28 research outputs found

    Development of Cloud-Based Data Integration for Non-Profit Organization System

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    Palang Merah Indonesia (PMI) noted that the stock of blood in Indonesia reached 87,238 bags as of June 14, 2022, where it should be estimated that Indonesia needs 5.1 million bags of blood every year. The conventional blood donor process procedure is one of the main reasons the younger generation does not intend to donate blood. A new system is needed to regulate the flow of the blood donation process so that it is faster and attracts the interest of young people to donate blood. This research resulted in a blood donation system in the form of a website application for each blood donor unit and a mobile application for users who are blood donors. The system was developed with the Agile method which makes it easy for researchers to adapt to the evolving needs of users. The system usability test is based on Nielsen's Criteria which includes 5 main aspects, including learnability, efficiency, memorability, errors and satisfaction. The results of the trial on the targeted respondents showed that almost all of them were interested in using and would routinely donate blood with the new system that had been built, because it was considered to simplify the blood donation procedure which was previously considered complicated. In addition, data between blood donor units can be well integrated with the system that has been built. In the end, this research has the main goal of changing people's habits, especially young people to continue to regularly donate blood, not only is it good for health, but also can help others in need

    Cloud-computing based data integration for non-profit organization: web design and implementation

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    Data is a very important part of our lives nowadays, but it requires a neat and systematic acquisition. This good and systematics data acquisition also required by non-profit institutions. Non-profit institutions in Indonesia are found within various fields, including health, arts, natural environment, agriculture, etc. One of the most needed data recording is the Indonesian Red Cross (PMI). PMI is engaged in the humanitarian field and has branches throughout Indonesia, including the districts. Donor data logging is one of the problems faced by PMI. Each time a donor does a blood donation, they need to rewrite their personal data on a piece of paper. This data will then be recapitulated into a computer which sometimes takes time and is not being inputted in real time. This system requires a change that makes data able to be inputted in real time and be stored properly and neatly. The data can then be stored in the cloud as well and be accessed in real time. For non-profit organizations such as PMI, this allows inputting and data processing to become more efficient and flexible. In this study, the System Development Life Cycle (SDLC) method was used, while the website uses the CodeIgniter (CI) framework. In this research, a website application is produced with features that are in accordance with the expected needs

    MINI SERI COMPUTATIONAL THINGKING UNTUK GURU SEKOLAH YAYASAN CIPUTRA PENDIDIKAN

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    Kegiatan pengabdian kepada masyarakat (abdimas) ini bertujuan memperluas wawasan mengenai computational thinking (CT) bagi guru Sekolah. Program mini seri ini dilakukan secara berkala dan berkesinambungan. Program ini diprioritaskan kepada Guru di berbagai sekolah. Pada kesempatan kali ini diperuntukkan kepada Guru-guru di Yayasan Ciputra Pendidikan. CT sendiri merupakan salah satu problem solving yang perlu diajarkan sejak dini. Dengan melihat perkembangan teknologi dalam bidang ilmu komputer yang berkembang pesat maka pendekatan CT ini sangat diperlukan. Universitas Ciputra Surabaya khususnya Fakultas Teknologi Informasi bekerjasama dengan Komunitas Bebras untuk memperluas penggunaan CT bagi siswa/i seluruh Indonesia. Mini seri ini dilakukan dengan memberikan wawasan CT kepada guru sekolah, sehingga guru tersebut dapat menyampaikan dan melatih para siswanya untuk dapat terbiasa menggunakan CT ini dalam kehidupan mereka sehari-hari. Dalam melakukan pengabdian masyarakat ini dilakukan dengan terlebih dahulu berkoordinasi dan berdiskusi dengan koordinator pusat Yayasan, membuat materi computational thinking berupa materi power point maupun website yang siap diakses peserta. Pokok pembahasan dibagi menjadi empat sesi yaitu pendahuluan tentang computational thinking, computational thinking in everyday life, Developing Computational Thinking task dan menerapkan CT dalam pembelajaran di kelas. Kegiatan ini menyasar pada 134 guru Yayasan Sekolah Ciputra dengan durasi pelaksanaan kurang lebih tiga bulan dari persiapan, penyiapan materi, koordinasi, penyuluhan, serta penyusunan laporan dan luaran

