsidiary industries to improve their model quality, we propose the elaboration of product-oriented modeling guidelines, or “best modeling practices”, instead of CAD-oriented modeling guidelines. The approach has been validated by testing the conceptual design tools of two commercial high-end CAD systems at use in many subsidiary automotive industries

    EVM: An Educational Virtual Reality Modeling Tool; Evaluation Study with Freshman Engineering Students

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    [EN] Educational Virtual Modeling (EVM) is a novel VR-based application for sketching and modeling in an immersive environment designed to introduce freshman engineering students to modeling concepts and reinforce their understanding of the spatial connection between an object and its 2D projections. It was built on the Unity 3D game engine and Microsoft's Mixed Reality Toolkit (MRTK). EVM was designed to support the creation of the typical parts used in exercises in basic engineering graphics courses with a special emphasis on a fast learning curve and a simple way to provide exercises and tutorials to students. To analyze the feasibility of using EVM for this purpose, a user study was conducted with 23 freshmen and sophomore engineering students that used both EVM and Trimble SketchUp to model six parts using an axonometric view as the input. Students had no previous experience in any of the two systems. Each participant went through a brief training session and was allowed to use each tool freely for 20 min. At the end of the modeling exercises with each system, the participants rated its usability by answering the System Usability Scale (SUS) questionnaire. Additionally, they filled out a questionnaire for assessment of the system functionality. The results demonstrated a very high SUS score for EVM (M = 92.93, SD = 6.15), whereas Trimble SketchUp obtained only a mean score of 76.30 (SD = 6.69). The completion time for the modeling tasks with EVM showed its suitability for regular class use, despite the fact that it usually takes longer to complete the exercises in the system than in Trimble SketchUp. There were no statistically significant differences regarding functionality assessment. At the end of the experimental session, participants were asked to express their opinion about the systems and provide suggestions for the improvement of EVM. All participants showed a preference for EVM as a potential tool to perform exercises in the engineering graphics course.Conesa-Pastor, J.; Contero, M. (2022). EVM: An Educational Virtual Reality Modeling Tool; Evaluation Study with Freshman Engineering Students. Applied Sciences. 12(1):1-16. https://doi.org/10.3390/app1201039011612

    Particle Swarm Optimisation Based 3D Reconstruction of Sketched Line Drawings

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    The purpose of this paper is to demonstrate the application of particle swarm optimisation to line drawings reconstruction. The paper’s new contribution is the application of swarm intelligence in dealing with machine perception of sketch-based modelling interfaces. Traditional descent or gradient- based optimisation algorithms are not always practical in this context because of the severe numerical noise and ill-defined objective function of the optimisation-based reconstruction problem Our results point to particle swarm optimisation as a promising alternative.This work was partially supported by Universitat Jaume I (Plan 2002 de promoció de la investigació a l’UJI, Project P1-1B2002-08, entitled “From sketch to model: new user interfaces for CAD systems”)

    Parametric CAD modeling: An analysis of strategies for design reusability

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    CAD model quality in parametric design scenarios largely determines the level of flexibility and adaptability of a 3D model (how easy it is to alter the geometry) as well as its reusability (the ability to use existing geometry in other contexts and applications). In the context of mechanical CAD systems, the nature of the feature-based parametric modeling paradigm, which is based on parent-child interdependencies between features, allows a wide selection of approaches for creating a specific model. Despite the virtually unlimited range of possible strategies for modeling a part, only a small number of them can guarantee an appropriate internal structure which results in a truly reusable CAD model. In this paper, we present an analysis of formal CAD modeling strategies and best practices for history-based parametric design: Delphi's horizontal modeling, explicit reference modeling, and resilient modeling. Aspects considered in our study include the rationale to avoid the creation of unnecessary feature interdependencies, the sequence and selection criteria for those features, and the effects of parent/child relations on model alteration. We provide a comparative evaluation of these strategies in the form of a series of experiments using three industrial CAD models with different levels of complexity. We analyze the internal structure of the models and compare their robustness and flexibility when the geometry is modified. The results reveal significant advantages of formal modeling methodologies, particularly resilient techniques, over non-structured approaches as well as the unexpected problems of the horizontal strategy in numerous modeling situations. (C)2016 Elsevier Ltd. All rights reserved.Camba, JD.; Contero, M.; Company, P. (2016). Parametric CAD modeling: An analysis of strategies for design reusability. Computer-Aided Design. 74:18-31. doi:10.1016/j.cad.2016.01.003S18317

    ParSketch: a Sketch-based Interface for a 2D Parametric Geometry Editor

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    ParSketch is a software prototype to evaluate the usability and functionality of a sketching interface aimed at defining 2D parametric sections. Currently, ParSketch interprets strokes which can be recognized as geometry (line, arc, circle, ellipse, or composed entities that are automatically segmented into those basic entities), or graphic gestures representing constraints (dimension, parallel, perpendicular, tangent, concentric, horizontal or vertical). From the functionality point of view, ParSketch compares to current commercial parametric CAD applications, as it offers many of the features provided by such applications. A theoretical analysis of the efficiency component of usability is provided that justifies the potential capability of sketching interfaces to compete with classical WIMP applications. Finally, a usability study is presented, which makes special emphasis in the satisfaction component of usability.The Spanish Ministry of Science and Education and the European Union (Project DPI2004-01373) supported this work. It was also partially supported by Fundació Caixa Castelló-Bancaixa under the Universitat Jaume I program for Research Promotion (Project P1-1B2004-02)

    Implementation challenges of annotated 3D models in collaborative design environments

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    Recent studies in the area of collaborative design have proposed the use of 3D annotations as a tool to make design information explicitly available within the 3D model, so that different stakeholders can share information throughout the product lifecycle. Annotation practices defined by the latest digital definition standards have formalized the presentation of information and facilitated the implementation of annotation tools in CAD systems. In this paper, we review the latest studies in annotation methods and technologies and explore their expected benefits in the context of collaborative design. Next, we analyze the implementation challenges of different annotation approaches, focusing specifically on design intent annotations. 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    Explicit Communication of Geometric Design Intent in CAD: Evaluating Annotated Models in the Context of Reusability

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    CAD model reusability is largely determined by a proper communication of design intent, which is usually expressed implicitly within the model. Recent studies have suggested the use of 3D annotations as a method to embed design information in the model’s geometry and make part of the design knowledge explicitly available. In this paper, we evaluate the effectiveness of this method and analyze its impact in model alteration tasks. Our goal is to determine whether annotated models provide significant benefits when performing activities that require a direct manipulation of the geometry. We present the results of a study that measured user performance in two scenarios. First, we tested whether annotations are helpful when inadequate modeling assumptions can be made by designers. Second, we evaluated annotations as tools to communicate design decisions to select the most appropriate solution to a challenge when multiple options are available. In both cases, results show statistically significant benefits of annotated models, suggesting the use of this technique as a valuable approach to improve design intent communication
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