    PARENTS’ DECISIONS IN CHOOSING K-12 EDUCATION DURING THE COVID-19 PANDEMIC: AN EXPLORATORY FACTOR ANALYSIS

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    The Covid-19 pandemic has had a major impact on K-12 schools. Therefore it is very important to examine the factors that shape parents’ decisions in choosing K-12 education for their children so that schools can meet parents’ expectations. As a result, student enrolment in K-12 schools can be increased. This study aims to determine the factors that shape parents’ decisions in choosing kindergarten, elementary, junior high, and high school (K-12) education levels for their children in the new normal era. The object of research is the Citra Blessing School in Surabaya. The method used is a quantitative research method. Data collection in this study using questionnaire research. The population is 1,142 parents from K-12. Sampling using a random sampling technique. 797 parents were used as the sample. The analytical method used is exploratory factor analysis (EFA) with the help of the SPSS application. As a result, there is 1 factor that is not appropriate from the 27 initial factors, so 26 factors are used as a factor for parents’ decision-making in choosing K-12 education. These 26 factors form 4 new factors, namely 1. Service and Ambience Excellence; 2. Student Competence; 3. Learning Management System, and 4. School Reputation. This finding becomes a reference for improving the performance of K-12 in Surabaya. In particular, so that the quality of education, the quality of alumni, student admissions, and student enrolment can be improved. It is in order to maintain the continuity of schools, especially K12 schools in the New Normal period. It is a reference for K-12 students to use flip classrooms or blended learning as learning methods during the teaching and learning process. In addition, it motivates K-12 to take part in competitions, thereby increasing the school’s academic achievement

    ARDUINO ITU PINTAR/SM-16

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    xii+153hlm;14x21c

    Arduino itu mudah

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    xii, 143 hlm.: 23 c

    Monitoring Temperatur dan Cahaya Berbasis Arduino Yun

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    Saat ini Internet of Things (IoT) sudah mulai banyak digunakan dalam kehidupan kita. Mulai dari penyimpanan dokumen yang telah dilakukan secara cloud. Dokumen tersebut mulai dari file word, file excel, sampai file foto atau penyimpanan data lainnya dapat diakses secara online. Hal ini didukung oleh pesatnya pertumbuhan jaringan Internet yang telah mencapai empat milyar pengguna Internet. Karena itu, hal ini menjadi peluang banyak yang memanfaatkan IoT untuk digunakan di berbagai bidang kehidupan kita. Penelitian IoT masuk ke beberapa bidang seperti arsitektur, keamanan, informasi dan beberapa bidang lainnya. Dalam penelitian ini menggunakan platform open source baik untuk perangkat lunak maupun perangkat keras. Hal ini bertujuan untuk mengurangi biaya produksi. Penelitian ini memanfaatkan pengiriman data menggunakan protokol MQTT. Protokol tersebut digunakan komunikasi oleh Arduino Yun dengan website. Platform website menggunakan Cayenne. Website tersebut berguna untuk menyimpan data dan menampilkan secara visual hasil pembacaan temperatur dan cahaya. Hasil pengujian didapatkan perubahan data yang terjadi pada lingkungan sekitar, dan dapat dikirimkan oleh sensor ke website dan datanya dapat diambil dalam berupa file .cvs.Kata Kunci: IoT, open source, Arduino Yun, Cayenne

    Arduino Itu Pintar

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    xii, 152 hlm.; 21 c

    Arduino Itu Mudah

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    xii, 143 hlm.; 20 c

    Arduino itu Mudah

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    xii + 143 hlm.; 21 hlm
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